Two years ago, Notch of Minecraft fame, posted a tweet that mockingly said "Anyway, my price is two billion dollars. Give me two billion dollars, and I'll endorse your crap. Earlier last week, rumors started going around that Microsoft was interested in buying Minecraft and its developers, Mojang. And today, it is official. Microsoft has bought Minecraft and Mojang for 2.5 billion dollars.
"Drowning in Problems" is a new incremental/clicking game by Notch, the creator of Minecraft. [more inside]
Drop : Yesterday, Minecraft creator Markus Persson, aka Notch (previously), released a new (Unity-based) Web game in lieu of a contribution to Ludum Dare. Drop takes its inspiratation from Terry Cavanaugh's Hexagon (previously), the ending of Fez (previously), and Notch's own apartment ceiling.
I love you, dad One of my fondest childhood memories is me sitting on a sled, being dragged along a thinly snow covered road by my dad. I was looking up at him and reflecting on the fact that he is also an individual person, just as I am. He has his own thoughts, his own wants, and his own memories. He’d had an entire life to live before I even existed.
“I’m trying to design the game so you don’t have to know programming but you can share the code,” says Notch. “If you have a friend who’s made this really awesome docking algorithm, you can put that on a floppy disk within the game and put that into your computer.”Mojang (of Minecraft fame) have released details and footage about their upcoming game 0x10c. [more inside]
The Popularity of Draw Something crashes, just few weeks after being purchased by purchased by Zynga for $200 million, leading to one acrimonious resignation of a developer who didn't want to give up the rights to his personal project, a game called puzzle game called Connectrode (The ensuing twitter fight resulted in a callout of OMGPOP's CEO by Notch. This on the heals of Angry Birds maker Rovio turning down $2.25 billion to get bought out by them. ZNGA is down 43% since march 5th, and 12.3% since its IPO in December.
Notch, the creator of Minecraft has announced his new game: 0x10c. The unique thing about this space simulator is that each player will have a fully functioning emulated 16 bit CPU that can be used to control your entire ship, or just to play games on while waiting for a large mining operation to finish. You can find all the latest information about the game at the Unofficial FAQ
Tim Schafer: I mean I get a lot of, on Twitter or whatever, daily questions about Psychonauts 2. And I would love to do Psychonauts 2, I've actually pitched that to publishers several times and no-one has taken the bait so far...I'd love to do that game, but I'd have to convince someone to just give me a few million dollars, that's all.
Notch: How many millions exactly?
Notch: How many millions exactly?
A week ago, Markus "Notch" Persson (creator of Minecraft) received a letter from Bethesda (makers of the Elder Scrolls games) warning him that Scrolls (prev) was infringing on their trademark. Today, in a new twist on an old idea, Notch has challenged Bethesda to settle matters without lawyers: Quake 3 Team Deathmatch.
Minecraft mastermind Markus "Notch" Persson has officially announced his company's next project: a hybrid online board game/trading card system called Scrolls. Spearheaded by Mojang co-founder Jakob Porser (interview) and with backstory penned by Penny Arcade wordsmith Jerry "Tycho" Holkins, the game will consist of turn-based battles between collectible "scrolls," illustrated character cards strategically deployed on an abstract gaming grid. In an interesting inversion of the Minecraft model, the game itself will be free, while updates in the form of additional scroll packs will cost a nominal fee -- a business model gaming analyst Sean Maelstrom decries as "snake oil." Mojang, for their part, is unafraid and even eager to target an untested slice of the gaming market, and is angling to get their playable prototype of Scrolls ready for a possible Alpha release this summer.
Minecraft (previously discussed here) is a building game being developed by Notch. The developer (singular - it's mostly a one man show) has been busy since the last time the game was posted. Before, the focus was mainly creative, cooperative building. The recent direction the game has taken is a sprawling, single player survival game, where the player must harvest resources to build defenses against a hostile world. [more inside]
Follow the Rhinos Weblog tracking two white Rhinos as they travel next month to the Phoenix Zoo. Nice looking site (via CSS Vault). In related news, poachers have killed about half of the world's population of wild white rhinos in the last year (more here).