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Inspirational and Educational Reading

"In Advanced Readings in D&D, Tor.com writers Tim Callahan and Mordicai Knode take a look at Gary Gygax’s favorite authors and reread one per week, in an effort to explore the origins of Dungeons & Dragons and see which of these sometimes-famous, sometimes-obscure authors are worth rereading today." [more inside]
posted by Iridic on Nov 8, 2013 - 42 comments

 

Untitled Ancient Miniature Rules

Playing at the World is a blog about the early days of tabletop RPGs. Select articles include "How Gaming Got Its Dice" (and the followup "The Origins of Dice Notation,") "The Early Works of Gary Gygax, " "A Playtesting Edition of Dungeons & Dragons (1973)" (and the followup "The Dalluhn Manuscript: In Detail and On Display") and "Character Sheets in 1975."
posted by griphus on Sep 13, 2013 - 36 comments

Simon and the rat both feel it's best to just ignore each other

"The very first single-player dungeoncrawl game was not a video game. It was a series of charts printed in the first edition of Dungeons & Dragons, back in 1979. By rolling dice according to the instructions, you could generate a dungeon which was illogical, arbitrary, super-lethal, and which often didn't even produce useable results.
THIS GAME USES THOSE CHARTS."

Dungeon Robber is a flash text game that simulates playing AD&D by the AD&D Appendix A dungeon generation rules. You'll probably die a lot, but the game saves every time you head to town. Blog of the creator.
Dungeon Robber comics![more inside]
posted by JHarris on Aug 6, 2013 - 127 comments

This ain't your daddy's TSR (but his name's on the cover)

Luke Gygax and E. Gary Gygax Jr, sons of Dungeons & Dragons co-creator Gary Gygax have announced they have formed TSR Games. The company's first, brave, foray into the market will be a print publication: Gygax Magazine with a very familiar logo. Apparently D&D owner Wizards of the Coast (and its owners, Hasbro) the last trademarked “TSR” for a game company in 2003, opening the door for the Brothers Gygax to scoop up the name for their company Hexagonist Publishing LLC on May 25, 2011. [more inside]
posted by Mezentian on Dec 4, 2012 - 76 comments

Play like it's 1974!

In 1974, a pair of wargame enthusiasts from Lake Geneva, Wisconsin transformed the nascent hobby gaming world by publishing three little brown booklets. Gary Gygax and Dave Arneson's Dungeons & Dragons has become an important part of the lives of generations of young gamers. Along the way, D&D went through numerous editions, each with increasingly complex rules. [more inside]
posted by paulg on Jul 13, 2010 - 157 comments

Are all magocracies geriocracies? Or only most?

From the Dungeon to the Dictionary. A brief discussion of the origins of that least popular form of government, the magocracy, the author analyzes the dweomer of the word itself, consulting many a hefty libram in the process.
posted by kaibutsu on Apr 27, 2009 - 78 comments

Dave Arneson, co-creator of Dungeons and Dragons, dead at 61

Dave Arneson joins Gary Gygax in the Happy Hunting Grounds. Arneson helped develop the original Dungeons and Dragons and was the man who introduced Gygax to the concept of roleplaying. Surely, it's a sad day in Blackmoor.
posted by robocop is bleeding on Apr 9, 2009 - 138 comments

Hack and slash

Remember old D&D? What, 3rd edition? Pah! Not 2nd edition AD&D either, nor 1st edition. Not even "original" Basic/Expert/Companion/Master/Immortal. I'm talking really original D&D, based off of Chainmail wargaming rules. OD&D! Read about it at Delta's D&D Hotspot, which discusses the development of a game system that is almost 35 years old. [more inside]
posted by JHarris on Mar 11, 2008 - 23 comments

HP -1

Gary Gygax has failed his saving throw.
posted by Cat Pie Hurts on Mar 4, 2008 - 400 comments

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