Prototypes are usually the missing links in the evolution of human technology, the dead-ends of ideas that give way to the refinement of the final physical product. Prototypes aren't just for
Darth Vader. While the legal back and forth between Apple and Samsung continues, a
treasure trove of
prototype designs for Apple devices has been released to the public, showing insights into various design approaches and feature enhancements, including
larger form-factor iPads
with and without
kickstands and
landscape ports and iPhones that
parody the Sony logo, show a different layout for
camera elements, and look remarkably like
fourth-generation models, as far back as 2005. On the other hand, some have made prototypes into the end goal itself, such as the folks at
Dangerous Prototypes, a site which features a new open-source electronic hardware
project each month. Some are just
gratuitous fun, while others are a bit more practical, such as one project that
recycles old Nokia displays and another that provides access to
infrared signal, useful for hacking together remote controls for all sorts of IR-based devices. Other prototypes of
tomorrow's technology are less concerned with shrinking down the guts of the invention itself, to make it disappear, but rather on
how we
interact with and
integrate physical representations of these ideas into our daily lives. Above all else, prototypes are always forward-looking and are therefore inherently optimistic expressions of human creativity: Even
children are getting into imagining the world of tomorrow.
posted by Blazecock Pileon
on Aug 1, 2012 -
14 comments
Do you like manuals? Do you like Wikis? Do you like open source software? Check out
FLOSS Manuals for wiki-fied manuals for popular and fun open source software, including
PureData,
Inkscape,
Blender,
Ardour, among others. Taking a page from programmers, the group endorses "
book sprints", where creative writers, editors and artists work closely together to complete an online book in a short, intense burst of effort.
posted by Blazecock Pileon
on Oct 1, 2010 -
6 comments
To work around the proprietary whims of digital audio software developers and laptop processor limitations during the mid- and late-1990s, a small band of technically-minded people, including the electronic musician
Blitter, pulled together in the late 1990s to engineer the open-source
OPEN DSP EZ-Kit platform, a 16-bit computer designed entirely with a focus on low cost and extensible control and DSP arithmetic capabilities. While this project and
similar commercial offerings never seemed to gain the critical mass needed to sustain long-term interest, perhaps the new
Arduino hardware project from MIT's
Processing hardware group may gain a foothold with
Processing and
Pure Data audio software hobbyists and artists alike, allowing the creative community to extend, enhance and share inventive uses of new technology. Arduino's use has
already begun in
fascinating museum installations around the world, and has become a part of this year's
SONAR and
Ars Electronica festivals.
posted by Blazecock Pileon
on Aug 12, 2006 -
10 comments