4 posts tagged with html5 by Bora Horza Gobuchul.
Displaying 1 through 4 of 4.
WebGL, the 3D technology that's associated with HTML5, continues to make giant strides in diverse areas:
Exploration of human anatomy: Zygote Body, released yesterday, and BioDigital Human, the successors to Google Body (previously)
World Visualisation: WebGL Earth, Nokia's 3D Map of the entire earth (previously). WorldWeather and The WebGL Globe, a Google project that displays all kinds of data. Also: Where Does My Tweet Go?
Games: browser ports of Team Fortess 2, Quake 3 and Rage (a developer’s diary). SkidRacer, an entire game in WebGL. Mini Mass Effect (not yet playable, sadly).
Tools: 3Notes.js, a visual scene editor. Developer documentation. More resources.
Earth in perspective:
- Stratocam takes the most beautiful landscape satellite photographs from Google Maps, as voted on by visitors, and switches them every few seconds, with a fullscreen mode.
- ChronoZoom is an interactive, zoomable HTML5 timeline of the entire history of the universe, from the Big Bang to Homo Sapiens, with embedded video and lectures.
A busy day for Google, as it soft-launches BodyBrowser (latest betas of Safari, Firefox and Chrome required.). Using a combination of HTML5 with the
<canvas>tag with WebGL (essentially plugin-free OpenGL for 3D on the web), BodyBrowser makes the human body as accessible as a mapping application.