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13 posts tagged with html5 and javascript. (View popular tags)
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PuzzleScript

PuzzleScript: an open-source HTML5 puzzle game engine [GitHub]
posted by brundlefly on Oct 6, 2013 - 17 comments

Some days you just can't get rid of a bomb!

3... 2... 1... fontBomb! Detonate your favourite websites in stylish fashion with this experimental bookmarklet by Philippe-Antoine Lehoux. [more inside]
posted by oulipian on Jul 6, 2012 - 10 comments

3DEverywhere

WebGL, the 3D technology that's associated with HTML5, continues to make giant strides in diverse areas:

  • Exploration of human anatomy: Zygote Body, released yesterday, and BioDigital Human, the successors to Google Body (previously)
  • World Visualisation: WebGL Earth, Nokia's 3D Map of the entire earth (previously). WorldWeather and The WebGL Globe, a Google project that displays all kinds of data. Also: Where Does My Tweet Go?
  • Games: browser ports of Team Fortess 2, Quake 3 and Rage (a developer’s diary). SkidRacer, an entire game in WebGL. Mini Mass Effect (not yet playable, sadly).
  • Musicals: Lights.
  • Tools: 3Notes.js, a visual scene editor. Developer documentation. More resources.

  • [more inside]
    posted by Bora Horza Gobuchul on Mar 28, 2012 - 27 comments

    Nostalgia embedded on a web page

    A complete playable Nintendo Gameboy Color system, emulated in JavaScript and HTML5, with Super Mario Land, Zelda, Megaman, Final Fantasy, Tetris and more.
    posted by Bora Horza Gobuchul on Jan 24, 2012 - 39 comments

    How Google (and Rovio) Ported Angry Birds to HTML5

    Joel Webber, a Google engineer who created the Google Web Toolkit and is working on the new Dart language, gave an incredibly detailed hour and a half talk about how Angry Birds was ported to HTML5 for the Chrome app store.
    posted by jenkinsEar on Dec 28, 2011 - 14 comments

    Like a manpage for the web

    Over the past several years, Mozilla's collection of developer documentation for its own web browsers has turned into a wiki-editable reference of web standards for developers working with all browsers, hosting a comprehensive, no-nonsense reference of HTML, HTML5, CSS, JavaScript, the DOM, and more. If you find yourself turning to this reference frequently, dochub provides instant access to Mozilla's documentation for any HTML, CSS, JavaScript, or DOM-related topic. If you're worried that a fancy new standard might not work in an older browser, canIuse will tell you exactly how many browsers will support that new standard. Still want to use that shiny new standard? Modernizr and yepnope will let you detect missing features, and load tiny bits of code to make old browsers support the latest HTML5 hotness.
    [via the carefully-curated selections of JavaScript and HTML5 Weekly, run by MetaFilter's own wackybrit]
    posted by schmod on Dec 7, 2011 - 23 comments

    VintageJS: 100% retro, 0% hipster

    Slap some retro on those photos with vintageJS. [more inside]
    posted by Foci for Analysis on Aug 22, 2011 - 34 comments

    marbleo.us

    marbleo.us: an online marble run. More information.
    posted by brundlefly on May 2, 2011 - 23 comments

    Jolecule

    Jolecule is an HTML5 viewer for three-dimensional protein structures that requires no plugins. "Jolecule works in modern browsers such as Chrome and Safari and mostly in Firefox." Check out the 3D structure of myoglobin. Or view an animated slideshow of how the glucocorticoid receptor binds DNA (press spacebar to advance).
    posted by grouse on Jan 26, 2011 - 21 comments

    Browser as Graphing Calculator

    An open source, html5 based graphing and computation engine does in your browser what is usually outsourced to the cloud. It graphs, solves, simplifies, integrates and differentiates expressions, and needs no internet connection once you load the page in your browser (or save it on your computer). RTFM.
    posted by Obscure Reference on Jan 19, 2011 - 26 comments

    Canvas Rider

    Canvas Rider is an addictive game where you ride a bike on thousands of tracks drawn by other players. It's written only in JavaScript & HTML5, using the most of the new <canvas> element.
    posted by sveskemus on Oct 11, 2010 - 37 comments

    You probably think HTML5 is like HTML 4 because you’re an idiot dude!

    HTML5 For Drunks
    Bonus Link: A brief history of markup
    posted by Artw on May 12, 2010 - 41 comments

    The Ajax Experience

    There's lots going on with HTML5. Get the latest from the folks at Ajaxian. First, find out What's New in HTML5 (The WHATWG Blog), then look into the new Microdata Spec. There's a Sticky Notes Tutorial, and an examination of the Canvas Tag. Getting the nitty gritty details right.
    posted by netbros on Oct 15, 2009 - 64 comments

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