Tinyhack :Tired of the graphical complexity of Nethack? Yearn for a game smaller than a favicon?
posted by leotrotsky
on Jan 2, 2012 -
33 comments
Popular open source roguelike Dungeon Crawl Stone Soup
has updated to version 0.6.
It is a variant of the older game Linley's Dungeon Crawl, and is regarded by many as one of the best roguelike games out there. Unlike its rival game
Nethack it is undergoing rapid development. Also unlike Nethack, the game retains a more consistent difficulty level (hard) throughout, and has a much greater variety of character types.
[more inside]
posted by JHarris
on Mar 28, 2010 -
61 comments
Did you know there's an AJAX implementation of nethack? It seems to be pretty full-featured -- not a rouge-like light, supporting every option that the normal version does, right down to tiles. For traditionalists, there's also the internet nethack server known as
NAO, where you can mingle with and watch other players struggle through the Dungeons of Doom and lose time in a stunning amount of trivia and statistics. To extend your chances of success you might also want to visit
wikihack, which will certainly spoil your experience, detailing the tiniest details and tactics of the game.
posted by boo_radley
on Jun 18, 2009 -
86 comments
ChessRogue =
Chess +
Rogue. (Open source, versions available for Linux and Windows.)
This console-based game takes the pieces of chess and puts them into a Roguelike environment. You start out with a weakened King who can only move and capture horizontally and vertically, in a randomized board full of multi-directional Pawns. As you capture more pieces, the king slowly gains additional powers, like diagonal capture and movement, Knight jumping, and eventually even Rook movement, among others. The opposition gets tougher too, until eventually the entire selection of pieces is out to get you.
Originally created for a three-day programming challenge on
rec.games.roguelike.development, it's surprisingly cool, and works rather better than you might expect. It's useful as a break between
Nethack fatalities.
posted by JHarris
on Aug 2, 2005 -
19 comments
Asidonhopo hits! --more--
-------- -----------
|...d.%| ----- |.....%.%.|
|K.....-##### |..<| ############-...%??!))|
|..@@.%| #####+.%.| # |.!%..(%.+|
|.>...%| # |%..| # -----------
|K..KKK| ##-...-#######
|F.KK%.| -----
--------
posted by felix
on Apr 13, 2005 -
93 comments
Nethack for the rest of us. Ok, all you Nethack purists... sit on your hands for this one. Finally someone has come out with a graphical interface for the venerable ASCII game. Isometric, "Diablo" style -- Maybe it lacks some of the charm and character of the text version. At least I can see what the damn boulder and bear trap looks like. Windows/DirectX only.
posted by crunchland
on May 3, 2002 -
13 comments
Nethack 3.3.1 released today. This wonderfully addictive game has been under development for 15 years. That fact alone is major bonus points. Also, a quote from the d/l page: "This version might work on a 286 machine, but it has not been tested on one." Heh. 'cause they probably can't find one to test on. Well, the consolation prize is that it
does run on Atari and Amiga.
posted by syn
on Aug 10, 2000 -
4 comments