Voice Thread Now the online world can lend support in your family argument about what
really happened on your fifth birthday.
posted by Miko
on Nov 5, 2007 -
6 comments
Myron Krueger began his pioneering work in interactive art in 1969. He was one of the first to explore the aesthetics of interactivity with his "responsive environments." While preparing a talk that included a reminiscence of Krueger demoing
Videoplace in the 80s, I was surprised he'd not yet merited even a stub in the Wikipedia. While that may eventually motivate me to register and start the page, for now, I will just share some links. [more inside, including videos]
posted by KS
on Mar 31, 2005 -
2 comments
Stories of Krishna: The Adventures of a Hindu God is a lovely interactive Flash presentation from the Seattle Art Museum: Click an image and hear the accompanying tale (or read the transcript), then click "close the story" and mouse over the image icons to explore the characters and view details. After you are finished you can test what you've learned with a drag and drop card game. No broadband? View images of Krishna
here and
here, and
read some background.
posted by taz
on Nov 14, 2003 -
6 comments
Make-a-Quake is discovery.com's simple, fascinating and creepy Flash interactive in which you choose the ground quality and construction prevention method for your multi-story building, then select a quake magnitude before you "Begin Quake" to find out how your property fared. Make-a-Quake is a feature of the "
San Francisco Earthquake of 1906" (also featuring a video gallery and audio slide show), a part of Discovery's "Unsolved History" series. Past Unsolved History features
here.
posted by taz
on Sep 5, 2003 -
19 comments
A bunch of very beautiful
Old Japanese Maps has been put online. Java application Insight(tm) required to view and includes a nifty GIS application to overlay old maps on current maps with 3-D animated fly-throughs. State of the art in online map presentation "The digital images are even better than the originals because you can amplify them, rotate them to look at them from different angles," Mr. Zhou said. "In practical terms, this is a better way of using the material than actually coming here to see the pieces."
posted by stbalbach
on Apr 13, 2003 -
5 comments
If you're a fan of Interactive Fiction then you'll certainly be familiar with
Andrew Plotkin the author of some of the best works in the genre, including
Spider in Web and
So Far. Only Macintosh users, however, will remember his phenomenol early-90s puzzle game,
System's Twilight, "An Abstract Fairytale." I recently played it again, and am astounded that such an early piece of work contains such a fully realized fantasy world (literally, it's abstract) and such
goddamn hard puzzles. Download it and experience some gaming history, and a damn good time.
posted by tweebiscuit
on Aug 2, 2001 -
12 comments