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Guy buys engagement ring. Guy gets dumped. Guy sells engagement ring and buys a fully armored Master Chief suit. [more inside]
posted by desjardins on Nov 18, 2011 - 115 comments

The Weaponized Transhuman: Halo, Deus Ex, Crysis, Bioshock, Warhammer, and the Future of Wetware (Us). Related: New Deus Ex: Human Revolution trailer.
posted by Lovecraft In Brooklyn on Jul 21, 2011 - 37 comments

Shawn Thorsson makes costumes for his friends Shawn Thorsson, self-professed busiest man alive, uses a laptop, a printer, a carving machine, and a mad scientist's lab of home-made tools to make costumes based on Star Wars, Halo, LEGO, and other appropriately nerdy, sci-fi related media artifacts. He shares them with his friends, and they have the best Halloween ever!
posted by willhopkins on Jul 6, 2011 - 28 comments

Warp Prism is a slickly-designed website that makes it easier for you to watch 'eSports'. With streams for all the popular spectator games, including Major League Gaming (broadcasting live from Columbus today), it makes it easy to switch between streams, and even includes picture-in-picture and embedded chat support.
posted by empath on Jun 4, 2011 - 15 comments

"Welcome to the Zion Archive. You have selected Historical File #12-1: The Second Renaissance." So begins the short film of the same name by Mahiro Maeda [Flash: 1 2 - QuickTime: 1 2] -- a devastating yet beautiful work of animation. Originally produced to explain the backstory behind the Matrix trilogy, Maeda's project ended up telling a story far darker and more affecting than any blockbuster. Using a blend of faux documentary footage and visual metaphor, his serene Instructor relates in biblical tones the saga of Man and Machine, how age-old cruelty and hatred birthed a horrifying, apocalyptic struggle that consumed the world. Packed with striking imagery and historical allusions galore, this dark allegory easily transcends the films it was made for. But while "The Second Renaissance" is arguably the best work to come from the Matrix franchise, it's hardly alone -- it's just one of the projects made for The Animatrix, a collection of nine superb anime films in a wide variety of styles designed to explore the universe and broaden its scope beyond the usual sci-fi action of the movies. Click inside for a guide to these films with links to where they can be watched online, along with a look at The Matrix Comics, a free series of comics, art, and short fiction created for the same purpose by some of the best talent in the business. [more inside]
posted by Rhaomi on Feb 14, 2011 - 54 comments

Contrary to a lot of idle criticism, Bungie's Halo series of video games has a surprisingly rich backstory -- a universe complex enough to support seven bestselling novels, a wiki with over 7,000 articles, and one of the most successful ARGs in history (including a full-fledged radio drama). The series has also turned out sweeping audiovisual work, from the games' cinematic cutscenes and epic music (lots of free previews) to top-shelf anime and the Hollywood-quality short films -- ODST, Believe, Deliver Hope, Landfall -- that were made to promote the games (the latter of which, produced by Neil Blomkamp, inspired District 9). And that's apart from all the material produced by Bungie's dedicated fan base: genuinely hilarious machinima from Red vs. Blue, professional-level graphic novels (table of contents at the top), gorgeous artwork, hours of recorded dialogue, complete transcripts of hidden apocrypha, and more factual analysis, story speculation, and casual discussion than you can shake an energy sword at. But most of these pale in comparison to the latest and greatest exercise in Halo beanplating: the Svmma Canonica, a 40-page, 17,000-word formal treatise on the nature of canon in the world that Bungie built, and how it will fare once Bungie moves on and the franchise is managed by 343 Industries. Discussion over at Bungie's official site, or at decade-old fan forum Halo.Bungie.Org.
posted by Rhaomi on Jan 31, 2011 - 71 comments

The Proposal. "After a decade of being together, I finally proposed to my long time love Sara. [This] movie trailer was shown on December 12th, 2010 at 4pm at the Red River Theater in Concord, NH. Sara had no idea." [more inside]
posted by zarq on Dec 17, 2010 - 60 comments

What would Microsoft's Halo have looked like if it had been written years ago for the Atari 2600? "Ed Fries, former vice president of Microsoft’s Game Publishing Division, programmed an old-school version of the beloved game that features blocky graphics, deliberately basic sound effects, and simplified movements. And yet it's still recognizable as 'Halo.'" You can play it online here. [more inside]
posted by Daddy-O on Aug 5, 2010 - 27 comments

"Wow, a new user... That's Great! We'd be happy to show you the ropes!" a PSA on conversation starters in forums and comment threads online that have never been heard or used before. Brought to you by Red Vs. Blue.
posted by Del Far on Jun 25, 2008 - 18 comments

GrifBall! Red Vs. Blue's Sarge and Caboose introduce the rules. A sample match: Bungie Vs. RvB. Context: Since the release of online multiplayer first-person shooter Halo 3, Bungie have allowed players to customise maps with the placement of objects, weapons, spawn points etc. using the Forge feature. Combined with customisable rule sets, unusually innovative custom games are possible. [more inside]
posted by nthdegx on Jun 17, 2008 - 4 comments

Super Epic Video Game News. Several Channel 101 alumni are bringing their own distinctive style to game and tech journalism. Perfect for those who love video games, but hate the people that play them. The YouTube comments are an even split between impotent rage and people who get the joke. [more inside]
posted by BartFargo on Apr 3, 2008 - 14 comments

Halo 3: Easter eggs, including the excellent Red Vs Blue in-game dialog easter egg; the RvB Halo 3 beta initiation; 3D images and how-to (dig out your glasses); achievements, ranks, armor, skulls, and campaign scoring explained; Bungie's favorites (videos, pics, maps, game variants to download to your 360)... and that grenade stick.
posted by nthdegx on Nov 28, 2007 - 22 comments

