Contrary to a lot of idle criticism, Bungie's
Halo series of video games has
a surprisingly rich backstory -- a universe complex enough to support
seven bestselling novels,
a wiki with over 7,000 articles, and
one of the most successful ARGs in history (including
a full-fledged radio drama). The series has also turned out sweeping audiovisual work, from the games'
cinematic cutscenes and
epic music (lots of free previews) to
top-shelf anime and the Hollywood-quality short films --
ODST,
Believe,
Deliver Hope,
Landfall -- that were made to promote the games (the latter of which, produced by Neil Blomkamp,
inspired District 9). And that's apart from all the material produced by Bungie's dedicated fan base:
genuinely hilarious machinima from
Red vs. Blue,
professional-level graphic novels (table of contents at the top),
gorgeous artwork,
hours of recorded dialogue,
complete transcripts of
hidden apocrypha, and more
factual analysis,
story speculation, and
casual discussion than you can shake an energy sword at. But most of these pale in comparison to the latest and greatest exercise in Halo beanplating: the
Svmma Canonica, a 40-page, 17,000-word formal treatise on the nature of canon in the world that Bungie built, and how it will fare once Bungie moves on and the franchise is managed by 343 Industries. Discussion
over at Bungie's official site, or at decade-old fan forum
Halo.Bungie.Org.
posted by Rhaomi
on Jan 31, 2011 -
71 comments
Halo Zero. The Fall of Reach, old-school style. Some plucky French coders have borrowed a page from
Codename: Gordon, the side-scrolling
homage to Half-Life. As a result, Master Chief and his cohorts are now fighting the Covenant in 16-bit, 2D graphics. PC download only - though Mac owners at least have
Boot Camp to avoid waiting for an OS X port.
via Aeropause
posted by Smart Dalek
on Jul 7, 2006 -
9 comments
Halo is probably the most well known and successful of games for the Xbox, but less well known are the
scores of Halo movies that take advantage of its excellent graphics and physics engines. From the classic
Warthog Jump to the cover of
Asshole and the
Red vs Blue series, the movies are sometimes breaktaking and almost always hilarious. Videogame geeks with a sense of humour? Say it ain't so!
posted by adrianhon
on May 1, 2003 -
10 comments
NYT is realizing that computer games can be relevent, and not just a silly fad that only kids and the uneducated can enjoy. In this review (albeit
very belated), Thursday's 'Circuits' section reviews both
Operation Flashpoint, the widely acclaimed, disturbingly realistic combat simulation, and Halo, the shooter du jour on the XBox.
posted by GriffX
on Mar 22, 2002 -
9 comments