OnLive Lost: As founder and CEO Steve Perlman departs, The Verge looks at how OnLive failed and what remains of the revolutionary, restructured cloud-based gaming company. [more inside]
This week marks the release of Deus Ex: Human Revolution, a long awaited and fairly well received prequel to the PC classic Deus Ex. Included in retail PC copes is a free redemption code for the OnLive version of the game. Unless you happen to buy the game from GameStop (no stranger to shenanigans), which ordered its employees to open the boxes and remove the code coupons. Perhaps of note, GameStop acquired Spawn Labs in April to develop a potential OnLive rival.
In perhaps the lowest key announcement of a world-changing breakthrough ever, Steve Perlman, CEO of technology research incubator Rearden Labs (and the once controversial, now successful, OnLive gaming network), claimed during a presentation to Columbia Engineering students on June 6, 2011 that Shannon's Law ... need not apply. [more inside]
Beta-registration has already started for Onlive, a revolutionary cloud-gaming service that promises to put an end to costly PC hardware upgrades, videogame piracy and the entire console industy and game retail sectors. There's just one small problem: it can't possibly work.