7 posts tagged with html5 and internet.
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Like a manpage for the web

Over the past several years, Mozilla's collection of developer documentation for its own web browsers has turned into a wiki-editable reference of web standards for developers working with all browsers, hosting a comprehensive, no-nonsense reference of HTML, HTML5, CSS, JavaScript, the DOM, and more. If you find yourself turning to this reference frequently, dochub provides instant access to Mozilla's documentation for any HTML, CSS, JavaScript, or DOM-related topic. If you're worried that a fancy new standard might not work in an older browser, canIuse will tell you exactly how many browsers will support that new standard. Still want to use that shiny new standard? Modernizr and yepnope will let you detect missing features, and load tiny bits of code to make old browsers support the latest HTML5 hotness.
[via the carefully-curated selections of JavaScript and HTML5 Weekly, run by MetaFilter's own wackybrit]
posted by schmod on Dec 7, 2011 - 23 comments

HTML 5 Circus

Mozilla's HTML 5 Circus rolls into town. The emergence of HTML 5 is marked by, among others, emerging browsers (or browser versions). The soon to be released Firefox 4, often delayed, mirrors the slow march to an HTML 5 Flash reduced web. Like others, Mozilla feels the need to sell HTML 5. We also have Chrome Experiments, Canvas Demos, IE HTML 5 demos and Never Mind the Bullets, and Apple's (warning: sniffer protected) HTML 5 showcase. [more inside]
posted by juiceCake on Mar 6, 2011 - 102 comments

Video Wars, round II

We expect even more rapid innovation in the web media platform in the coming year and are focusing our investments in those technologies that are developed and licensed based on open web principles. To that end, we are changing Chrome’s HTML5 <video> support to make it consistent with the codecs already supported by the open Chromium project. Specifically, we are supporting the WebM (VP8) and Theora video codecs, and will consider adding support for other high-quality open codecs in the future. Though H.264 plays an important role in video, as our goal is to enable open innovation, support for the codec will be removed and our resources directed towards completely open codec technologies. - Google's Chrome is will be joining Firefox in no longer licensing the MPEG-LA H.264 video codec favoured by Apple and Microsoft for use in the HTML5 <video> tag (previously). Not everyone is seeing this as a good thing.
posted by Artw on Jan 13, 2011 - 145 comments

Maybe the first thing about DeviantART that doesn't suck

To celebrate its tenth birthday, popular site DeviantART unveils Muro, a gorgeous HTML5 drawing tool that handles multiple layers and a variety of artistic brushes. No account required.
posted by Rory Marinich on Aug 10, 2010 - 25 comments

Draw

Internet Explorer 9 will support the CANVAS tag, making support for the tag ubiquitous across major browsers.
posted by Artw on Jun 23, 2010 - 74 comments

The new browser video wars

The <video tag>, as defined by the HTML5 spec, is an element "used for playing videos or movies". Which codec those videos or movies are in is currently undefined, with the two contenders being the free open source Ogg Theora and the proprietary H.264. With the unveiling of Internet Explorer 9 both Microsoft and Apple are supporting H.264 in their browsers, and comparisons of the standards seem to bear out H.264 as the better of the two. However Mozilla have taken a stance against incorporating H264 into Firefox on the grounds that it is patented and has to be licensed. Arguments are now being made for and against Mozilla sticking to its ideals. John Gruber of Daring Fireball points out that Firefox already supports proprietary formats such as GIF. Um, perhaps not the best example.
posted by Artw on Mar 21, 2010 - 140 comments

Google Asks: "What Would Email Look Like, If It Were Invented Today?"

Google began inviting volunteers to a public preview test of their new Wave web-based collaborative email and document communications platform yesterday, which enables users to "communicate and work together in real time." Initial reviews this past May seemed positive. (Previously) [more inside]
posted by zarq on Oct 1, 2009 - 75 comments

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