A game that would be at home in an arcade cabinet beside Robotron, FORGET-ME-NOT
is a classic-style, that is to say, neon-filled, randomness-laden, bone-hard 2D maze/shooting game, with cute characters and retro effects, inspired by the Commodore game Crossroads II
and Pac-Man CE. Collect all the FLOWERS in each random, single-screen level to make the EXIT appear. Then, get the KEY and take it there to move to the next level.
The only controls are the arrow keys (or screen swipes in the iOS version). Face down a large variety of randomly-generated enemy types, and get as far as you can! You automatically shoot in front of you, but beware: your shots can wrap-around, and if they hit you they hurt! They key to playing well is grinding
: push into a wall as you sail past it to build up a charge. Charge up enough and you start glowing; while glowing, you instantly kill any enemies you touch, but if you charge to much you blow up.
. Not free: iOS [more inside]
posted by JHarris
on Aug 19, 2013 -
NEW from VIDEO Magazine, arising out of its popular "Arcade Alley" column, it's ELECTRONIC GAMES Magazine
!(page of PDF links)
Brought to you by editors Frank Laney Jr. and Bill Kunkel
, and filled with all the latest news on programmable home console games, computer games (with special coverage for the new ATARI 800 system), stand-alone electronic devices and arcade gaming. [more inside]
posted by JHarris
on Feb 7, 2013 -
- "an incredibly overt love letter to SNES-era Zelda games"
(flash) (via RPS
posted by Artw
on Jul 14, 2012 -
THE HISTORY (AND MYSTERY!)
behind Action 52
, FINALLY REVEALED! And, if you have five hundred bucks to spare, NES cartridges of the newly unearthed(?) CHEETAHMEN: THE CREATION
is available for sale! VINCE PERRI AT HIS DESIGN BEST, the web site proclaims, though it's unclear what this is expected to mean to us!
posted by DoctorFedora
on Feb 7, 2012 -