2 posts tagged with jeremyparish.
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Your weekly dose of nostalgia

'I place the blame for gaming history at the feet of the medium itself, or rather the industry that runs it. You can turn on the radio and hear the entire post-Beatles spectrum of popular music history represented as you run down the dial; flip through cable channels on a Sunday afternoon and you're as likely to see yet another repeat airing of an '80s release like Die Hard or Back to the Future as you are something that hit theaters in the past five years. For games, though, you practically have to go digging to find the classics. And chances are you won't even find them.' Jeremy Parish on the preservation and availability of classic video games. [more inside]
posted by ersatz on Sep 14, 2014 - 9 comments

Detailed design notes on Zelda, Castlevania and Mega Man

The blog of video game journalist Jeremy Parish, ToastyFrog GameSpite TeleBunny.net, has four in-depth, stage-by-stage, exhaustive examinations of classic 8-bit game design: Castlevania, Castlevania II, The Legend of Zelda, and Castlevania III. They are required reading for prospective game designers. (Complete links inside. Mega Man fans, look here.) [more inside]
posted by JHarris on Jan 29, 2013 - 27 comments

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