5 posts tagged with gaming and design (View popular tags)
Trigger Happier "Trigger Happy is a book about the aesthetics of videogames — what they share with cinema, the history of painting, or literature; and what makes them different, in terms of form, psychology and semiotics. It’s offered under a CC license, for a limited time only. I’m not sure how limited that time will be, so grab it while it’s hot." [drm-free pdf]
posted on Nov 22, 2007 - View this thread
Level editor for Super Mario World.
You'll need a SNES emulator and a Super Mario World ROM.
(Ctrl+right-click to insert objects.)
posted on Oct 20, 2005 - View this thread
A whole bunch of great game design essays.
posted on Sep 23, 2005 - View this thread
Videogames are falling into the uncanny valley. (Previous mefi discussion: 1 2 -- aw, hell).
posted on Jun 12, 2004 - View this thread
Building a community website One of my favorite strategy gaming sites, HeavenGames, gives us a peek under their hood with in-depth reportage on the design process they're undertaking for their new area devoted to the game Age of Wonders 2: The Wizard's Throne. I'm no web designer, but the ideas and procedures presented here certainly sure do make it sound easy (well, not really, but it's still an interesting read).
posted on Jul 25, 2002 - View this thread