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A titanic defeat!

Blizzard cancels Titan. After 7 years of work on the MMO, the successor to World of Warcraft has been cancelled.
We didn't find the fun," Morhaime continued. "We didn't find the passion. We talked about how we put it through a reevaluation period, and actually, what we reevaluated is whether that's the game we really wanted to be making. The answer is no."
[more inside]
posted by blue_beetle on Sep 23, 2014 - 118 comments

15 potential headquarters for the Illuminati: theories and conspiracies

The Complex City Guide has a bit of information on 15 possible headquarters for the Illuminati, but it's a slideshow with limited information, and there's a lot of information out there, so let's get into it. [more inside]
posted by filthy light thief on May 26, 2014 - 74 comments

This is why we can't have nice things.

"Naturally, the record for the largest and most costly single engagement in EVE history was expected to stand for some time. It didn’t."
posted by Evilspork on Apr 8, 2014 - 48 comments

glitch v2.0

Missing Glitch? A number of projects have sprung up to reboot the game. Whimsy, Children of Ur, and MVURXI have working demos, while Eleven is still under development.
posted by divabat on Jan 4, 2014 - 20 comments

Play and playability

It is a truth universally acknowledged, that a single man in possession of a good fortune must be in want of a MMO to play Mr Darcy in. Ever Jane, the massive multiplayer Jane Austen game has been funded and the prototype game can now be downloaded from the Kickstarter page.
posted by MartinWisse on Dec 4, 2013 - 46 comments

Everquest Next

At several moments during the presentation, I wrote in block capitals, circling and underlining. This is the headline feature. This is something nobody has tried or managed to do before. Then, toward the mid-point, while I was still processing what had already come, lead designer Dave Georgeson demonstrated a feature that changed everything.
Everquest Next’s world is made of voxels and everything in it is destructible.

posted by Elementary Penguin on Aug 3, 2013 - 126 comments

Current quest: saw a leg off the period table

Godville is a text-based "massively-multiplayer zero-player game" in which you play a god with rather tenuous control over a hero. Changes to the game, including quests and items, are crowd-sourced and voted on by the community The game is playable in browser and via Android and iOS apps. Official game wiki.
posted by NoraReed on May 12, 2013 - 13 comments

It's not ridiculous, it's Bullet Time!

Olan Rogers (previously) and Jake Sidwell's ode to gamers, The Lion's Blaze, release a sequel, The Lion's Blaze 2, a ballad for gamers. [more inside]
posted by linux on Jan 21, 2013 - 4 comments

We Were Heroes, Its What We Did

After 8 years and over 23 Issues released, City Of Heroes, the first Super-Hero MMO, will be shutting down for good at midnight tonight. Heroes has seen a tremendous amount of support not only from it's fan base, but from the industry as well, it's unique position as the only major Non-Fantasy MMO in the market helping to keep it standing out among the Goblins and the Panda Kung-Fu Fighters. But if the game is so beloved by its customers, why is the game shutting down tonight, even with the newest issue all but released in the Beta Server? Well that's where things get interesting. [more inside]
posted by WeX Majors on Nov 30, 2012 - 74 comments

The computer /is/ your friend

Friendship is Optimal is not a "My Little Pony" fanfic, but a SF story that starts with a procedurally-generated MLP MMO, and crescendos to what could very well be the Best Possible Outcome if self-optimizing algorithms are given /almost/ the right goals. Some readers are horrified by the implications; some want to move into "Equestria Online" anyway. Whichever camp you fall in, you'll never forget the phrase "satisfy human values through friendship and ponies".
posted by DataPacRat on Nov 28, 2012 - 41 comments

MMO Extinction Level Event

"The subscription model is dead." says John Smedley, head of Sony Online Entertainment, and creator of EverQuest. Are people willing to pay $15 per month to play a computer game that isn't endorsed by Mr. T? Bioware is betting a rumored $135 million, the most ever spent on a video game, that the answer is yes. Star Wars: The Old Republic launches on December 20th. [more inside]
posted by tastyhat on Dec 15, 2011 - 104 comments

It's All Games Now

It's All Games Now: The Convergence of Games and Social Media (video, 61 minutes), is a talk given by Raph Koster, one of the lead designers of the MMO Ultima Online, at the 2011 Game Developers Conference Online in Austin Texas. In it he looks at how digital games have changed as a social experience from MUDs to World of Warcraft, where they are going in the future, and the bleed between games and the real world. Koster has posted a summary here on his site. [more inside]
posted by codacorolla on Nov 7, 2011 - 15 comments

We don't have to worry about ISK for a very long time, now.

