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Twenty Years of Ultra-Violence

Twenty years ago tonight, id Software uploaded Doom to an FTP server at the University of Wisconsin-Madison and completely changed the video gaming industry. [more inside]
posted by Pope Guilty on Dec 9, 2013 - 92 comments

A002B19B 0003 A002B19D 0023

A recollection of hacking the N64 with Action Replay and posting about it on Codejunkies with a Dreamcast.
posted by michaelh on May 18, 2013 - 9 comments

The Extraordinary Quest to Put All the Super Mario Games On One Timeline

Stephen Totilo of Kotaku tries to determine the correct chronology for all the games in the Super Mario canon.
posted by reenum on Sep 9, 2012 - 23 comments

When I was a kid I just drew these things in margins of my notes for math

ROM hacking, the act of modifying the "cartridge" data for a video game played in an emulator, has been covered before (and before). What you may not know is that intrepid hackers have been at work on more modern systems, producing a wide array of new takes on old classics. New worlds for Mario to explore (also, also, also). A new adventure for Link. Goldeneye levels that are a bit... different. A whole new universe of classes and challenges in Final Fantasy Tactics (gameplay). And HD texture packs for games that haven't aged as well as others. [more inside]
posted by codacorolla on Jul 19, 2011 - 23 comments

Up Up Down Down Left Right Left Right B A Start

Retro video games have come back into the public consciousness. (See previously) [more inside]
posted by reenum on Sep 10, 2010 - 18 comments

Dead Games Tell No Tales (R.I.P Virtua Hamster)

Dead Games Tell No Tales Not every video game makes it to the store. Sometimes it's because a company is wary of unleashing a new character property on the world, but other times it's because the publisher overworked the game's development staff to the point of exhaustion. Occasionally a game heavily infringes on a more popular game, leading to a lawsuit. Worst of all is when company politics kills a promising project. Failing hardware never helped anybody either. On the other hand, sometimes there is no reason at all why finished video games are sent to the wastebasket instead of the retail shelf.
posted by Servo5678 on Aug 1, 2005 - 15 comments

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