4 posts tagged with life and game. (View popular tags)
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You are in a warm, dark, comfortable place. This has been your place since you became aware that you are alive. It's almost time to enter a different world now. In 1986, Activision published a roleplaying computer game called Alter Ego. Unlike the action and fantasy titles that ruled the day, this game simulated the course of a single ordinary life. Beginning at birth, players navigated a series of vignettes: learning to crawl, reacting to strangers, getting a first haircut. The outcome of each scenario subtly influenced one's path, and with every choice players slowly progressed through infancy, childhood, adolescence, adulthood, and old age. Graphically minimalist -- one's lifestream is represented by simple icons, and the scenarios are all text -- the game was nevertheless engaging, describing the world in a playful, good-natured tone tinged by darkness and melancholy. And it had quite a pedigree; developer and psychology PhD Peter Favaro interviewed hundreds of people on their most memorable life experiences to generate the game's 1,200 pages of material. Unfortunately for Dr. Favaro, the game didn't sell very well. But it lives on through the web -- PlayAlterEgo.com offers a full copy of the game free to play in your browser, and the same port is available as a $5 app for iPhone and Android. More: Port discussion group - Wishlist - Vintage review - Original game manual (text or scans)
posted by Rhaomi on Dec 31, 2010 - 46 comments

Real or Fake? From the Life Magazine photographic archives.
posted by netbros on Jul 8, 2009 - 36 comments

Get A-Life - an interesting read on artificial life and evolutionary computation, from the game of life (playable applet), through core wars, tierra and on to genetic programming. This approach has recently borne fruit to genetic programming pioneer and inventor of the scratchcard, John Koza, who last year patented his invention machine, actually a 1000 machine beowulf cluster running his software, which has itself created several inventions which have been granted patents. [See also: BBC Biotopia artificial life experiment, another odd BBC evolution game, Artificial Life Possibilities: A Star Trek Perspective]
posted by MetaMonkey on May 3, 2006 - 14 comments

"They are, it is true, almost laughably simple by comparison with real people and real societies, but that is exactly the point. If even the crudest toy societies take on a life and a logic of their own, then it must be a safe bet that real societies, too, have their own biographies." Things have certainly gotten more interesting in the years since John Conway invented the game of life.
posted by tdismukes on Apr 2, 2002 - 20 comments

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