Japan World Cup. It's in Japanese, but if you don't understand a word of what's going on here, but just click on random stuff until the race starts.
posted by empath
on May 26, 2011 -
30 comments
The video game
SEGAGAGA, a Japan-only release for the Dreamcast, is an incredibly odd bit of gaming history. A business sim (of sorts) it tasks the player to lead Sega to victory over its rival the evil DOGMA Corporation (a thinly veiled analog for Sony). Loaded with in-jokes obvious and obscure, it is a love letter to Sega fans, and it was one of the last Dreamcast games made before Sega went third party. After a four-year hiatus,
the Segagaga fan translation project has resumed work on localizing this most unusual game.
Intro video.
Edge Magazine interviews the director.
[more inside]
posted by JHarris
on Mar 23, 2011 -
24 comments
Amidakuji, or "Ghost Leg," is a lottery party game from Japan. At the top of a sheet there are a number of spaces for people to write their names. At the bottom there are prizes. There are an equal number of each. Between them is a map obscured behind a sheet. The map is made of straight vertical lines connecting the names and prizes. Connecting those lines at random intervals are horizontal lines. When it's time to pick winners, the sheet is removed and players can follow the lines to find their prize. You follow the line from your name down until you encounter any horizontal line, which you must follow, then continue down, continuing to follow all horizontal lines you encounter, until you reach your prize. No two horizontal lines can touch. Provided that, the process is perfectly deterministic and reversable. The same ends are reached whether you follow from the top down or the bottom up. If you have difficulty visualizing this, check
the Wikipedia page.
[more inside]
posted by JHarris
on Dec 24, 2010 -
18 comments
Sure you consider yourself a retro 8-bit gaming geek, but have you played Udon Boy in Ramen Land, or Kung Fu Psycho Rider? Don't feel bad, they're from Japanese culture store Meteor's annual
Famicase, an
exhibition of imaginary games.
posted by artifarce
on Jun 5, 2009 -
7 comments
La-Mulana is a Japanese homebrew game, with English translation available, for Windows that exhaustively replicates the experience of playing on an
MSX home computer, a machine not sold in the U.S. but was contemporary with the likes of the Commodore 64 and Amiga in other markets. (Fun fact: the "MS" in MSX stands for Microsoft!) Although it looks very much like retro warez, La-Mulana is freeware. It is also notoriously long and difficult, with a character who controls like old-school Castlevania, enemies that will frequently knock you around like a rag doll, puzzles of amazing deviousness, and traps that think nothing of walling up a player without escape, or forever restricting access to certain powerups.
That said, the game does have charm, and is basically a love letter to the MSX hardware. Those who want to see it without beating their hands bloody against the keyboard can watch
a guy play through the whole game in 85 installments, cursing at it all along the way.
posted by JHarris
on Jun 4, 2007 -
14 comments
Katatsumuri (Escargone) (mirror
here, in case you don't want to sit through a commercial), a Super Mario-ish Flash game from Japan, except instead of an Italian plumber, you are a snail. With a mustache. From the fine folks at
SKT.
Left click to jump, left click and hold to climb walls, reach the end-of-level ring before the time runs out. Watch the animation before each level to see what new obstacles and enemies are in store.
posted by Gator
on Jul 22, 2006 -
8 comments
Princess Maker 2 - Stressed out from current events? I doubt the game is as much fun to play as it is to be bewildered by, but either might help.
"...is basically a perverse sports management simulation where your entire team consists of a single ten year old girl that you have to raise to adulthood. Much like any decent sports manager game you have to keep track of a nearly overwhelming number of statistics that fluctuate based on training. In Princess Maker 2 these run the gamut from the mundane like "strength" and "charisma", to the droll like "cooking" and "conversation", to the bizarre like "sin" and "temper". "
posted by soulhuntre
on Oct 28, 2004 -
13 comments
Japanese Prints and the World of Go. Classic Japanese art meets classic Japanese boardgame.
'The purpose of this catalogue is twofold: to enlarge the understanding of print collectors who may be unaware of the long historical and legendary background of a game that has for centuries engaged the interest of many artists in Japan; and to enrich the experience of go players by presenting works that reveal some of the large body of traditions and associations connected with the game in Japan's cultural life. Although artists were inspired by the game of go to work the theme in several media--wood, ivory, metal, textiles, and clay, and while the motif appears on numerous scroll and screen paintings--it is in woodblock prints (ukiyo-e) that its image is most frequently found.'
'. . . there is a text that likens the world to a go-board. For those who see with their minds, it is the centre of the universe.'
Warning: Each sub-link in the article opens a new window.
posted by plep
on Nov 19, 2003 -
10 comments
Boon-Ga Boon-Ga! [via
fark] - a video game played by spanking. Even worse is the person dressed up like the
game controller at a trade show, even more disturbing next to the person in the turd (?) costume. Brought to you by
Taff System (link not functional at time of posting)
posted by plinth
on Jan 5, 2001 -
0 comments