Twenty years ago tonight, id Software uploaded Doom to an FTP server at the University of Wisconsin-Madison and completely changed the video gaming industry. [more inside]
A recollection of hacking the N64 with Action Replay and posting about it on Codejunkies with a Dreamcast.
Stephen Totilo of Kotaku tries to determine the correct chronology for all the games in the Super Mario canon.
ROM hacking, the act of modifying the "cartridge" data for a video game played in an emulator, has been covered before (and before). What you may not know is that intrepid hackers have been at work on more modern systems, producing a wide array of new takes on old classics. New worlds for Mario to explore (also, also, also). A new adventure for Link. Goldeneye levels that are a bit... different. A whole new universe of classes and challenges in Final Fantasy Tactics (gameplay). And HD texture packs for games that haven't aged as well as others. [more inside]
Dead Games Tell No Tales Not every video game makes it to the store. Sometimes it's because a company is wary of unleashing a new character property on the world, but other times it's because the publisher overworked the game's development staff to the point of exhaustion. Occasionally a game heavily infringes on a more popular game, leading to a lawsuit. Worst of all is when company politics kills a promising project. Failing hardware never helped anybody either. On the other hand, sometimes there is no reason at all why finished video games are sent to the wastebasket instead of the retail shelf.