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Imagined Interfaces

The difference between (Graphical) User Interfaces in movies and in real life is that the former have to convey information to the viewer, not the user. [more inside]
posted by dst on Apr 23, 2013 - 15 comments

 

Blinking lights convey so much filler

Futuristic User Interfaces in video games, animes, and movies.
posted by Taft on Apr 11, 2013 - 36 comments

How deep does design go?

Start Ups: This is how Design works.. A guide for non-designers by designer Wells Riley. [more inside]
posted by Potomac Avenue on Apr 19, 2012 - 46 comments

The original different thinker.

Jack Goldman died this month. Mac? Windows? X11? You may think of visionaries who shaped technology as you know it. You might imagine that they were the original thinkers or visionary businessmen. You're wrong. The guy who laid the foundations started out trying to invent the electric car at Ford, before being hired to Xerox creating the legendary PARC labs that invented computing as we know it; he lived to see his prediction that "...any electric car produced in our lifetime will have to be a hybrid" come true.
posted by rodgerd on Dec 24, 2011 - 17 comments

"Enhance!"

Access Main Computer File, a collection of (often preposterous) graphical user interfaces culled from dozens and dozens of films, or as the site itself puts it, "A VISUAL STUDY OF COMPUTER GUI IN CINEMA." (via Subtraction)
posted by ocherdraco on Apr 6, 2011 - 127 comments

This post is not about iphones-Mostly

UX Week 2010 videos are here! Hello, everybody. I have just a couple minutes and I want to share with you a very simple idea, something I’ve been thinking about a lot lately that is based on a quote that is often attributed to Pablo Picasso. He said at one point that good artists copy but great artists steal, and I’ve always wondered what really he meant by that. Jeffrey Veen, co-founder of Typekit gives us 5 Minutes on Imitation in Design. [more inside]
posted by infinite intimation on Dec 2, 2010 - 10 comments

Gooey!

Guidebook. The GUI gallery. [more inside]
posted by jtron on Sep 29, 2010 - 21 comments

40 years of Xerox Parc

"The Office of the Future" 40 Years Later - 40 years of Xerox Parc, the Palo Alto research group responsible for the desktop computer interface as we know it today.
posted by Artw on Sep 20, 2010 - 24 comments

It's like Greasemonkey, but for your GUI

Have you ever wanted to change the functionality of the GUI of a program that you didn't have the source code for? Prefab is a tool that was made to allow you to do exactly that. [more inside]
posted by ArgentCorvid on Apr 2, 2010 - 40 comments

10/GUI

Since SRI and Xerox invented the GUI and the mouse in the late 1970s, technology has leaped forward, but the way we interact with our computers has stood still. "10/GUI aims to bridge this gap by rethinking the desktop to leverage technology in an intuitive and powerful way."
posted by Plutor on Oct 13, 2009 - 66 comments

The Wheels on the Bus Dial 206...

Seattle bus riders rejoice! From the Univ. of WA comes One Bus Away which answers the eternal public transit question "where the hell is my freaking bus??" With six flavors of awesome, you can get real-time bus arrival info. via phone, website, SMS, an iPhone-optimized webpage, or for those us still rocking the un-smart phones there's even a text-only webpage available.
posted by Smarson on Apr 2, 2009 - 42 comments

10 Futuristic User Interfaces

10 Futuristic User Interfaces. [...] we present 10 recent developments in the field of user experience design. Most techniques may seem very futuristic, but some of them are already reality. And in fact, they are extremely impressive. Keep in mind: they can become ubiquitous in the next years.
posted by soundofsuburbia on Aug 18, 2008 - 57 comments

Visualizing your email as microbes.

It's not a bug, it's a feature: Carolin Horn has designed Anymails, which represents your email messages and folders as micro-organisms. The morphology of the individual organisms and their behaviour within colonies imparts information about the state of your email. You can view QT movies of the application in action (1, 2), download her thesis, and download the Anymails code itself. See some of her other work here (predominantly in German). via Madame Martin, the "French Metafilter".
posted by Rumple on Aug 31, 2007 - 22 comments

GUIs in Spaaaaace

Computer interfaces from science fiction. Some of these interfaces (such as Minority Report) may be close to reality, while others are are being built by fans, and many more are just bad ideas. And, for reality's sake, there are also references to Windows in science fiction. See also this presentation about biometrics in science fiction [note: mp4 movie, the presentation starts about 20% in, and features Leprechaun 4: Leprechauns in space.].
posted by blahblahblah on May 2, 2007 - 43 comments

PS. Your Favorite Operating System Sucks

The Evolution of the Desktop 1984-2007
My oh my, how far we've come.
posted by fenriq on Aug 13, 2006 - 60 comments

How long until BARTmonster?

