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5 posts tagged with interactivefiction and videogames. (View popular tags)
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"The experiences of women may not be easy to portray in the aggressive world of videogames. If such a game is made - and I hope it is - it will be because its creators demanded to be heard. It will be created because women made it." (Source)
While the vast majority of video game titles are designed primarily by men, women have been a
part of video game development since the earliest arcades. Here are some of their games:
[more inside]
posted by subject_verb_remainder
on Dec 1, 2012 -
40 comments
The Digital Antiquarian discusses
ludic narrative
and has been filling in by bits and pieces an amazing history of
recreational computing and adventure gaming.
The Rise of Experiential Games traces the development of Wargames from H.G. Wells' (!) wargame for toy soldiers,
Little Wars, to Avalon Hill's Squad Leader; he discusses the development of
Dungeons and Dragons (part
2,
3) led to
the first CRPGs on
PLATO. He'll tell you things you didn't know about
Oregon Trail (part
2,
3,
4,
5,
postscript, the
1975 source code!),
Hunt the Wumpus (
part 2),
Colossal Cave Adventure (part
2,
3,
4,
5),
Eliza (part
2,
3),
Scott Adams' games (part
2,
3,
4,
5), the
TRS-80 (part
2,
3), the
2 adventuring cultures of university minicomputers and home PCs, and their
unlikely bridging. [more inside]
posted by Zed
on Sep 11, 2011 -
18 comments
The Wager: "I'll bet you that video games will never become a significant form of cultural discourse the way that novels and film have. I'll bet you that fifty years from now they'll be just as mature and well-respected as comic books are today," posits game designer Steve Gaynor.
Responses and rebuttals.
[more inside]
posted by Pastabagel
on Feb 19, 2008 -
140 comments
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