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9 posts tagged with infocom. (View popular tags)
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Editor Marty Halpern looks back at the career of George Alec Effinger (part 1, part 2, part 3), a prolific author best known for his work set in the Budayeen, a walled city in a future Islamic state, teeming with gangsters, hustlers and transsexual prostitutes, many of them habitual users of plug in personality modules. The noirish tone and exotic technology of the Marîd Audran books (When Gravity Fails, A Fire In The Sun, The Exile Kiss) made Effinger one of the leading lights in the cyberpunk movie, and spawned a videogame - a rare attempt at a graphical adventure from Infocom - and an RPG setting. Sadly Effinger faded from prominence after that, and he suffered from a number of health and financial setbacks before passing away in 2002. His work has had somewhat of a resurgence in popularity of late, with the Marîd Audran books coming back into print in 2007, a long with a collection containing The Wolves of Memory, Effinger's personal favourite amongst his novels.
posted by Artw on Jun 9, 2009 - 32 comments

Long before user authentication and online validation became a thorn in the side of software pirates, copy protection techniques were a little more friendly and a little more lo-fi: packaged with Infocom's interactive fiction games, "Feelies" (primary link, click on the boxes)were assorted physical items that acted as accompanying illustrations (fake magazine covers, in-game currency, decoder slides, and even scratch-n-sniff cards for specific points during game play) to worlds made entirely from text. [more inside]
posted by Damn That Television on Aug 16, 2008 - 30 comments

From the Infocom treasure trove: Milliway's, the unreleased sequel to Hitchhiker's Guide to the Galaxy.
posted by matthewr on Apr 18, 2008 - 43 comments

Let's Tell a Story Together (A History of Interactive Fiction)
posted by Blazecock Pileon on Sep 2, 2007 - 32 comments

Remember Infocom? What makes a small, beloved, and wildly successful developer of interactive fiction decide to sideline the games and venture into building database software instead? While the knowledge that they were bought out and shuttered is pretty common, it isn't until relatively recently that all the details have come to light.
posted by ewagoner on Jul 28, 2006 - 19 comments

You see a large shipping crate. It has been wrapped in chains and secured with a stout padlock. Curiously, each link is engraved with the letters "BSA." (more inside)
posted by Malor on Oct 5, 2005 - 24 comments

The "Hitchhiker's Guide to the Galaxy" Infocom game online! (Java-based) I think I just died and went to heaven. I played this years ago on a crusty old Mac - this and Fool's Errand. What old games do you remember spending hours or even days playing?
posted by Melinika on Apr 21, 2002 - 33 comments

9:05 Remember back in the heyday of Infocom when you would routinely spend four or five days straight (subsisting on RC cola and beef jerky, only taking breaks to visit the john) trying to crack all the puzzles in Zork II or Suspended? Yeah, those were the days. Now, of course, you're a busy guy -- you can no longer devote entire weekends to the joys of text adventuring. That's why, today on your coffee break, you should play Adam Cadre's 9:05. Playing the entire game, from start to finish, should take you no longer than 10 minutes. But set aside a bit more time, because you'll probably want to play it again.
posted by Shadowkeeper on Apr 3, 2002 - 28 comments

Remember Zork, Planetfall, and the other creations of late game company Infocom? Well, "interactive fiction," as the format is called, is still alive and well. Every year the IF community -- which is known for releasing work of quality far surpassing even Infocom's masterpieces -- holds a competition for short works, and this year's contestants have been released! Read this post's comments for more info...
posted by tweebiscuit on Sep 30, 2001 - 13 comments