Seattle Bus Monster : a project that combines the resources of Google Maps, realtime public transit data provided by the Intelligent Transportation Systems at the University of Washington, and King County's online bus trip planner and does it right. It is refreshing exhilarating to see an application designed so well. It doesn't seem to work on Safari yet. Links to project's blog and summary of features.
posted by fatllama on Jul 14, 2005 - 28 comments

A history of the GUI

A history of the GUI from the 1930s through the 90s. Also see Vannevar Bush's visionary 1945 essay As we May Think, which helped to set the wheels in motion. (Check out the Ars Technica discussion for good related links and commentary.) (via The Sideshow)
posted by madamjujujive on May 7, 2005 - 15 comments

GUI Olympics!

GUI Olympics! several corporate sponsors (ATI, nVidia, and others) are offering up $15,000 in prize money for the best GUI skin any designer can come up with for a few applications. while i think it's great to push for newer and better user interfaces, who do so many of the designs seem to be pushing complexity over useability? wouldn't a better use of a GUI design prize be to encourage people to improve on a design rather than make it unintelligible? maybe the people pushing the designs need to take this quiz.
posted by caution live frogs on Apr 23, 2004 - 18 comments

the luxury of ignorance

"We are now deep in the trackless swamps created by thoughtless, feckless UI design — full of glitz and GUI, signifying nothing." In The Luxury of Ignorance, Eric Raymond attempts to set up a network printer in Linux.
posted by reklaw on Apr 13, 2004 - 23 comments

GUI icons, ads, and historical miscellanea

guidebook is chock full of interesting historical GUI miscellanea, including a chart depicting the evolution of component icons in various operating systems from 1984 to the present, a 39-page 1984 Apple ad, and a 1981 article on the Xerox Alto Computer. (via Buzz).
posted by madamjujujive on Mar 27, 2004 - 3 comments

GUIdebook: Graphical User Interface gallery

GUIdebook: Graphical User Interface gallery. Welcome to guidebook, a website dedicated to preserving and showcasing as many Graphical User Interfaces as possible.
posted by soundofsuburbia on Mar 17, 2004 - 11 comments

Steal These Buttons

So I guess it started when Jeremy Hedley made these buttons, dissatisfied as he was with the W3 Validator's default icons. Or was it Winer's white-on-orange XML button that did it, and the ensuing variations that appeared? In any case, we now have pixely buttons for just about everything, scripts to make even more, and GUI frontends to those scripts for fun and ease. And if you want to be kind to their servers; here's the source if you have Image::GD.
posted by brownpau on May 21, 2003 - 34 comments

It's all GUI! Ewwww.

Wine, Chicago, and Bob. Sounds like a dangerous combination, but fortunately the GUI Gallery keeps 'em separated for your safety. Via my good friend wysinger.com
posted by WolfDaddy on Feb 7, 2003 - 3 comments

Nethack for the rest of us.

Nethack for the rest of us. Ok, all you Nethack purists... sit on your hands for this one. Finally someone has come out with a graphical interface for the venerable ASCII game. Isometric, "Diablo" style -- Maybe it lacks some of the charm and character of the text version. At least I can see what the damn boulder and bear trap looks like. Windows/DirectX only.
posted by crunchland on May 3, 2002 - 13 comments

Not even the duckie escapes co-optation

Not even the duckie escapes co-optation No one disputes the XP GUI is cool. "Good Artists create, Great Artists STEAL, and Real Artists Ship" [link from nofuncharlie]
posted by otherchaz on Feb 5, 2002 - 31 comments

While the father of Visual Basic tells Microsoft to: "abandon the browser", a multitude of researchers are looking into next-generation interfaces (links via Joel on Software and Wired respectively). Is the software industry even close to moving on to a new paradigm?
posted by costas on Nov 20, 2001 - 26 comments

Two months from illiterate to MP3 trading hax0rz.

Two months from illiterate to MP3 trading hax0rz. Very cool social experiment showing how easy today's GUIs are to use, especially for kids.
posted by skallas on Aug 27, 2001 - 12 comments

Graphical User Interface Timeline

Graphical User Interface Timeline showcases the road to Aqua and it's clone XP. [via Plasticbag.org]
posted by riffola on Aug 1, 2001 - 24 comments

Screen Wars,

Screen Wars, a decent stab by Stephen Levy from Newsweek/MSNBC at summarizing the changes afoot in desktop OS GUIs. Credit where credit is due for some notable Apple alums; more faith than is justified in .NET.
posted by m.polo on Dec 5, 2000 - 14 comments

Ok, here comes the firestorm. Joel on Software has some very good things to say -- though, like most user-interface-design mavens, I think about 50% of the time that he hasn't comprehended what the problem really is... but in this piece, he's wrong.
posted by baylink on Aug 7, 2000 - 17 comments

Apple mergers with amazon.com

Apple mergers with amazon.com Well not really but why is everyone copying the tab based interface... it is ugly, not expandable and assumes the end user is a complete moron.
posted by efader on Jan 22, 2000 - 0 comments

Wow, check Amazon's new holiday look. They've added even more new product lines (home improvement, software, and video games). How many folder tabs can they stuff into that navigation bar?
posted by mathowie on Nov 11, 1999 - 1 comment

Tired of killing those processes the old fashioned way? Get this Doom GUI, and never do a kill -9 without your BFG again.
posted by tdecius on Oct 27, 1999 - 0 comments

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