The blog of video game journalist Jeremy Parish,
ToastyFrog GameSpite TeleBunny.net, has four in-depth, stage-by-stage, exhaustive examinations of classic 8-bit game design: Castlevania, Castlevania II, The Legend of Zelda, and Castlevania III. They are required reading for prospective game designers. (Complete links inside. Mega Man fans, look here.) [more inside]
From 1990: A 12 year old, armed with an NES, video camera and VHS recorder, films a walk through on how to beat Mega Man. (SLYT)
Super Mario Bros. Crossover 2.0 is out! An expansion on the original game, which let you play as various NES characters transplanted into Super Mario Bros., but using the rules and abilities of those characters from their original games, version 2 offers more special abilities, more characters, and your choice of audiovisual "skins" based on four Mario games from the NES, SNES, and Gameboy, along with one based on Demon Returns. There's even instructions for playing with a gamepad! For more information, see the Super Mario Bros. Crossover Wiki or watch the exciting Super Mario Bros. Crossover trailer! [Previously]
Vs. Airman is kind of mind-blowing the first time you see it. It is not a PC or flash game, but a romhack that can run on a real NES. But which game is it a hack of? [more inside]
brentalfloss is a comedian, musician, and gamer. He first gained notoriety when he added lyrics to the title theme from Mega Man 3 and created the "With Lyrics" series on his Youtube channel, though his most recent hit is Dr. Mario With Lyrics. [more inside]
Speaking of robots, here is a trailer for Megaman the Movie, a low budget live action adaptation of the classic NES game. [sort of previously] [more inside]
"We're not building a themed adventure for Mega Man; just kill him!" Where does Mega Man's nemesis get his wonderful toys? How much does it cost to construct big spikes? Can one add ice blocks to the magnet level without violating a building code? It's not easy being in the Dr. Wily business.
The Proto-Men present a Mega-Man Rock Opera. There is nothing more to say. Ever. About anything.