Video game character design is frequently questionable, but some designers don't like being questioned. Penny Arcade imagines equal opportunity questionability, while their reporter Ben Kuchera examines the broader issue.
Skip Cameron, a Mormon, writes for Kotaku on the respectful treatment of Mormons and Mormonism in Fallout: New Vegas.
Psychotherapist and Game Designer Nicolau Chaud talks to Kotaku about his RPG Polymorphous Perversity. He has chronicled his experiences creating the game on his blog He has given earlier interviews here and here. Chaud is also the designer behind the controversial Beautiful Escape: Dungeoneer. (All links NSFW).
Tevis Thompson writes about Nintendo's video game series The Legend of Zelda. Specifically about how it's gone downhill since Ocarina of Time. (via Kotaku) [more inside]