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Imagen all this ppl

Finally the important question of our time is answer: What if Jary Senfild were emoji on i-phone toady? [more inside]
posted by Potomac Avenue on Jul 24, 2014 - 18 comments

Who could ask for more?

ShuffleComp is an in-progress Interactive Fiction competition where all the games are based on a song chosen partially by the intfiction boards and partially by the game's author. While the voting/judging is ongoing, all the games submitted for the competition have been released and are playable now!
posted by Pope Guilty on Jun 4, 2014 - 1 comment

My Father's Long, Long Legs

My family lived on the southern edge of a certain Midwestern industrial city in an old house, old enough that its basement still had a dirt floor.

I was not yet old enough to openly question a parent's behavior, but certainly old enough to recognize its oddness, when my father began digging.
posted by Rory Marinich on Nov 9, 2013 - 81 comments

Bad Feeling. Behind seeing-thing. In you-place.

Reset is a game about the bizarre, frightening, and exciting possibilities for kink in the cyborg / transhuman future.

via Rock, Paper, Shotgun.
posted by Elementary Penguin on Jan 21, 2013 - 19 comments

Please phrase your interview in the form of a text adventure.

Indoors

Two men sit in this room, spinning non-linear yarns about the creation of interactive fiction. One sits at a small table. Another stands by a shelf along the wall, which is filled with many grey, rectangular objects that you can't quite make out from here.

You can see a small door, a small table, a shelf, Dave and Steve here.
posted by Malor on Dec 22, 2012 - 15 comments

The science behind intermittent fasting

The benefits of fasting have been covered before on Metafilter, but a new BBC documentary (discussed by the presenter Dr Michael Mosley in the Telegraph here) looking at the science behind fasting seems to show that the evidence supporting fasting’s general health benefits beyond weight loss are growing.
posted by MighstAllCruckingFighty on Aug 20, 2012 - 97 comments

How was your day, honey?

Gamer Mom is a short piece of interactive fiction about a mom who plays games, and her family that doesn't. [more inside]
posted by empath on May 25, 2012 - 70 comments

See the hands of my offspring making windmills

In celebration of the twentieth anniversary of They Might Be Giants' album Apollo 18, a group of designers have made a collection of interactive fiction games based on each track of the album.
posted by Cash4Lead on Mar 26, 2012 - 59 comments

A game about crime.

Taco Fiction is the winner of 2011's Interactive Fiction Competition (previously). According to Emily Short, "Taco Fiction has been the most purely enjoyable experience of the comp so far, full of entertaining twists and surprises, fair puzzles, and a forgiving design that lets you go back for objects left behind or tasks not completed." [more inside]
posted by mokin on Dec 4, 2011 - 8 comments

17th Annual Interactive Fiction Competition

The 17th Annual Interactive Fiction Competition has begun (voting is open until November 15.) Most of the games can be played online in your browser; all are available for download. Meanwhile, the intfiction forum has chosen the Top 48 Interactive Fiction games. [more inside]
posted by Zed on Oct 1, 2011 - 22 comments

Vicious Cycles, and HTML text adventure

Vicious Cycles is a text adventure converted into HTML, and the results are pretty great. [more inside]
posted by The Devil Tesla on May 27, 2011 - 22 comments

Bean plating brass lanterns

The IF Theory Reader is finally out...a collection of some intriguing thought about the theory, craft, and history of interactive fiction (free PDF or buyable paperback). A must-read for both Ludologists and Narratologists.
posted by Sparx on Mar 7, 2011 - 12 comments

Everything you do when you're not on the job or in school is essentially self-medicating.

