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5 posts tagged with halflife and videogames. (View popular tags)
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The biggest literary influence on my approach to game design, however, was one of the writers I worshipped as a teenager: Alice Sheldon, aka James Tiptree, Jr. Tiptree had one particular recommendation for starting a story: “Start from the end and preferably 5,000 feet underground on a dark day and then don’t tell them.” This is precisely how we begin Half-Life. It was a deliberate antidote to the many game openings that involved pages and pages of backstory presented in scrolling text. - An
interview with Marc Laidlaw, writer for the Half Life series.
posted by Artw
on Oct 13, 2010 -
65 comments
Yoga Death Match - "I've just finished making a video about the similarities between the ancient Hindu art of spiritual discipline and the rather more modern art of online gaming."
{a short mov by Jim Monroe}
posted by dobbs
on May 19, 2005 -
12 comments
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