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There have been many efforts at measuring Azeroth, and MeFi's own Hogshead has the latest, which not only determines the land area but also touches on the geophysical properties of the planet's most populated fantasy world.
posted on Jun 27, 2008 - View this thread

Still paying a monthly fee for an MMO? Free-MMOs boasts an exhaustive (exhausting?) list of games that are free to join, free to play; try the excellent dungeon crawl Gods of Time, or the odd abandonware homebrew Ultima 6 Online.
posted on May 21, 2008 - View this thread

In this way, Lu Yang became one of the "RMB gamers" she disdains. More than 10,000 RMB was quickly and nearly imperceptibly spent. In the game, the "queen" possessed fearsome power. She carried out vengeance for herself and her friends, she accepted entreaties, and she protected the caravans of the kingdom. At the same time, she went out with the heroes to invade other kingdoms. Her reputation spread far and wide. [...] "Long live the Queen!" People bowed to her in submission. That was the high point for Lu Yang on ZT Online, and for that one fleeting moment, she felt that the time and money she had spent was worth it.
The System is a translated Chinese article examining ZT Online, an MMORPG that has taken fleecing gamers to a new level.
posted on May 6, 2008 - View this thread

The Straylight release of Nexus War, a browser based PvP MMO in the vein of Urban Dead (thought significantly more complex) and Kingdom of Loathing (thought significantly more serious in tone), occurred today. It brings with it a host of changes, new skills, upgrades, and expansions, shaking things up for the old player base and making it an ideal time for new players to join, both because the status quo is being rewritten and because of a vastly expanded in game help menu.
posted on Apr 26, 2008 - View this thread

Metaplace
"We modelled this on the web," said Mr Koster, "You can think about each world being a webpage and every object within in it is a link."
Raph Koster has unveiled Metaplace, an easy to use virtual world creator. The BBC reports: article, video of Raph demoing the app [youtube].
posted on Sep 19, 2007 - View this thread

Well, it's official. After numerous rumors, leaks, and even someone with a sharp eye for trademark searches, it was revealed this morning with the first entrants to BlizzCon in Anaheim, California that the next World of Warcraft expansion will be called Wrath of the Lich King, complete with new areas to explore, new hairstyles and character customizations, level 80, and the first new class to be introduced to the game since it opened.
posted on Aug 3, 2007 - View this thread

Raising for Ryzom. Saga Of Ryzom's parent company is having some sort of undisclosed trouble, and a group of users are raising funds to purchase the source code and art assets. So far, they've raised 60k in euros.
posted on Dec 1, 2006 - View this thread

Get your game on with Kaneva. Billing itself as "The world’s first digital entertainment marketplace!" Kaneva is a beta launch of a concept that maybe interesting to gamers, media creators, and consumers as well. An Atlanta based company, Kaneva.com aims to be an exchange/market portal for game and media creators, who can directly create Massively Multi-player Online (MMO) games using the Kaneva Framework, and for digital media creators seeking distribution. The business model is innovative, and has been described as "a kind of multi-media flickr (pre-fame) meets eBay on steroids, or an online marketplace for folks hyped on digital entertainment. An Intertainment Hub. A platform and host." The company recently presented its concept at the June meeting of the International Game Developers Association, and back in April Computer Gaming Magazine had an article. During the beta test phase, the site's tools are free to all comers, and there is already a limited amount of content available for those who just want to play something new.
posted on Jun 18, 2005 - View this thread