Emily Short is an interactive fiction writer and general cool customer who has been featured numerous times before on the blue. She also writes the biweekly Homer in Silicon column at GameSetWatch, where she examines games as stories, looking at what they say as much as how they play. She is particularly fascinated by life simulation games and the often bizarre models of human experience that underly them. To date she has delved into the disturbing worlds of Kudos, Life Quest, and My Life Story.
posted by theodolite on Feb 16, 2011 - 15 comments

The Automatypwriter

The Automatypewriter is a typewriter that can type by itself.
posted by empath on Nov 2, 2010 - 15 comments

Hadean Lands

Andrew Plotkin (Website, Twitter), a much renowned author of interactive fiction (works include Spider and Web, The Dreamhold), is quitting his day job, and going to try and create text adventures full time, starting with Hadean Lands: An Interactive Alchemical Interplanetary Thriller (teaser scene), for iOS devices. He's using Kickstarter to help fund it, and has already raised over $11,000, $3000 over his goal, in less than a day's time. (via jscott) [more inside]
posted by zabuni on Nov 1, 2010 - 42 comments

Haven't You Always Wanted a Monk-EY?!

The Barenaked Ladies perform their perennial favorite "If I Had $1000000" (originally composed as a call-and-response when they were camp counselors) – but this time, things get weeeeeeeeeeeeeird (slyt).
posted by WCityMike on Sep 17, 2010 - 101 comments

Smithsonian to exhibit videogames as art. Jason Scott Completes GET LAMP. Can this day be any better?

The Art of Videogames, a Smithsonian American Art Museum exhibit set to open in March 2012, has been featured on CNN today. But you don't have to wait until 2012 to get your fix of gaming history. CNN has let the cat out of the scanner: our very own Jason Scott (jscott) has finished GET LAMP. It's now shipping! [more inside]
posted by honest knave on Aug 19, 2010 - 17 comments

Choice of the Dragon

Choice of the Dragon is a web-based cyoa/adventure gamebook thingy by choiceofgames (blog, including links to their free ChoiceScript documentation/interpretor). Awesome.
posted by juv3nal on Feb 1, 2010 - 15 comments

Alabaster

Alabaster. Experimental interactive fiction take on Snow White written collectively by Emily Short and ten others. Features 18 endings and procedural illustrations that dynamically reflect game state. [more inside]
posted by juv3nal on Jun 5, 2009 - 8 comments

Blueful

Blueful. Web-dispersed storytelling reminiscent of the some of the stuff in We Tell Stories to promote the free interactive fiction game Blue Lacuna from Aaron A. Reed, the creator of the excellent interactive fiction title Whom the Telling Changed. Caveat: the ending is only available (afaik) on a (free) postcard so if you don't feel comfortable giving up a mailing address, you won't see the ending.
posted by juv3nal on Jan 30, 2009 - 8 comments

The Muse in the Machine

Robert Pinsky writing about Zork. Yes, I know its super old.
posted by juv3nal on Jun 10, 2008 - 15 comments

Adverts Made In Scotland From Girders

Take Britain’s favourite poem and add it to Scotland’s other national drink and here’s the result (mildly NSFW). [more inside]
posted by fearfulsymmetry on Jun 4, 2008 - 26 comments

I was cheering for Lost Pig, too.

To celebrate the results of this year's IF Comp, why not check out the entries on the new Interactive Fiction Database? [more inside]
posted by flatluigi on Nov 18, 2007 - 7 comments

You haven't been eaten, until you've been eaten by a grue

Let's Tell a Story Together (A History of Interactive Fiction)
posted by Blazecock Pileon on Sep 2, 2007 - 32 comments

You are in a maze of twisty little passages, all alike...

You are in a maze of twisty little passages, all alike...
posted by grumblebee on Sep 18, 2002 - 18 comments

Remember Zork, Planetfall, and the other creations of late game company Infocom? Well, "interactive fiction," as the format is called, is still alive and well. Every year the IF community -- which is known for releasing work of quality far surpassing even Infocom's masterpieces -- holds a competition for short works, and this year's contestants have been released! Read this post's comments for more info...
posted by tweebiscuit on Sep 30, 2001 - 13 comments

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