13 posts tagged with infocom. (View popular tags)
Displaying 1 through 13 of 13. Subscribe:

Related tags:
+ (8)
+ (5)


Users that often use this tag:
Malor (2)

You wake up. The room is spinning very gently round your head.

This year marks the 30th anniversary of the release of the classic Infocom text adventure based on "The Hitchhiker's Guide to the Galaxy." To celebrate, BBC has put up a "spit and polish" refresh of the game, playable in your browser. [more inside]
posted by jbickers on Mar 10, 2014 - 82 comments

 

Please phrase your interview in the form of a text adventure.

Indoors

Two men sit in this room, spinning non-linear yarns about the creation of interactive fiction. One sits at a small table. Another stands by a shelf along the wall, which is filled with many grey, rectangular objects that you can't quite make out from here.

You can see a small door, a small table, a shelf, Dave and Steve here.
posted by Malor on Dec 22, 2012 - 15 comments

The Digital Antiquarian

The Digital Antiquarian discusses ludic narrative and has been filling in by bits and pieces an amazing history of recreational computing and adventure gaming. The Rise of Experiential Games traces the development of Wargames from H.G. Wells' (!) wargame for toy soldiers, Little Wars, to Avalon Hill's Squad Leader; he discusses the development of Dungeons and Dragons (part 2, 3) led to the first CRPGs on PLATO. He'll tell you things you didn't know about Oregon Trail (part 2, 3, 4, 5, postscript, the 1975 source code!), Hunt the Wumpus (part 2), Colossal Cave Adventure (part 2, 3, 4, 5), Eliza (part 2, 3), Scott Adams' games (part 2, 3, 4, 5), the TRS-80 (part 2, 3), the 2 adventuring cultures of university minicomputers and home PCs, and their unlikely bridging. [more inside]
posted by Zed on Sep 11, 2011 - 18 comments

Every Known Version of Every Infocom Adventure

Welcome to the complete online Infocom adventures page
0/0

>LOOK
Here you can find and play online every known version of every Infocom adventure.

What next?
>▂

posted by not_on_display on Sep 9, 2009 - 100 comments

When Gravity Fails

Editor Marty Halpern looks back at the career of George Alec Effinger (part 1, part 2, part 3), a prolific author best known for his work set in the Budayeen, a walled city in a future Islamic state, teeming with gangsters, hustlers and transsexual prostitutes, many of them habitual users of plug in personality modules. The noirish tone and exotic technology of the Marîd Audran books (When Gravity Fails, A Fire In The Sun, The Exile Kiss) made Effinger one of the leading lights in the cyberpunk movie, and spawned a videogame - a rare attempt at a graphical adventure from Infocom - and an RPG setting. Sadly Effinger faded from prominence after that, and he suffered from a number of health and financial setbacks before passing away in 2002. His work has had somewhat of a resurgence in popularity of late, with the Marîd Audran books coming back into print in 2007, a long with a collection containing The Wolves of Memory, Effinger's personal favourite amongst his novels.
posted by Artw on Jun 9, 2009 - 32 comments

Lo-Fi Video Game Anti-Piracy

Long before user authentication and online validation became a thorn in the side of software pirates, copy protection techniques were a little more friendly and a little more lo-fi: packaged with Infocom's interactive fiction games, "Feelies" (primary link, click on the boxes)were assorted physical items that acted as accompanying illustrations (fake magazine covers, in-game currency, decoder slides, and even scratch-n-sniff cards for specific points during game play) to worlds made entirely from text. [more inside]
posted by Damn That Television on Aug 16, 2008 - 30 comments

I love deadlines. I like the whooshing sound they make as they fly by.

From the Infocom treasure trove: Milliway's, the unreleased sequel to Hitchhiker's Guide to the Galaxy.
posted by matthewr on Apr 18, 2008 - 43 comments

You haven't been eaten, until you've been eaten by a grue

Let's Tell a Story Together (A History of Interactive Fiction)
posted by Blazecock Pileon on Sep 2, 2007 - 32 comments

The Short, Happy Life of Infocom

Remember Infocom? What makes a small, beloved, and wildly successful developer of interactive fiction decide to sideline the games and venture into building database software instead? While the knowledge that they were bought out and shuttered is pretty common, it isn't until relatively recently that all the details have come to light.
posted by ewagoner on Jul 28, 2006 - 19 comments

You are in a maze of twisty little passages, all alike.

You see a large shipping crate. It has been wrapped in chains and secured with a stout padlock. Curiously, each link is engraved with the letters "BSA." (more inside)
posted by Malor on Oct 5, 2005 - 24 comments

The "Hitchhiker's Guide to the Galaxy" Infocom game online!

The "Hitchhiker's Guide to the Galaxy" Infocom game online! (Java-based) I think I just died and went to heaven. I played this years ago on a crusty old Mac - this and Fool's Errand. What old games do you remember spending hours or even days playing?
posted by Melinika on Apr 21, 2002 - 33 comments

9:05

9:05 Remember back in the heyday of Infocom when you would routinely spend four or five days straight (subsisting on RC cola and beef jerky, only taking breaks to visit the john) trying to crack all the puzzles in Zork II or Suspended? Yeah, those were the days. Now, of course, you're a busy guy -- you can no longer devote entire weekends to the joys of text adventuring. That's why, today on your coffee break, you should play Adam Cadre's 9:05. Playing the entire game, from start to finish, should take you no longer than 10 minutes. But set aside a bit more time, because you'll probably want to play it again.
posted by Shadowkeeper on Apr 3, 2002 - 28 comments

Remember Zork, Planetfall, and the other creations of late game company Infocom? Well, "interactive fiction," as the format is called, is still alive and well. Every year the IF community -- which is known for releasing work of quality far surpassing even Infocom's masterpieces -- holds a competition for short works, and this year's contestants have been released! Read this post's comments for more info...
posted by tweebiscuit on Sep 30, 2001 - 13 comments

Page: 1