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5 posts tagged with konami and videogames. (View popular tags)
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NOW IT IS BEGINNING OF A FANTASTIC STORY

Here are fan-translated Game Center CX (previously) Episodes on YouTube: #1: Atlantis No Nazo, #2: Challenger, #3: Ghosts 'N Goblins, #4: Konami Wai Wai World, #5: Metroid, #6: Solomon's Key, #7 & #8: Prince of Persia: Part 1 - Part 2, #9: Mega Man II, #10: Super Mario 3. Much more after the break.... [more inside]
posted by JHarris on Dec 28, 2011 - 32 comments

Satisfyingly difficult versus satisfyingly long

In 1987 the first Castlevania was released. It was followed by Simon's Quest in 1988. The difference between the two games is stark. Although they both have the same basic plot lines (kill Dracula) and setting, Simon's Quest introduced an open world and RPG elements, giving eventual rise to the genre known as "Metroidvania". Sequelitis looks at the difference between these design decisions and shows that maybe Metroidvanias aren't quite as much fun as you might remember.
posted by codacorolla on Nov 3, 2011 - 66 comments

A trip through time to an early 90s arcade

YouTube has a fair number of recordings of well-played classic arcade games. Dig Dug, Mr Do!, Mr Do's Castle, Do! Run Run, Lady Bug Part 2, Bagman, Super Bagman, Q*bert, Venture, Zoo Keeper, Moon Cresta, Scramble, Make Trax, Phoenix, Rastan. click through for more [more inside]
posted by JHarris on Dec 23, 2010 - 35 comments

Chrontendo plus

Chrontendo is a video podcast in which a guy systematically described and discusses every Famicom/NES game released. Currently up to 33 episodes and counting, and covering hundreds of games. [more inside]
posted by JHarris on Nov 1, 2010 - 23 comments

a masterpiece for countless horrifying reasons

While Metal Gear Solid is considered "one of the best and most important games of all time," its myriad descendants have been polarizing players for almost a decade. Metal Gear Solid 4: Guns of the Patriots has a particular knack for inspiring people to write convoluted screeds about its flaws. In contrast to most of the game's criticism, James Clinton Howell and Jerel Smith's Monstrous Births: A Formal Analysis of Metal Gear Solid 4 attempts to interpret the game and explain its creators (often peculiar) decisions. (previously)
posted by jsnlxndrlv on Apr 23, 2010 - 35 comments

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