10 posts tagged with mmo and games. (View popular tags)
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"The subscription model is dead." says John Smedley, head of Sony Online Entertainment, and creator of EverQuest. Are people willing to pay $15 per month to play a computer game that isn't endorsed by Mr. T? Bioware is betting a rumored $135 million, the most ever spent on a video game, that the answer is yes. Star Wars: The Old Republic launches on December 20th. [more inside]
posted by tastyhat on Dec 15, 2011 - 104 comments

Phaser Inc., a trading company in space-based MMO EVE online, have absconded with a record-breaking 1 trillion ISK and revealed themselves as a giant ponzi scheme in a remarkably frank open letter. Their haul of the in-game currency translates to just over $50,000, or 242 years-worth, of PLEX (traded for playing time). [via RockPaperShotgun] [more inside]
posted by Drexen on Aug 21, 2011 - 82 comments

SF0 is a game played in the real world, where you play your character. However, it's not a LARP, and it's not quite an ARG (alternate reality game), either. Think of it more as an interface for the cities of the real world. [more inside]
posted by LSK on Jan 2, 2011 - 26 comments

Jump On Contact is a blog about the mechanics and culture of the crazy unique space MMO EVE Online written for people who are curious about it but don't necessarily play. [more inside]
posted by The Devil Tesla on Mar 1, 2010 - 64 comments

"Join in NOW and help Capture Obama and the renegade Cong. Defeat the Union Troops and other allies of the former President and help safeguard American Freedom. " It's the online survivalist game/wish fulfillment entitled "2011: Obama's Coup Fails" (via) [more inside]
posted by bardic on Oct 18, 2009 - 171 comments

Still paying a monthly fee for an MMO? Free-MMOs boasts an exhaustive (exhausting?) list of games that are free to join, free to play; try the excellent dungeon crawl Gods of Time, or the odd abandonware homebrew Ultima 6 Online.
posted by jbickers on May 21, 2008 - 24 comments

In this way, Lu Yang became one of the "RMB gamers" she disdains. More than 10,000 RMB was quickly and nearly imperceptibly spent. In the game, the "queen" possessed fearsome power. She carried out vengeance for herself and her friends, she accepted entreaties, and she protected the caravans of the kingdom. At the same time, she went out with the heroes to invade other kingdoms. Her reputation spread far and wide. [...] "Long live the Queen!" People bowed to her in submission. That was the high point for Lu Yang on ZT Online, and for that one fleeting moment, she felt that the time and money she had spent was worth it.
The System is a translated Chinese article examining ZT Online, an MMORPG that has taken fleecing gamers to a new level.
posted by Kattullus on May 6, 2008 - 34 comments

The Straylight release of Nexus War, a browser based PvP MMO in the vein of Urban Dead (thought significantly more complex) and Kingdom of Loathing (thought significantly more serious in tone), occurred today. It brings with it a host of changes, new skills, upgrades, and expansions, shaking things up for the old player base and making it an ideal time for new players to join, both because the status quo is being rewritten and because of a vastly expanded in game help menu. [more inside]
posted by Caduceus on Apr 26, 2008 - 22 comments

Raising for Ryzom. Saga Of Ryzom's parent company is having some sort of undisclosed trouble, and a group of users are raising funds to purchase the source code and art assets. So far, they've raised 60k in euros.
posted by ®@ on Dec 1, 2006 - 3 comments

Get your game on with Kaneva. Billing itself as "The world’s first digital entertainment marketplace!" Kaneva is a beta launch of a concept that maybe interesting to gamers, media creators, and consumers as well. An Atlanta based company, Kaneva.com aims to be an exchange/market portal for game and media creators, who can directly create Massively Multi-player Online (MMO) games using the Kaneva Framework, and for digital media creators seeking distribution. The business model is innovative, and has been described as "a kind of multi-media flickr (pre-fame) meets eBay on steroids, or an online marketplace for folks hyped on digital entertainment. An Intertainment Hub. A platform and host." The company recently presented its concept at the June meeting of the International Game Developers Association, and back in April Computer Gaming Magazine had an article. During the beta test phase, the site's tools are free to all comers, and there is already a limited amount of content available for those who just want to play something new.
posted by paulsc on Jun 18, 2005 - 8 comments

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