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9 posts tagged with gaming by Rory Marinich.
Displaying 1 through 9 of 9.

The Incredibly Deadly Deku Stick

Man beats Ocarina of Time in just over 22 minutes, while explaining to a crowd how he does it. [more inside]
posted by Rory Marinich on Oct 28, 2013 - 83 comments

For fans of: pixels, archaeologists, fatalism

CRYPT WORLDS: Your Darkest Desires, Come True!
A game for PC, Mac, and Linux. By Elizabeth Deadman.
Audio by Liz Ryerson, who made Problem Attic.

The trailer will persuade you to consume it.
The guide will tell you how to walk and urinate.

It is pretty cool.
posted by Rory Marinich on Oct 20, 2013 - 38 comments

Fez II Cancelled

Phil Fish, the volatile and sometimes controversial developer of indie game Fez, has abruptly announced its cancellation: "this is as much as i can stomach. this is isn’t the result of any one thing, but the end of a long, bloody campaign. you win." Though this follows in the wake of a popular podcast's host calling him a "tosspot", a "wanker", and a "fucking asshole", Fish has been the subject of massive Internet antagonism ever since his appearance in Indie Game: The Movie; he's been hounded for saying that Japanese games suck, though he claimed the comment was taken out of context, for Tweeting that "PCs are for spreadsheets" prior to Fez's PC release, and for not patching a save-corrupting bug that he claims Microsoft was charging him "tens of thousands of dollars". Fish has often responded poorly to critics in public, but Jonathan Blow (The Witness, Braid) and C418 (Minecraft) each claim that Fish has been at the receiving end of far worse, and far more frequent, vitriol.
posted by Rory Marinich on Jul 28, 2013 - 205 comments

Do you want to buy one 30 attack items for $0.99?

Introducing Super Monster Bros by Adventure Time Pocket Free Games! Where the characters are Pokemon (kinda), the gameplay is Mario (kinda), and the content will cost you up to $99.99 to unlock!
posted by Rory Marinich on Apr 29, 2013 - 75 comments

"Sitting down and playing a board game with friends at a party is a way more social game."

PC Gamer: Do you still think social games are “evil” then?
Jonathan Blow: Yes. Absolutely. [T]he general definition of evil in the real world, where there isn’t like the villain in the mountain fortress, is selfishness to the detriment of others or to the detriment of the world. And that’s exactly what [most of these games are].
posted by Rory Marinich on Feb 15, 2011 - 133 comments

The best FPPs are the ones that eat up 12 hours of your life

Ice Pick Lodge is a game design studio renowned for its experimental narratives and its championing of loftier ideals in gaming. Its second game, The Void (link goes to Steam), was released in 2009 to critical acclaim. Quintin Smith writes about it in two articles at RockPaperShotgun, first with a review of the game, and then with a piece defending Ice Pick's use of nudity as artistic. (It's worth mentioning that Smith introduced Ice Pick Lodge to a larger audience with his brilliant three part article defending Pathologic.) Don't have the time or patience for The Void? CannibalK9 of SomethingAwful has you covered with a thorough Let's Play that covers the entire game in twenty-two lengthy videos (not counting the hour-and-forty-minutes two-video finale), expertly narrated, thoroughly examining every aspect of the game, including Easter eggs. [more inside]
posted by Rory Marinich on Sep 6, 2010 - 43 comments

"Those games up there are what they are depending on to save the industry."

The Day the Gaming Industry Died: David Wong, editor of Cracked, attends E3 2010 and finds it wanting: "For whatever reason gamers won't keep playing games unless given a completely new format every half decade."
posted by Rory Marinich on Jun 15, 2010 - 167 comments

Ya—er, ahem

The developers of erotic game maker Cross Days use DRM to humiliate would-be pirates
posted by Rory Marinich on Mar 30, 2010 - 35 comments

Int +1

From TED 2010, Jane McGonigal asks if gaming can help create a better world. Previously.
posted by Rory Marinich on Mar 18, 2010 - 73 comments

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