Phaser Inc., a trading company in space-based MMO EVE online, have absconded with a record-breaking 1 trillion ISK and revealed themselves as a giant ponzi scheme in a remarkably frank open letter. Their haul of the in-game currency translates to just over $50,000, or 242 years-worth, of PLEX (traded for playing time). [via RockPaperShotgun] [more inside]
posted by Drexen on Aug 21, 2011 - 82 comments

A different kind of Eve drama.

Tuesday: Incarna, the latest expansion to Eve Online, introduces an in-game "micro"-transaction store where virtual clothes and jewelry cost more than the same items would go for in the real world. Players are not impressed.
Wednesday: A purported internal CCP Games newsletter is leaked (direct PDF link) indicating, contrary to previous unambiguous promises to the community, plans for greatly expanding the scope of items and services available to be purchased for real money in Eve Online. The forums erupt.
Today: CCP confirms that the document is real. [more inside]
posted by 256 on Jun 24, 2011 - 72 comments

Nonplayer: From Concept to Comic

Illustrator Nate Simpson was a longtime veteran of the video game and concept art industries. Back in 2009, he opted to take a year off from work to work on Gordon and the Stareater, his first attempt at sequential art.This week, Simpson's first major-publisher creator-owned comics project, Nonplayer, hit the stands courtesy of the folks at Image. How'd the experiment work out? [more inside]
posted by fairytale of los angeles on Apr 6, 2011 - 17 comments

NexusClash (nee WIGBL)

A new Breath has begun for Nexus Clash, a reimplementation of the now-closed browser-based game Nexus War (prev), with extra skills and classes to play with. Gameplay is map-based PvP, inspired by the classic Urban Dead. [more inside]
posted by WhackyparseThis on Jan 6, 2011 - 10 comments

sf0

SF0 is a game played in the real world, where you play your character. However, it's not a LARP, and it's not quite an ARG (alternate reality game), either. Think of it more as an interface for the cities of the real world. [more inside]
posted by LSK on Jan 2, 2011 - 26 comments

The Decline and Fall of an Ultra Rich Online Gaming Empire

After starring in First Kid with the immortal Sinbad, Brock Pierce was left wondering what to do with the rest of his life. He decided to set out and make his fortune accumulating and selling items in EverQuest and World of Warcraft.
posted by reenum on Dec 10, 2010 - 54 comments

The Dwarves of Death

A woman is convicted of neglect after becoming addicted to the online version of Small World. MMO addiction is well-documented - will the Facebook-fuelled popularity of casual gaming see a rise in similar stories? [more inside]
posted by mippy on Sep 13, 2010 - 61 comments

EVE for normal people? Kinda.

Jump On Contact is a blog about the mechanics and culture of the crazy unique space MMO EVE Online written for people who are curious about it but don't necessarily play. [more inside]
posted by The Devil Tesla on Mar 1, 2010 - 64 comments

Have fun storming the White House!

"Join in NOW and help Capture Obama and the renegade Cong. Defeat the Union Troops and other allies of the former President and help safeguard American Freedom. " It's the online survivalist game/wish fulfillment entitled "2011: Obama's Coup Fails" (via) [more inside]
posted by bardic on Oct 18, 2009 - 171 comments

Darkfall NERDRAGE

The gaming website Eurogamer posted a scathing review of the MMO Darkfall, yet the developers claim that the reviewer only played the game for two hours. Eurogamer refused to take down the review and became hated by the Darkfall community. This lead to what might be the most sublime nerdrage in the history of mankind. To Eurogamer's credit, they commissioned a second review of the game by Kieron Gillen. [more inside]
posted by The Devil Tesla on Jul 17, 2009 - 86 comments

It's a massively multiplayer world after all

While it's been noted Obama is the first presidential candidate to run political ads in video games and one of his transition team leaders plays World of Warcraft, there's no real evidence as yet that the coming administration encompasses the gaming experience and mindset. Since future ones undoubtedly will, as video and computer games go mainstream, it's worthwhile to ponder what things would be like if gamers ran the world. (via) [more inside]
posted by Doktor Zed on Dec 8, 2008 - 52 comments

Desolace alone feels like about a million square miles.

