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22 posts tagged with gaming and art. (View popular tags)
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Super Paper Mario

Wuppes is a guy from Luxembourg who makes 3D scenes of classic video games out of paper.
posted by DoctorFedora on Sep 1, 2014 - 9 comments

No quarters given

Arcade Story - the co-founder of innovative OS X and iOS software outfit Panic reminisces about learning how to beat Dragon's Lair in the pre-Internet age, but that's not the fun part...
posted by Blazecock Pileon on May 21, 2014 - 17 comments

Noclip

"Noclip" is a fake trailer, for a movie that, for now, is not going to be made, about the incredible power of its characters to defy the physics of the world they live in, almost as if they were cheating a videogame.
posted by Lorc on Dec 18, 2013 - 30 comments

This game sucks

Robot Vacuum Simulator 2013 is a groundbreaking simulator taking place in the incredible world of Robot Vacuum cleaners, with additional 2-player duel mode [more inside]
posted by Blazecock Pileon on Sep 22, 2013 - 19 comments

The making of Grand Theft Auto

"Like nailing jelly to kittens." - Unloved, hugely delayed and plagued by bugs, GTA almost didn't see the light of day. This is the story of how a small team of developers at DMA Design saw their vision through and kickstarted a gaming revolution.
posted by Blazecock Pileon on Sep 15, 2013 - 24 comments

The original golden age of fantasy role playing games.

Old School FRP is a tumblr blog with a ton of illustrations and art from the golden age of Dungeons and Dragons and games that were totally not Dungeons and Dragons.
posted by Pope Guilty on Aug 31, 2013 - 33 comments

seeing pixels is kind of like seeing behind the curtain

Chris Pace (some images NSFW) creates 8-bit portraits of people on New York City's subways.
posted by Charlemagne In Sweatpants on Jun 27, 2013 - 25 comments

Peter Molyneux picks his favourite iPhone fart app

"Peter Molyneux has had a long and storied career. As the creator of Populous, Black & White, Fable, and the recent iPhone experiment Curiosity, he's been no stranger to ambitious concepts throughout his 30-year history in the industry. I had a chance to sit down with Peter at E3 this year, and picked his brain about three of the top fart apps on the app store."
posted by rollick on Jun 22, 2013 - 15 comments

We're talking classics, here

The Best of Keith Apicary
posted by Blazecock Pileon on Dec 27, 2012 - 7 comments

Good evening... and EAT LASER DEATH!

Why Alfred Hitchcock would make great games
posted by Artw on Jul 16, 2012 - 28 comments

Paper Ligers

Fantasy Paper Minatures does exactly what it says on the tin. [more inside]
posted by absalom on Mar 30, 2012 - 11 comments

Here comes a Lion... oh yes, it's a Lion...

Nants ingonyama bagithi baba! It's been nearly two decades since that glorious savanna sunrise, and once again The Lion King is at the top of the box office. It's a good chance to revisit what made the original the capstone of the Disney Renaissance, starting with the music. Not the gaudy show tunes or the Elton John ballads, but the soaring, elegiac score by Hans Zimmer which, despite winning an Oscar, never saw a full release outside of an unofficial bootleg. Luckily, it's unabridged and high-quality, allowing one to lay Zimmer's haunting, pulse-pounding, joyful tracks alongside the original video (part 2, 3, 4), revealing the subtle leitmotifs and careful matching of music and action. In addition, South African collaborator Lebo M wove traditional Zulu chorals into the score, providing veiled commentary on scenes like this; his work was later expanded into a full album, the Broadway stage show, and projects closer to his heart. Speaking of expanded works, there were inevitable sequels -- all of which you can experience with The Lion King: Full Circle (download guide), a fan-made, three-hour supercut of the original film and its two follow-ups. Want more? Look... harder... [more inside]
posted by Rhaomi on Oct 1, 2011 - 22 comments

Beware the creeper!

Meatcraft - Real World Minecraft
posted by Artw on Apr 21, 2011 - 13 comments

All Your Art Are Belong To Us

All your art are belong to us. Previously, Rogert Ebert said that video games can never be art. And previously, some disagreed. In a recent opinion piece, game developer Brian Moriarty discusses the debate, and fires a fresh salvo. The piece is long winded, examining art, medium, games, and industry. He seems to conclude that games are not Art, but lengthily addresses what may be the more important question: Could they be?
posted by Stagger Lee on Mar 16, 2011 - 133 comments

I hate sewers.

The Sacrifice! Valve Software releases a 4-part comic that chronicles what happens to Francis, Louis, Zoey, and Bill at the end of the original Left 4 Dead. [more inside]
posted by kbanas on Sep 22, 2010 - 15 comments

The best FPPs are the ones that eat up 12 hours of your life

Ice Pick Lodge is a game design studio renowned for its experimental narratives and its championing of loftier ideals in gaming. Its second game, The Void (link goes to Steam), was released in 2009 to critical acclaim. Quintin Smith writes about it in two articles at RockPaperShotgun, first with a review of the game, and then with a piece defending Ice Pick's use of nudity as artistic. (It's worth mentioning that Smith introduced Ice Pick Lodge to a larger audience with his brilliant three part article defending Pathologic.) Don't have the time or patience for The Void? CannibalK9 of SomethingAwful has you covered with a thorough Let's Play that covers the entire game in twenty-two lengthy videos (not counting the hour-and-forty-minutes two-video finale), expertly narrated, thoroughly examining every aspect of the game, including Easter eggs. [more inside]
posted by Rory Marinich on Sep 6, 2010 - 43 comments

25 cents, same as in town

The Joydick (NSFW) is a wearable haptic device for controlling video gameplay based on realtime male masturbation. Construction photographs.
posted by Blazecock Pileon on Mar 13, 2010 - 65 comments

Save vs. Obscurity

The Play-Generated Map and Document Archive: finally providing a place to put all those odd doodles, detailed maps, and character sketches that come out of your weekly gaming sessions. [more inside]
posted by Scattercat on Aug 18, 2009 - 28 comments

It's-a-them!

45 pictures of Mario & Luigi!
posted by EatTheWeak on Jun 22, 2009 - 22 comments

World Building

Interview with Jon Schindehette, senior art director at Wizards of the Coast for Dungeons and Dragons. See more fantasy art at his blog, ArtOrder.
posted by Artw on Jan 29, 2009 - 24 comments

Bob Ross Video Game

A video game "based on Bob Ross' creative, unique and easy to learn painting techniques and TV show properties" is coming to the next-generation Nintendo system.
posted by AloneOssifer on Apr 5, 2006 - 31 comments

If you've ever wanted your first-person shooter to feel a little less real, NPRQuake may be just what you need. The blueprint and brushstroke versions are nice, but for my money you can't beat sketchy Quake. Unfortunately, the NPR in the name stands for Non-Photorealistic Rendering, not that other NPR, so don't expect Robert Siegel or Linda Wertheimer skins any time soon. (via haddock.org)
posted by jjg on May 17, 2001 - 4 comments

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