"The Verse flows throughout Aquaria, through each ripple and wave, through every living being. The Verse binds us, narrator and explorer: my story will become your own, and yours will become mine. You will live my life through my eyes, and you will learn the truth… In time, I would discover far more than I'd wish to learn." [more inside]
ASCIIvania, is a metroidvania game where you collect letters in order to complete words and make obstacles disappear so that you can continue exploring. The game ends when you find every letter. [more inside]
Treasure Adventure Game is a free 2D game of exploration on the high seas from independent developer Robit Studios. Dig, sail, fight, and dive across dozens of islands in search of a lost treasure. Download link here.
In 1987 the first Castlevania was released. It was followed by Simon's Quest in 1988. The difference between the two games is stark. Although they both have the same basic plot lines (kill Dracula) and setting, Simon's Quest introduced an open world and RPG elements, giving eventual rise to the genre known as "Metroidvania". Sequelitis looks at the difference between these design decisions and shows that maybe Metroidvanias aren't quite as much fun as you might remember.
Metroidvania flash game with backtracking? Check. Antagonistic motherly narrator? Check. Wonky camera effects? check. Go play K.O.L.M. (via JIG) [more inside]
Endeavor is a game about a dwarf trying to recover an ancient secret. Or maybe it’s about exploring and collecting treasure. Or maybe it’s about collecting powerups. Or maybe it’s just about killing things. It's a metroidvania style flash game based on an idea originally created for Ludum Dare by Zillix. Playable on Newgrounds, Kongregate, & JayIsGames [more inside]
In anticipation of tomorrow's WiiWare release of the ridiculously awesome Pixel platformer, "Cave Story" (aka "Doukutsu Monogatari"), the Wii developer Nicalis has been running a series on their blog featuring fan art and artists. [more inside]
Friday Flash Fun: Redder is an exploration-based platformer by Auntie Pixelante. It's a little bit like VVVVVV, but with a red/green block switching mechanic instead of a gravity switching one.