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3 posts tagged with hardware by Blazecock Pileon.
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My First Prototype Post

Prototypes are usually the missing links in the evolution of human technology, the dead-ends of ideas that give way to the refinement of the final physical product. Prototypes aren't just for Darth Vader. While the legal back and forth between Apple and Samsung continues, a treasure trove of prototype designs for Apple devices has been released to the public, showing insights into various design approaches and feature enhancements, including larger form-factor iPads with and without kickstands and landscape ports and iPhones that parody the Sony logo, show a different layout for camera elements, and look remarkably like fourth-generation models, as far back as 2005. On the other hand, some have made prototypes into the end goal itself, such as the folks at Dangerous Prototypes, a site which features a new open-source electronic hardware project each month. Some are just gratuitous fun, while others are a bit more practical, such as one project that recycles old Nokia displays and another that provides access to infrared signal, useful for hacking together remote controls for all sorts of IR-based devices. Other prototypes of tomorrow's technology are less concerned with shrinking down the guts of the invention itself, to make it disappear, but rather on how we interact with and integrate physical representations of these ideas into our daily lives. Above all else, prototypes are always forward-looking and are therefore inherently optimistic expressions of human creativity: Even children are getting into imagining the world of tomorrow.
posted by Blazecock Pileon on Aug 1, 2012 - 14 comments

SPLed beans

"Finding JTAG on the iPhone": a ten-step hardware unlock of the iPhone, allowing it to function with other carriers
posted by Blazecock Pileon on Aug 23, 2007 - 40 comments

Open-source hardware projects for the electronic artist

To work around the proprietary whims of digital audio software developers and laptop processor limitations during the mid- and late-1990s, a small band of technically-minded people, including the electronic musician Blitter, pulled together in the late 1990s to engineer the open-source OPEN DSP EZ-Kit platform, a 16-bit computer designed entirely with a focus on low cost and extensible control and DSP arithmetic capabilities. While this project and similar commercial offerings never seemed to gain the critical mass needed to sustain long-term interest, perhaps the new Arduino hardware project from MIT's Processing hardware group may gain a foothold with Processing and Pure Data audio software hobbyists and artists alike, allowing the creative community to extend, enhance and share inventive uses of new technology. Arduino's use has already begun in fascinating museum installations around the world, and has become a part of this year's SONAR and Ars Electronica festivals.
posted by Blazecock Pileon on Aug 12, 2006 - 10 comments

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