Two and a half years ago, we explored
the early history of Cartoon Network... but it wasn't the only player in the youth television game.
As a matter of fact,
Fred Seibert -- the man responsible for the most inventive projects discussed in that post -- first stretched his creative legs at the network's
truly venerable forerunner:
Nickelodeon.
Founded as Pinwheel, a six-hour block on Warner Cable's innovative
QUBE system, this humble channel struggled for years before Seibert's innovative branding work transformed it into a national icon and capstone of a media empire.
Much has changed since then, from the mascots and game shows to
the versatile orange "splat." But starting tonight in response to popular demand, the network is
looking back with
a summer programming block dedicated to the greatest hits of the 1990s, including
Hey Arnold!, Rocko's Modern Life, The Adventures of Pete & Pete, The Ren & Stimpy Show, Double Dare, Are You Afraid of the Dark?, Legends of the Hidden Temple, and
All That.
To celebrate, look inside for the complete story of the early days of the network that incensed the religious right, brought doo-wop to television, and slimed a million fans -- the golden age of Nickelodeon.
(warning: monster post inside) [more inside]
posted by Rhaomi
on Jul 25, 2011 -
116 comments
Twenty years ago today, the gaming world saw the launch of a truly landmark title:
Sonic the Hedgehog. Developed as a vehicle for a new Sega mascot, the fluid, vibrant, cheery-tuned wonderland swiftly became the company's flagship product, inspiring over the ensuing decades
an increasingly convoluted universe of TV shows,
comic books, and dozens of games on a variety of systems (all documented in
this frighteningly comprehensive TVTropes portal). And while in recent years the series has turned out
more and more mediocre 3D and RPG efforts, the original games remain crown jewels of the 16-bit era. So why not kick off this anniversary by replaying the titles that started it all for free in your browser:
Sonic the Hedgehog (1991),
Sonic the Hedgehog 2 (1992),
Sonic the Hedgehog 3 (1994),
Sonic & Knuckles (1994). Or click inside for music, remakes, and other fun stuff!
[more inside]
posted by Rhaomi
on Jun 23, 2011 -
71 comments
Toy Story 3 hits theaters today, and it's already winning
universal acclaim as an enchanting and heartbreaking wonderwork, employing
understated 3D and a
"real-time" perspective that
deftly capitalizes on the nostalgia and can't-go-home-again angst of a generation that grew up with the series.
It has a strong pedigree, with 11-year-old predecessor
Toy Story 2 the rare sequel to equal its forebear, 1995's
Toy Story (itself the first CGI feature in history).
And it joins a lofty stable of films: over the last 15 years, Pixar has put out an unbroken chain of
ten commercial and critical successes that have grossed over $5 billion worldwide and collected
24 Academy Awards (including the
second-ever Best Picture nom for animation with
Up), a legacy that
rivals some of the greatest franchises in film history.
But there's rumbling on the horizon. Although the studio has been
hailed for its originality (of the 50 top-grossing movies in history, only nine were original stories -- and
five of them were by Pixar), two of their upcoming projects are
sequels, both of them based some of their least-acclaimed films (
Cars 2 in 2011 and
Monsters, Inc. 2 in 2012). And while 2012 will also bring
The Bear and the Bow Brave, the first Pixar flick to feature a female protagonist
[previously], fellow newcomer
Newt has been
canceled. With
WALL-E/Up/Toy Story 3 guru Andrew Stanton focusing on
his 2012 adaptation of
John Carter of Mars and with
forays into live-action already in development,
does this mark the end of the golden age of Pixar? Or is this latest entry lasting proof that even the toughest case of sequelitis can be raised to the level of masterpiece?
[more inside]
posted by Rhaomi
on Jun 18, 2010 -
227 comments
TheSmartAss.info's suite of Java emulators allows smooth, in-browser playback of literally
thousands of old-school video games:
517 Atari titles,
148 for DOS,
636 Game Boy games (and
410 for Game Boy Color),
2,019 (!) NES titles,
238 GameGear games,
802 Sega Genesis titles, and
284 for the Sega Master System. Highlights include
Space Invaders,
Frogger,
Galaga,
Pitfall!,
Super Mario Bros.,
The Legend of Zelda,
Metroid,
SimCity,
Zero Wing,
Duke Nukem,
Sonic the Hedgehog,
Aladdin,
Earthworm Jim,
Pokemon, and
Metal Gear Solid. Use
the search function to find your favorites! You can also register an account to save games on emulators that support it. Make sure to check the purple bar below each game for control info and links to alternate emulators in case the default one is buggy or slow.
posted by Rhaomi
on Nov 30, 2009 -
54 comments
Saturday morning cartoons were once a staple of American television, but by the year 2000
they had all but disappeared. Of course, the Internet
never forgets. Case in point:
Cartoon Network Video -- a free, searchable, ad-supported service that provides hundreds of full-length episodes of classic shows like
Dexter's Laboratory, Cow and Chicken, Courage the Cowardly Dog, Johnny Bravo, Foster's Home for Imaginary Friends, and
The Powerpuff Girls, as well as current offerings and scads of shorter material. Too recent for you? Then give
Kids WB Video a whirl -- it does the same thing with the same interface, but for older programs like
Looney Tunes, Tom and Jerry, The Flintstones, The Jetsons, The Smurfs, Scooby-Doo, Thundercats, and the original
Space Ghost. If you're in the mood to learn (and don't mind some live-action),
PBS Kids Video has educational fare such as Arthur, Wishbone, and Zoom. And don't forget about
Sesame Street,
The Electric Company,
Mr. Rogers' Neighborhood,
The Magic Schoolbus and
Schoolhouse Rock! Now if only we had some
Chocolate Frosted Sugar Bombs...
posted by Rhaomi
on Sep 22, 2009 -
160 comments
While
Adult Swim is generally regarded as the pioneer of
irreverent short-form animation -- especially for
'toons that
reimagine past
hits -- it wasn't always the king. In fact, the late-night programming block arguably found its birth in a
series of
short toons and
interstitials that ran in the heyday of its daytime alter ego, the venerable Cartoon Network. The brainchild of C.N. Creative Director Michael Ouweleen and Hanna-Barbera chief Fred Seibert, these cartoons reinterpreted the network's properties through stock footage, indie music, and original animation in a wide variety of styles, as well as introducing prototypes of characters that would become some of the most famous in the history of American animation.
(warning: monster post inside) [more inside]
posted by Rhaomi
on Dec 30, 2008 -
80 comments