I have been working on and off for about 2 years building our "D&D ROOM" to hold most of our collection and give us a cool place to play...
posted by Joe Beese
on Feb 24, 2010 -
"Forget everything you did today. Clear your schedule and spend the next half hour watching this video
. It’s a presentation by Jesse Schell, founder of Schell Games
and former creative director of the Disney Imagineering Virtual Reality Studio. A veteran game designer, he is also on the faculty of the Entertainment Technology Center at Carnegie Mellon University.
In a talk at the DICE 2010 conference held last week in Las Vegas, he gave a presentation called Design Outside the Box. It is the most mind-blowing thing I’ve seen in a long, long time. And while this presentation was about the future of games, Schell could very well be talking about the future of technology."
posted by erikvan
on Feb 23, 2010 -
Wisconsin inmate loses battle to play Dungeons and Dragons in jail. News article
and 7th Circuit Court of Appeals opinion
posted by seliopou
on Jan 26, 2010 -
's suite of Java emulators allows smooth, in-browser playback of literally thousands
of old-school video games: 517 Atari titles
, 148 for DOS
, 636 Game Boy games
(and 410 for Game Boy Color
), 2,019 (!) NES titles
, 238 GameGear games
, 802 Sega Genesis titles
, and 284 for the Sega Master System
. Highlights include Space Invaders
, Super Mario Bros.
, The Legend of Zelda
, Zero Wing
, Duke Nukem
, Sonic the Hedgehog
, Earthworm Jim
, and Metal Gear Solid
. Use the search function
to find your favorites! You can also register an account to save games on emulators that support it. Make sure to check the purple bar below each game for control info and links to alternate emulators in case the default one is buggy or slow.
posted by Rhaomi
on Nov 30, 2009 -
Although it's commonplace nowadays to assume that J.R.R. Tolkien's The Lord of the Rings was the primary source of inspiration for Dave Arneson and Gary Gygax when they created the world's first tabletop roleplaying game, Dungeons & Dragons, a careful examination of the game suggests otherwise... James Maliszewski
on The Books That Founded D&D
. Some disagreement
posted by Artw
on Nov 24, 2009 -
To jump straight into it, what made you decide to make a game involving rape? Inspiration was mostly personal, I’ve known a few girls who have been through similar situations, which sparked the concept. As far as the experience, I wanted to inspire emotion in the player, even if its vile and disgusting.
is game designer Paul Greasley's contribution
to indie PC gaming web site TIGSource's competition's adult section
. Gamers react
. [more inside]
posted by Foci for Analysis
on Sep 12, 2009 -
Janey Thomson's Marathon
Any longtime fan of 80s arcade game Track & Field
and fan of old gaming lore around Desert Bus
will no doubt fall in love with this new classic game written in the perfect style of early 80s Konami combined with brutally long punishment games. I gave up after a few minutes but damn did I want to keep going and see the finish. [via mefi projects]
posted by mathowie
on Jul 17, 2009 -
is a new flash gaming portal.
Games include Captain Dan V Zombie Plan
, reminiscent of Berzerk,
, an unusual platformer that combines level manipulation with quick-reflex timing and jumping,
, an acrobatic timed racer and a ton more I haven't even tried yet.
What sets bonus level apart from other gaming portals is that it's headed by three great names in game development, Wouter Visser (Wouter), Tõnu Paldra (tonypa) and Jean-Philippe Sarda (JP). Part of their philosophy is allowing anyone who registers to make and share levels for their games, as well as giving budding designers access to the flash APIs
used to create all of bonus level's games.
posted by boo_radley
on Jul 8, 2009 -
Game developers are unconstrained in their designs for the enemy. Such designers will be punished with poor sales, not death in the gulag, if their designs for the overlord are unpopular. They could go anywhere with the homes of evildoers
: halls of electric fluorescence, palaces carved from corduroy, suburban back yards. And yet, in spite of this freedom, most videogame designers choose to make a definite connection to familiar – or real-world – architecture ...
posted by jim in austin
on May 15, 2009 -
Street Fighter II
. It basically created the 2d-beat-em-up, and invented the combo, the special move, a wide roster of diverse, playable characters who people grew to love
, and all the other things that gamers have taken for granted for years. It spawned a whole series
, none of which ever quite captured the original's charm or had the same influence. This was a game that people obsessed over - bands
were named after its special moves, rappers cited
it in their lyrics
, and even Premier League footballers weren't immune to its charms
. Poor Raul Julia
's final film was this masterpiec
e, and a new version
's headed straight to DVD very soon. Now, 17 years later, Street Fighter 4
is about to be released in Europe and the nostalgia machine is going into overdrive. The game's producer's been talking about its links to Street Fighter II
, reviewers are getting misty-eyed
, and even musicians are getting in on the act with Akira the Don making his very own Street Fighter-themed track
. Apparently it's pretty good
posted by muggsy1079
on Feb 19, 2009 -