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	<title>MetaFilter posts tagged with mariobros</title>
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	<description>Posts tagged with 'mariobros' at MetaFilter.</description>
	<pubDate>Mon, 22 Jun 2009 11:47:35 -0800</pubDate> <lastBuildDate>Mon, 22 Jun 2009 11:47:35 -0800</lastBuildDate>

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		<title>It&apos;s-a-them!</title>
		<link>http://www.metafilter.com/82671/Itsathem</link>
		<description>&lt;a href="http://thedesigninspiration.com/articles/top-45-unusual-stylish-super-mario-brothers-artworks/"&gt;45 pictures of Mario &amp; Luigi!&lt;/a&gt;  </description>
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		<pubDate>Mon, 22 Jun 2009 11:47:35 -0800</pubDate>
		<category>art</category>
		<category>gaming</category>
		<category>luigi</category>
		<category>mario</category>
		<category>mariobros</category>
		<category>nintendo</category>
		<dc:creator>EatTheWeak</dc:creator>
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		<title>Nintendo Demo Mode: Optional Walkthroughs on the Wii</title>
		<link>http://www.metafilter.com/82604/Nintendo%2DDemo%2DMode%2DOptional%2DWalkthroughs%2Don%2Dthe%2DWii</link>
		<description> At this year&apos;s E3, Shigeru Miyamoto told &lt;a href=&quot;http://www.kotaku.com.au/2009/06/shigeru-miyamoto-spills-beans-on-kind-code-almost/&quot;&gt;Kotaku&lt;/a&gt; (video interview included) and &lt;a href=&quot;http://content.usatoday.com/communities/gamehunters/post/2009/06/67677679/1&quot;&gt;USA Today&lt;/a&gt; that the &lt;a href=&quot;http://www.google.com/patents/about?id=M-okAAAAEBAJ&quot;&gt;&quot;Kind Code&quot; patent&lt;/a&gt; (noticed back in January 2009, and &lt;a href=&quot;http://kotaku.com/5127251/nintendo-kind-code-patent-reveals-potential-paradigm-shift-in-design&quot;&gt;well summarized on Kotaku&lt;/a&gt;) will be implemented in &lt;a href=&quot;http://www.youtube.com/watch?v=8mIjseFBqxo&amp;fmt=18&quot;&gt;New Super Mario Bros. Wii&lt;/a&gt;. The tentatively named &quot;Demo Mode&quot; was &lt;a href=&quot;http://kotaku.com/5127816/developers-respond-to-nintendos-hint-system-patent&quot;&gt;discussed by developers&lt;/a&gt; and &lt;a href=&quot;http://kotaku.com/5128611/a-teachers-take-on-nintendos-kind-code&quot;&gt;received early approval from a teacher&lt;/a&gt;. With this new, slightly more solid information, &lt;a href=&quot;http://www.examiner.com/x-12752-Dallas-Video-Game-Examiner~y2009m6d18-Having-a-hard-time-with-that-level-Nintendos-Demo-Play-finishes-the-game-for-you&quot;&gt;feelings&lt;/a&gt; &lt;a href=&quot;http://games.slashdot.org/story/09/06/19/0514228/New-Super-Mario-Bros-Wii-To-Include-Official-Cheat&quot;&gt;are&lt;/a&gt; &lt;a href=&quot;http://www.neoseeker.com/news/10995-nintendo-reveals-demo-play-mode/&quot;&gt;mixed&lt;/a&gt;. As noted in &lt;a href=&quot;http://www.redherring.com/Home/26089&quot;&gt;Red Herring&lt;/a&gt;,&lt;blockquote&gt;The actual patent that was filed offered three modes to demo play (then referred to as the &#8220;kind code&#8221;): a video of gameplay that does not interrupt the action on screen; a full automatically controlled walkthrough that players could jump into at any time; and a DVD-esque scene selection mode that would allow players to choose where to start.

The patent also notes that if  players jumps ahead with the full video walkthrough, they will not be able to save their progress. &lt;/blockquote&gt; </description>
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		<pubDate>Fri, 19 Jun 2009 13:31:08 -0800</pubDate>
		<category>Cheat</category>
		<category>Cheatcode</category>
		<category>DemoMode</category>
		<category>Hints</category>
		<category>KindPlay</category>
		<category>MarioBros</category>
		<category>Nintendo</category>
		<category>ShigeruMiyamoto</category>
		<category>Walkthrough</category>
		<category>Wii</category>
		<dc:creator>filthy light thief</dc:creator>
	</item>
      <item>
		<title>The History of the Super Mario Franchise.</title>
		<link>http://www.metafilter.com/66363/The%2DHistory%2Dof%2Dthe%2DSuper%2DMario%2DFranchise</link>
		<description> With the release of &lt;a href=&quot;http://supermariogalaxy.com/&quot;&gt;Super&lt;/a&gt; &lt;a href=&quot;http://www.metacritic.com/games/platforms/wii/supermariogalaxy&quot;&gt;Mario&lt;/a&gt; &lt;a href=&quot;http://www.youtube.com/results?search_query=mario+galaxy&amp;search=Search&quot;&gt;Galaxy&lt;/a&gt; on Wii, now is a perfect time to look back at &lt;a href=&quot;http://au.games.ign.com/articles/833/833615p1.html&quot;&gt;the History of the Super Mario Brothers.&lt;/a&gt;  </description>
		<guid isPermaLink="false">tag:metafilter.com,2007:site.66363</guid>
		<pubDate>Fri, 09 Nov 2007 03:44:45 -0800</pubDate>
		<category>ds</category>
		<category>gamecube</category>
		<category>ign</category>
		<category>jumpman</category>
		<category>luigi</category>
		<category>mario</category>
		<category>mariobros</category>
		<category>mariogalaxy</category>
		<category>miyamoto</category>
		<category>n64</category>
		<category>nds</category>
		<category>nes</category>
		<category>nintendo</category>
		<category>snes</category>
		<category>wii</category>
		<dc:creator>Effigy2000</dc:creator>
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