"I want to hang you because you're gay." [nsfw audio]
"That's not very nice." But that is what player xxx GayBoy xxx heard on while playing Halo 3 on Xbox Live. Gaygamer.net explains that other than his provoking name, he did nothing to call for the prejudice attacks. As most gamers will tell you, this sort of language is common in game. [more nsfw audio] Thank god for the mute button. It's nice to know there are still heroes. [Previously: 1, 2, 3]
posted by patr1ck on Nov 27, 2007 - 144 comments

Halo 3? Phooey! Sure, Bungie's latest title in greatest series for the Xbox is released tomorrow, but for some perspective, take a look at Marathon: Aleph One — the free, open source engine to Bungie's first achievement, the Marathon Trilogy. [more inside]
posted by Down10 on Sep 24, 2007 - 57 comments

Halo 3: Play-testing evolved.
posted by nthdegx on Aug 26, 2007 - 56 comments

Halo meets Monty Python (youtube). Monty Python's "How not to be seen" done in Halo. Or try, The Codex for more fun with the Halo engine. Previous Halo machinima post.
posted by papakwanz on Nov 29, 2006 - 8 comments

Neill Blomkamp the director for the Halo movie does his first interview regarding the film. Tempbot, Tetra Vaal, Alive in Joburg discussed previously. New links for Tempbot, Alive in Joburg. A showreel that has Tetra Vaal, a 4 minute adidas "movie" called Yellow, his citroen ad which revived the possibility of live action Transformers (for good or ill) and 3 commercials. Also 3 videos he's done (apparently he doesn't have much taste in music, but likes hot girls in bands). Fluffy Starr Bif Naked LiveonRelease. Uwe Boll he is not (I hope).
posted by jmarq on Sep 25, 2006 - 21 comments

Craig Mullins is a commercial photoshop artist & videogame fan. In the mid 90s, after a couple amateur pieces of fan art he created for the game Marathon made their way to the folks at Bungie, he was hired to create a series of Halo themed art for the company. His full portfolio of commercial & personal work is interesting.
posted by jonson on Aug 24, 2006 - 14 comments

Halo Zero. The Fall of Reach, old-school style. Some plucky French coders have borrowed a page from Codename: Gordon, the side-scrolling homage to Half-Life. As a result, Master Chief and his cohorts are now fighting the Covenant in 16-bit, 2D graphics. PC download only - though Mac owners at least have Boot Camp to avoid waiting for an OS X port. via Aeropause
posted by Smart Dalek on Jul 7, 2006 - 9 comments

So, there will be a movie made from the video game Halo , which is bad. But it's being Exec. Produced by Peter Jackson, which is good.
posted by jonson on Oct 4, 2005 - 72 comments

Lego Puma Warthog.
posted by nthdegx on Sep 26, 2005 - 9 comments

This Spartan Life , a Halo talk show. A nice example of Machinima, using game engines in unexpected ways. Some, like the folks behind Red vs. Blue or The Strangerhood, make long running series, others recreate movie scenes, and some people just like playing with the environment.
posted by Gamblor on Aug 22, 2005 - 10 comments

Son of Bees or Bees Knees? Looks like the Halo crowd may have uncovered another I Love Bees or maybe just the Bees Knees?
posted by metameme on Jan 10, 2005 - 25 comments

How far can a video-game champ go? Ask Matt Leto.
posted by xowie on Jan 7, 2005 - 24 comments

More viral marketing? Move over, BK chicken. I love bees is teh rox0r.
posted by cohappy on Aug 2, 2004 - 7 comments

I love bees (via slashdot)
posted by seanyboy on Jul 25, 2004 - 23 comments

Yes, that Lincoln Center. So we've briefly noted the clever hack by way of which game engines, in this case, Halo's, can be used to make movies. The best-known of these is the bleakly humorous Red vs. Blue - which, if it isn't exactly this generation's "M*A*S*H" or "Catch-22," rather manages to capture something of the futility of postmodern warfare. Still: is this an opus you'd have pegged to premiere at New York City's vaunted high-culture mecca?
posted by adamgreenfield on Dec 19, 2003 - 12 comments

Halo is probably the most well known and successful of games for the Xbox, but less well known are the scores of Halo movies that take advantage of its excellent graphics and physics engines. From the classic Warthog Jump to the cover of Asshole and the Red vs Blue series, the movies are sometimes breaktaking and almost always hilarious. Videogame geeks with a sense of humour? Say it ain't so!
posted by adrianhon on May 1, 2003 - 10 comments

Ah, skydiving. The air around a dropzone, especially a big one like SkyDive Chicago, is pretty rarefied: a newcomer to the sport like myself is entirely lacking in cool, even if normal people think having made even one solo jump is pretty impressive. I'm certainly nowhere near the cool-level of the Golden Knights, the Army's team of crack parachutists. Speaking of them and SDC, they were of course there when this year's national championships were held in August. I especially liked the video of them showcasing their excellent HALO technique.
posted by kavasa on Sep 23, 2002 - 20 comments

NYT is realizing that computer games can be relevent, and not just a silly fad that only kids and the uneducated can enjoy. In this review (albeit very belated), Thursday's 'Circuits' section reviews both Operation Flashpoint, the widely acclaimed, disturbingly realistic combat simulation, and Halo, the shooter du jour on the XBox.
posted by GriffX on Mar 22, 2002 - 9 comments

Did Bungie Software release their April Fool's joke ahead of schedule and under budget?
posted by machaus on Jan 26, 2002 - 11 comments

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