A game that would be at home in an arcade cabinet beside Robotron, FORGET-ME-NOT
is a classic-style, that is to say, neon-filled, randomness-laden, bone-hard 2D maze/shooting game, with cute characters and retro effects, inspired by the Commodore game Crossroads II
and Pac-Man CE. Collect all the FLOWERS in each random, single-screen level to make the EXIT appear. Then, get the KEY and take it there to move to the next level.
The only controls are the arrow keys (or screen swipes in the iOS version). Face down a large variety of randomly-generated enemy types, and get as far as you can! You automatically shoot in front of you, but beware: your shots can wrap-around, and if they hit you they hurt! They key to playing well is grinding
: push into a wall as you sail past it to build up a charge. Charge up enough and you start glowing; while glowing, you instantly kill any enemies you touch, but if you charge to much you blow up.
. Not free: iOS [more inside]
posted by JHarris
on Aug 19, 2013 -
"The "Tugboat" 7" single, Galaxie 500's very first release, cost us $980.22 for 1,000 copies-- including shipping! (Naomi kept the receipts)-- or 98 cents each. I no longer remember what we sold them for, but obviously it was easy to turn at least a couple bucks' profit on each. Which means we earned more from every one of those 7"s we sold than from the song's recent 13,760 plays on Pandora and Spotify. Here's yet another way to look at it: Pressing 1,000 singles in 1988 gave us the earning potential of more than 13 million streams in 2012."
: Damon Krukowski of Galaxie 500 and Damon & Naomi
breaks down the meager royalties currently being paid out to bands by streaming services and explains what the music business' headlong quest for capital means for artists today. [more inside]
posted by anazgnos
on Nov 15, 2012 -
"I've said all along, we are in this together." John Simson, executive director of SoundExchange
- the royalty collecting arm of the RIAA - extends an olive branch through 2008 that will cap the advance payments internet broadcasters will have to cough up at $2500 per year.
This comes in the wake of the Day of Silence,
(it was June 26, did anyone notice?
) spearheaded by Los Angeles-based terrestrial/online radio station KCRW
(home of the brilliant Morning Becomes Eclectic
) and SaveNetRadio,
during which some of the biggest names in online radio - include Live365, NPR
- went dark for 24 hours, airing a one-hour broadcast twice during that day on the history of flat fees in public broadcasting. [direct .mp3, 38mb]
Under the much-maligned changes made by our government's Copyright Royalty Board, the top six internet radio stations would have had to pay 47 percent of their total revenue (anticipated to be around $37.5 mil.) to the RIAA, starting this July.
The Internet Radio Equality Act [summary, in its entire pdf glory]
has been introduced to the House of Representatives, seeking to permanently reverse this decision.
posted by phaedon
on Jul 3, 2007 -
is a website which tracks live events (mostly shows) in your home town, and can read in tracks from your last.fm
account to notify you of interesting shows coming up in your area, as long as your area is one of the currently-limited areas
they cover. (vide intra)
posted by whir
on Sep 21, 2006 -
Bound to draw comparisons to Last.fm
, and Musicplasma
, Pandora (formerly Savage Beast) is a music discovery web application that recommends music based not on popularity, usage habits of other users, or genres/categories but on the deconstructed elements of how the music itself sounds. Fruit of the Music Genome Project
, music analysts have for more than five years spent 20 minutes analyzing each song in its ever-growing database for nearly 400 distinct attributes, so when you ask it, "Why is this song playing?" It answers, "Based on what you've told us so far, we're playing this track because it features electronica influences, mild rhythmic syncopation, surreal lyrics, use of call-and-response vocals, and string section beds." (YES! Thank you!) Currently live on public beta. [Flash, 128kbps streams]
posted by Lush
on Aug 29, 2005 -