There have been many efforts at measuring Azeroth, and MeFi's own Hogshead has the latest, which not only determines the land area but also touches on the geophysical properties of the planet's most populated fantasy world.
posted by Pope Guilty on Jun 27, 2008 - 16 comments

Free MMOs to devour your free time

Still paying a monthly fee for an MMO? Free-MMOs boasts an exhaustive (exhausting?) list of games that are free to join, free to play; try the excellent dungeon crawl Gods of Time, or the odd abandonware homebrew Ultima 6 Online.
posted by jbickers on May 21, 2008 - 24 comments

The System loves you for your money, not your soul.

In this way, Lu Yang became one of the "RMB gamers" she disdains. More than 10,000 RMB was quickly and nearly imperceptibly spent. In the game, the "queen" possessed fearsome power. She carried out vengeance for herself and her friends, she accepted entreaties, and she protected the caravans of the kingdom. At the same time, she went out with the heroes to invade other kingdoms. Her reputation spread far and wide. [...] "Long live the Queen!" People bowed to her in submission. That was the high point for Lu Yang on ZT Online, and for that one fleeting moment, she felt that the time and money she had spent was worth it.
The System is a translated Chinese article examining ZT Online, an MMORPG that has taken fleecing gamers to a new level.
posted by Kattullus on May 6, 2008 - 34 comments

Nexus War 2.0

The Straylight release of Nexus War, a browser based PvP MMO in the vein of Urban Dead (thought significantly more complex) and Kingdom of Loathing (thought significantly more serious in tone), occurred today. It brings with it a host of changes, new skills, upgrades, and expansions, shaking things up for the old player base and making it an ideal time for new players to join, both because the status quo is being rewritten and because of a vastly expanded in game help menu. [more inside]
posted by Caduceus on Apr 26, 2008 - 22 comments

Metaplace

Metaplace
"We modelled this on the web," said Mr Koster, "You can think about each world being a webpage and every object within in it is a link."
Raph Koster has unveiled Metaplace, an easy to use virtual world creator. The BBC reports: article, video of Raph demoing the app [youtube].
posted by MetaMonkey on Sep 19, 2007 - 16 comments

Wrath of the Lich King

Well, it's official. After numerous rumors, leaks, and even someone with a sharp eye for trademark searches, it was revealed this morning with the first entrants to BlizzCon in Anaheim, California that the next World of Warcraft expansion will be called Wrath of the Lich King, complete with new areas to explore, new hairstyles and character customizations, level 80, and the first new class to be introduced to the game since it opened.
posted by thanotopsis on Aug 3, 2007 - 76 comments

First major open-source MMO?

Raising for Ryzom. Saga Of Ryzom's parent company is having some sort of undisclosed trouble, and a group of users are raising funds to purchase the source code and art assets. So far, they've raised 60k in euros.
posted by ®@ on Dec 1, 2006 - 3 comments

Get your game on with Kaneva

Get your game on with Kaneva. Billing itself as "The world’s first digital entertainment marketplace!" Kaneva is a beta launch of a concept that maybe interesting to gamers, media creators, and consumers as well. An Atlanta based company, Kaneva.com aims to be an exchange/market portal for game and media creators, who can directly create Massively Multi-player Online (MMO) games using the Kaneva Framework, and for digital media creators seeking distribution. The business model is innovative, and has been described as "a kind of multi-media flickr (pre-fame) meets eBay on steroids, or an online marketplace for folks hyped on digital entertainment. An Intertainment Hub. A platform and host." The company recently presented its concept at the June meeting of the International Game Developers Association, and back in April Computer Gaming Magazine had an article. During the beta test phase, the site's tools are free to all comers, and there is already a limited amount of content available for those who just want to play something new.
posted by paulsc on Jun 18, 2005 - 8 comments

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