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i dont care what you say this video game character is my boyfriend

If you've ever dreamed of making out with one of the villainous cats from Mappy or getting into a love triangle with the spaceship from Galaga and a talking Taiko drum, enrolment at Namco High is now open. [more inside]
posted by emmtee on Dec 18, 2013 - 50 comments

The Greatest Web Comic Based On A Classic Namco Video Game

Galaga: Invasion is a webcomic from Ryan North, Christopher Hastings and Anthony Clark. Drop whatever it is you're doing and get reading!
posted by boo_radley on Apr 30, 2013 - 23 comments

Nostalgia embedded on a web page

A complete playable Nintendo Gameboy Color system, emulated in JavaScript and HTML5, with Super Mario Land, Zelda, Megaman, Final Fantasy, Tetris and more.
posted by Bora Horza Gobuchul on Jan 24, 2012 - 39 comments

NOW IT IS BEGINNING OF A FANTASTIC STORY

Here are fan-translated Game Center CX (previously) Episodes on YouTube: #1: Atlantis No Nazo, #2: Challenger, #3: Ghosts 'N Goblins, #4: Konami Wai Wai World, #5: Metroid, #6: Solomon's Key, #7 & #8: Prince of Persia: Part 1 - Part 2, #9: Mega Man II, #10: Super Mario 3. Much more after the break.... [more inside]
posted by JHarris on Dec 28, 2011 - 32 comments

The Game Preservation Crisis

Trash cans, landfills, and incinerators. Erasure, deletion, and obsolescence. These words could describe what has happened to the various building blocks of the video game industry in countries around the world. These building blocks consist of video game source code, the actual computer hardware used to create a particular video game, level layout diagrams, character designs, production documents, marketing material, and more.

These are just some elements of game creation that are gone -- never to be seen again. These elements make up the home console, handheld, PC and arcade games we've played. The only remnant of a particular game may be its name, or its final published version, since the possibility exists that no other physical copy of its creation remains.

As a community of video game developers, publishers, and players, we must begin asking ourselves some difficult but inevitable questions. Some believe there is no point in preserving a video game, arguing that games are short-term entertainment, while others disagree with this statement entirely, believing the industry is in a preservation crisis.

Where Games Go To Sleep: The Game Preservation Crisis [more inside]
posted by timshel on Feb 9, 2011 - 44 comments

A trip through time to an early 90s arcade

YouTube has a fair number of recordings of well-played classic arcade games. Dig Dug, Mr Do!, Mr Do's Castle, Do! Run Run, Lady Bug Part 2, Bagman, Super Bagman, Q*bert, Venture, Zoo Keeper, Moon Cresta, Scramble, Make Trax, Phoenix, Rastan. click through for more [more inside]
posted by JHarris on Dec 23, 2010 - 35 comments

Chrontendo plus

Chrontendo is a video podcast in which a guy systematically described and discusses every Famicom/NES game released. Currently up to 33 episodes and counting, and covering hundreds of games. [more inside]
posted by JHarris on Nov 1, 2010 - 23 comments

Waka-waka-waka

The Pac-Man Dossier is an extremely detailed description of the game logic of arcade Pac-Man. It explains why, once in a while, monsters will harmlessly pass through Pac-Man. It explains why they won't go up through the tunnels above the monster box. It explains why occasionally, after losing a life, monsters will refuse to leave the box. It explains when and why Blinky becomes Cruise Elroy, and why sometimes Pinky gets confused and loses track of Pac-Man. It even explains, as far as the player can continue to play, what to do on the kill screen. It is awesome. Previously....
posted by JHarris on Feb 19, 2009 - 35 comments

You are not yet enlightened, Inky-san.

Retro Sabotage is a collection of recreations of classic video games. Or is it? [more inside]
posted by JHarris on Feb 23, 2008 - 20 comments

Atari 2600 Redux -

The Atari 2600 redux This time Jakks TV Games has put 10 old Atari games into the old Atari joystick form factor fo $20US. That's $2 a game. Sure, they're not all terrific games, but hey it's easier than trying to do this yourself. Don't like the 2600? It's OK, they also make Activision and Namco versions.
posted by plinth on Jun 7, 2003 - 22 comments

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