Perhaps I don’t have the allegiance to paper that I ought to because anybody who invests in The Absolute Sandman, all four volumes, is now carrying 40 pounds of paper and cardboard around with them. And they hurt and they complain, “Oh, I feel guilty.” And I look at it and go, you’re not getting anything that is quantitatively or qualitatively better than the experience you’d be getting on an iPad, where you can enlarge the pages, you can move it around, it’s following the eye, and you can flip the pages. -
Neil Gaiman on digital comics. Will this be the year of comics readng devices, as comiXology CEO
David Steinberger says? Comixology is certianly
leading the way, announcing tools for
independant comics creators that will allow them to publish their comics via the comixology store, complete with the "guided views" which are a core part of their viewing experience. One creator who is full embracing digital is
Alex De Campi, whose Napoleonic comic
Valentine is not only published across a range of devices (iOs, Epub, Android, Kindle) but also in
14 languages, something that would have been difficult-to-impossible otherwise.
Previous digital comics,
Comixology suggestions
posted by Artw
on Oct 17, 2010 -
47 comments
Apple has suddenly reversed their stance on 3rd-party tools for iOS development. (From the
horses's mouth.) This means that programmers will be able to use Adobe Flash (and other tools) to make iPhone (iPad, etc.) apps. It does NOT mean that Flash apps (swfs) will be able to run in iPhone or iPad browsers. That is still verboten. It means that developers won't be stuck using just XCode (Apple's code editor/compiler) and the Objective-C language. Alternatively, programmers will be able to use Actionscript (Flash's language) or some other language. Apple will allow cross-compiled apps to be sold in their app store. Meanwhile, porn is still not allowed. Responses:
1,
2,
3.
posted by grumblebee
on Sep 9, 2010 -
280 comments