23 posts tagged with iPad and iphone.
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3 iPad Airs, and 17 Gold Bars

2014 iPhone Photography Awards "All images must be taken with an iPhone, iPod or an iPad. The photos should not be altered in Photoshop or any desktop image processing program." [more inside]
posted by blue_beetle on Jun 11, 2014 - 27 comments

Gives a whole new meaning to "finger painting"

Seikou Yamaoka spends a lot of time on his iphone. But he's not playing games or texting or reading, he's creating art. He's also created some amazingly hypnotic time-lapse videos of his works in creation, including this reproduction of Vermeer's Girl with a Pearl Earring (done on an ipad mini rather than an iphone). Full gallery of his digital finger painting. He also does traditional watercolours.
posted by Athanassiel on Sep 22, 2013 - 5 comments

$4.99 TO UNLOCK COMMENTS ON THIS THREAD

EA is setting it's hopes for the future on Plant's Vs Zombies 2's "freemium" model, hoping they've done it "the PopCap way". Here's how to play it without paying to win.
posted by Artw on Aug 16, 2013 - 100 comments

Current quest: saw a leg off the period table

Godville is a text-based "massively-multiplayer zero-player game" in which you play a god with rather tenuous control over a hero. Changes to the game, including quests and items, are crowd-sourced and voted on by the community The game is playable in browser and via Android and iOS apps. Official game wiki.
posted by NoraReed on May 12, 2013 - 13 comments

Apple, Transparency, Maps, and Made-in-USA iMacs

Tim Cook's Freshman Year: The Apple CEO Speaks Prior to his death on Oct. 5, 2011, Steve Jobs made sure that the elevation of Tim Cook—his longtime head of operations and trusted deputy—to Apple chief executive officer would be drama-free. “He goes, ‘I never want you to ask what I would have done,’” recalls Cook. “‘Just do what’s right.’ He was very clear.” ... In his most wide-ranging interview as CEO, Cook explains how Apple works now, talks about the perception that he’s “robotic,” and announces the return of Apple manufacturing to the U.S.
posted by The Deej on Dec 6, 2012 - 144 comments

The iEconomy

The iEconomy: Apple and Technology Manufacturing. Since January, the New York Times has been running a series of articles "examining the challenges posed by increasingly globalized high-tech industries," with a focus on Apple's business practices. The seventh article in the series was published today: In Technology Wars, Using the Patent as a Sword. Related: For Software, Cracks in the Patent System and Fighters in the Patent War. [more inside]
posted by zarq on Oct 8, 2012 - 16 comments

How about that youngster?

New Star Soccer lets you create a football player, choose his nationality and lead him to glory from the age of 16 until he retires. You can play it on your computer (Kongregate), on Android or on iOS. Critics love it and half a million downloads have drawn further attention to the game and the reasons for its success. (Eurogamer, Edge) [more inside]
posted by ersatz on Aug 18, 2012 - 41 comments

The memo platform is burning

iPhone Caused “Crisis of Design” at Samsung (Memo) “Influential figures outside the company come across the iPhone, and they point out that ‘Samsung is dozing off.’ All this time we’ve been paying all our attention to Nokia, and concentrated our efforts on things like Folder, Bar, Slide,” Shin wrote. “Yet when our UX is compared to the unexpected competitor Apple’s iPhone, the difference is truly that of Heaven and Earth. It’s a crisis of design.” Complete text of the internal memo submitted in the Apple vs Samsung case. Those are the more ugly points of the memo, which seems to bolster Apple’s lawsuit stating that Samsung infringed upon a number of Apple’s patents. Apple asserts that Samsung has “slavishly copied” Apple’s iPad and iPhone devices, and is seeking $2.5 billion in damages. So any more ammunition that Apple can get to make it look like Samsung attempted to actively rip off Apple’s products is only a good thing for Apple’s case. And the memo is rife with ammunition.
posted by infini on Aug 7, 2012 - 403 comments

My First Prototype Post

Prototypes are usually the missing links in the evolution of human technology, the dead-ends of ideas that give way to the refinement of the final physical product. Prototypes aren't just for Darth Vader. While the legal back and forth between Apple and Samsung continues, a treasure trove of prototype designs for Apple devices has been released to the public, showing insights into various design approaches and feature enhancements, including larger form-factor iPads with and without kickstands and landscape ports and iPhones that parody the Sony logo, show a different layout for camera elements, and look remarkably like fourth-generation models, as far back as 2005. On the other hand, some have made prototypes into the end goal itself, such as the folks at Dangerous Prototypes, a site which features a new open-source electronic hardware project each month. Some are just gratuitous fun, while others are a bit more practical, such as one project that recycles old Nokia displays and another that provides access to infrared signal, useful for hacking together remote controls for all sorts of IR-based devices. Other prototypes of tomorrow's technology are less concerned with shrinking down the guts of the invention itself, to make it disappear, but rather on how we interact with and integrate physical representations of these ideas into our daily lives. Above all else, prototypes are always forward-looking and are therefore inherently optimistic expressions of human creativity: Even children are getting into imagining the world of tomorrow.
posted by Blazecock Pileon on Aug 1, 2012 - 14 comments

