On Reading Issues of Wired from 1993 to 1995, by Anna Wiener
"Some games make an enormous impact on you when you play them, and time and technology do little to diminish that impact. I feel that way about quite a few games: Elite, Super Mario Bros, and The Legend of Zelda: Ocarina of Time are three that immediately come to mind. Secret of Mana is without question a fourth." [more inside]
Groove Is in the Heart celebrates the ritual of recording a compilation tape in the days before the infinite jukebox of the internet. [5-minute Guardian microplay] [more inside]
Has your day been woefully free of potentially irritating nostalgic sitcom earworms? Worry no more, because they're all here, just waiting for you to press play. [more inside]
During the late 1970's and 1980's, Glen A. Larson's lighthearted television dramas were incredibly popular: Knight Rider. B.J. and the Bear. The original Battlestar Galactica. Quincy M.E. The Fall Guy. Magnum, P.I. Buck Rogers in the 25th Century. Larson had hit after hit and it seemed he could do no wrong. But he did produce three flops in the 80's, (and another in the 90's that managed to last two seasons): Automan, The Highwayman, Manimal and Night Man. [more inside]
"Geek Love touched a nerve at the beginning of the ’90s, as grunge rock poured from the Pacific Northwest and independent movies like Reservoir Dogs (1992), Clerks (1994), Kids (1995), and Welcome to the Dollhouse (1995) flourished. In the same way that punk and grunge felt real—not like slick stadium rock, big-budget studio movies, hokey scripted TV—Geek Love achieved a fresh kind of authenticity. The Binewskis felt real, even as their lives and their story were fantastical. There was something about the idea of a freak show, an entertainment that hadn’t thrived in American culture for generations, which felt just right in the early ’90s."
It was the best of times. It was the worst of times. Dawson's Creek was on TV, No Doubt was on the radio, and teenage girls across America wanted every single thing in the dELiA*s catalog. Going on 20 years later, those girls are women. Women with scanners and style websites. Women who remember. [more inside]
Youtube user Thepeterson puts together collections of the major radio hits, movies, video games, and technology of a given year. So why not take a time machine trip to the media landscape of : 1997, 1999, and 2002
Digging up long forgotten memories for a generation who spent their formative years glued to the boob tube, Memorex is a veritable nostalgia nuke for children of the 80s. Endless beach parties, Saturday morning cartoons, claymation everything, sleek cars, sexy babes, toys you forgot existed, station idents, primitive computer animation, all your favorite sugary cereal mascots, and so much more. An ode to the hyper consumerism and sleek veneer of a simpler time. (previously)
"Everybody Knows Their Names: The GQ Oral History of Cheers." (Single page version.) On the thirtieth anniversary of the premiere of Cheers, GQ "sat down with just about everyone who made it." Also, Christopher Lloyd, Amy Poehler and Shawn Ryan talk about what they learned from the show. [more inside]
Two and a half years ago, we explored the early history of Cartoon Network... but it wasn't the only player in the youth television game. As a matter of fact, Fred Seibert -- the man responsible for the most inventive projects discussed in that post -- first stretched his creative legs at the network's truly venerable forerunner: Nickelodeon. Founded as Pinwheel, a six-hour block on Warner Cable's innovative QUBE system, this humble channel struggled for years before Seibert's innovative branding work transformed it into a national icon and capstone of a media empire. Much has changed since then, from the mascots and game shows to the versatile orange "splat." But starting tonight in response to popular demand, the network is looking back with a summer programming block dedicated to the greatest hits of the 1990s, including Hey Arnold!, Rocko's Modern Life, The Adventures of Pete & Pete, The Ren & Stimpy Show, Double Dare, Are You Afraid of the Dark?, Legends of the Hidden Temple, and All That. To celebrate, look inside for the complete story of the early days of the network that incensed the religious right, brought doo-wop to television, and slimed a million fans -- the golden age of Nickelodeon. (warning: monster post inside) [more inside]
Twenty years ago today, the gaming world saw the launch of a truly landmark title: Sonic the Hedgehog. Developed as a vehicle for a new Sega mascot, the fluid, vibrant, cheery-tuned wonderland swiftly became the company's flagship product, inspiring over the ensuing decades an increasingly convoluted universe of TV shows, comic books, and dozens of games on a variety of systems (all documented in this frighteningly comprehensive TVTropes portal). And while in recent years the series has turned out more and more mediocre 3D and RPG efforts, the original games remain crown jewels of the 16-bit era. So why not kick off this anniversary by replaying the titles that started it all for free in your browser: Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994), Sonic & Knuckles (1994). Or click inside for music, remakes, and other fun stuff! [more inside]
The idea behind Whatever Happened To Alternative Nation? is to look back at an era that’s both incredibly important and yet mysteriously absent from my life as a music fan. Part 1: 1990: “Once upon a time, I could love you”. Part 2: 1991: “What’s so civil about war anyway?” Part 3: 1992: Pearl Jam, the perils of fame, and the trouble with avoiding it
TheSmartAss.info's suite of Java emulators allows smooth, in-browser playback of literally thousands of old-school video games: 517 Atari titles, 148 for DOS, 636 Game Boy games (and 410 for Game Boy Color), 2,019 (!) NES titles, 238 GameGear games, 802 Sega Genesis titles, and 284 for the Sega Master System. Highlights include Space Invaders, Frogger, Galaga, Pitfall!, Super Mario Bros., The Legend of Zelda, Metroid, SimCity, Zero Wing, Duke Nukem, Sonic the Hedgehog, Aladdin, Earthworm Jim, Pokemon, and Metal Gear Solid. Use the search function to find your favorites! You can also register an account to save games on emulators that support it. Make sure to check the purple bar below each game for control info and links to alternate emulators in case the default one is buggy or slow.
Saturday morning cartoons were once a staple of American television, but by the year 2000 they had all but disappeared. Of course, the Internet never forgets. Case in point: Cartoon Network Video -- a free, searchable, ad-supported service that provides hundreds of full-length episodes of classic shows like Dexter's Laboratory, Cow and Chicken, Courage the Cowardly Dog, Johnny Bravo, Foster's Home for Imaginary Friends, and The Powerpuff Girls, as well as current offerings and scads of shorter material. Too recent for you? Then give Kids WB Video a whirl -- it does the same thing with the same interface, but for older programs like Looney Tunes, Tom and Jerry, The Flintstones, The Jetsons, The Smurfs, Scooby-Doo, Thundercats, and the original Space Ghost. If you're in the mood to learn (and don't mind some live-action), PBS Kids Video has educational fare such as Arthur, Wishbone, and Zoom. And don't forget about Sesame Street, The Electric Company, Mr. Rogers' Neighborhood, The Magic Schoolbus and Schoolhouse Rock! Now if only we had some Chocolate Frosted Sugar Bombs...
While Adult Swim is generally regarded as the pioneer of irreverent short-form animation -- especially for 'toons that reimagine past hits -- it wasn't always the king. In fact, the late-night programming block arguably found its birth in a series of short toons and interstitials that ran in the heyday of its daytime alter ego, the venerable Cartoon Network. The brainchild of C.N. Creative Director Michael Ouweleen and Hanna-Barbera chief Fred Seibert, these cartoons reinterpreted the network's properties through stock footage, indie music, and original animation in a wide variety of styles, as well as introducing prototypes of characters that would become some of the most famous in the history of American animation. (warning: monster post inside) [more inside]
Retrostatic is a treasure trove of 80's (and 90's) TV commercials--from PSAs of singing pills to the Post cereal Create-A-Villain contest (and so much more). Also, cartoons, with descriptions and opening sequences of everything from Alf Tales to Thundercats.
A Scranton, PA man is auctioning 250,000 pieces of software mostly games from the 80s and early 90s composed of around 20,000 unique titles (2MB Excel Spreadsheet) for $250,000. He says its the worlds biggest collection and many games are rare and in demand. You will need trucks and warehouse. If anyone can afford to sit on these for a few decades untill the 80s generation gets old and nostalgic it could be the Schoyen of early computer gameing software.