Commuter Reading

What’s a Readlist? A group of web pages—articles, recipes, course materials, anything—bundled into an e-book you can send to your Kindle, iPad, or iPhone.
posted by netbros on May 23, 2012 - 43 comments

Heartless Machines

Christopher Locke makes Analog Tele-Phonographers out of salvaged brass intruments and machine parts. It all began with the The Zurich (video)... [more inside]
posted by griphus on May 4, 2012 - 13 comments

fuck you mom and dad for not getting me an iPhone fuck you, FML

Didn't get that Apple product you wanted for Christmas? Jonathan Mann, with the help of Twitter, composed a song for you: WTF?! I wanted an iPhone! If that doesn't quite rock your world, Mann composes and performs a song a day, so there ought to be something you like.
posted by desjardins on Dec 27, 2011 - 45 comments

Amazing sixth grader gives TEDx talk

Sixth grader codes iOS apps, gives TED talks, and - generally - makes me feel like I've been lazy my entire life.
posted by PapaLobo on Nov 14, 2011 - 30 comments

Walter Isaacson's 60 Minutes Interview

Walter Isaacson, author of a just-released authorized biography of Steve Jobs, talks to Steve Croft of 60 Minutes [single-page view] about his brilliant, mercurial, often difficult subject.
posted by killdevil on Oct 24, 2011 - 99 comments

Steve Jobs had a plan, see...

Video of Steve Jobs discussing iCloud and other current Apple products, at the 1997 WWDC. Yes, 1997. Via Daring Fireball.
posted by Brandon Blatcher on Jun 26, 2011 - 58 comments

It's About Damn Time, sort of

Kraftwerk, after being silent since 2003, finally has a new release of original material. It's not exactly what we were expecting.
posted by smcdow on Mar 11, 2011 - 23 comments

2010: The Year in Data Breaches

Wikileaks may have been the big news, but there were numerous other data breaches in 2010. [more inside]
posted by These Premises Are Alarmed on Dec 28, 2010 - 26 comments

Picture That

Tseventy offers a curated collection of art-photograph wallpapers for mobile devices (it's affiliated with Poolga (previously)).
posted by box on Oct 20, 2010 - 3 comments

Digital Fingerpainters (heh)

Love to finger paint with pixels? Or do you prefer the stylus for your stylizing? Either way, the International Association of Mobile Digital Artists beckons (gestures?). It all started with a group of enthusiasts on Flickr (Flickr group).

Membership is free. So is registration for the Mobile Art Conference 2010 (NYC), but they're accepting donations. [more inside]
posted by circular on Sep 15, 2010 - 4 comments

Apple U-Turn

Apple has suddenly reversed their stance on 3rd-party tools for iOS development. (From the horses's mouth.) This means that programmers will be able to use Adobe Flash (and other tools) to make iPhone (iPad, etc.) apps. It does NOT mean that Flash apps (swfs) will be able to run in iPhone or iPad browsers. That is still verboten. It means that developers won't be stuck using just XCode (Apple's code editor/compiler) and the Objective-C language. Alternatively, programmers will be able to use Actionscript (Flash's language) or some other language. Apple will allow cross-compiled apps to be sold in their app store. Meanwhile, porn is still not allowed. Responses: 1, 2, 3.
posted by grumblebee on Sep 9, 2010 - 280 comments

The rise of digital comics as viable medium

Ah, digital comics. Originally viewed with a wary eye by the American comics industry, the rise of mobile devices has started to turn a few publisher's heads. We may look back and see 2010 as the year digital comics reached the tipping point.
posted by nomadicink on Sep 2, 2010 - 69 comments

Tiery-Eyed

AT&T Just Killed Unlimited Wireless Data (and Screwed Everybody in the Process) AT&T is likely just the first, since carriers rarely do anything alone (like when everybody launched unlimited voice calling in lockstep), and Verizon's CTO has rumbled that plans with "as much data as you can consume is the big issue that has to change." And so it is.
posted by Christ, what an asshole on Jun 3, 2010 - 133 comments

Nope.

Here's Why We Don't Allow Flash On The iPhone And iPad. An open letter by Steve Jobs. Some previous discussion here, here.
posted by mazola on Apr 29, 2010 - 967 comments

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