'I place the blame for gaming history at the feet of the medium itself, or rather the industry that runs it. You can turn on the radio and hear the entire post-Beatles spectrum of popular music history represented as you run down the dial; flip through cable channels on a Sunday afternoon and you're as likely to see yet another repeat airing of an '80s release like Die Hard or Back to the Future as you are something that hit theaters in the past five years. For games, though, you practically have to go digging to find the classics. And chances are you won't even find them.' Jeremy Parish on the preservation and availability of classic video games. [more inside]
posted by ersatz
on Sep 14, 2014 -
Film preservation 2.0 Unless the unique challenges of digital preservation are met, we run the risk of a future in which a film from 1894 printed on card stock has a better chance of surviving than a digital film from 2014.
posted by mediareport
on Mar 2, 2014 -
The whale that inspired Greenpeace
The organization that would become Greenpeace
started off as an advocate for peace and as an anti-nuclear group. It expanded its activities into fighting whaling and had a major influence on the virtual cessation of the commercial fishing of whales which made Greenpeace a household name. That change in direction can be traced to a single whale. Allow me to introduce to you, Skana.
posted by 2manyusernames
on Sep 22, 2013 -
is both a free-lance photographer and an internationally recognized historic preservation consultant specializing in the use of architectural photogrammetry to document existing buildings." [more inside]
posted by Namlit
on Aug 12, 2012 -
Fenway Park, in Boston, is a lyric little bandbox of a ballpark. Everything is painted green and seems in curiously sharp focus, like the inside of an old-fashioned peeping-type Easter egg. It was built in 1912 and rebuilt in 1934, and offers, as do most Boston artifacts, a compromise between Man's Euclidean determinations and Nature's beguiling irregularities.
So wrote John Updike in his moving tribute to Red Sox legend Ted Williams
-- an appropriately pedigreed account for this oldest
and most fabled
of ballfields that saw its first major league game
played one century ago today
As a team in flux
hopes to recapture the magic with an old-school face-off
against the New York
Yankees, it's hard to imagine the soul of the Sox faced the specter
not too long ago. Now legally preserved
, in a sport crowded with corporate-branded superdome behemoths, Fenway abides
, bursting with history
, record crowds
, and occasional song
. [more inside]
posted by Rhaomi
on Apr 20, 2012 -
A decade after the death of renowned folklorist Alan Lomax, his vision of a "global jukebox" is being realized: his vast archive — some 5,000 hours of sound recordings, 400,000 feet of film, 3,000 videotapes, 5,000 photographs and piles of manuscripts, much of it tucked away in forgotten or inaccessible corners — is being digitized so that the collection can be accessed online. About 17,000 music tracks will be available for free streaming by the end of February. NYT article here
posted by flapjax at midnite
on Jan 30, 2012 -
Medicine in the Americas is a digital library project that makes freely available original works demonstrating the evolution of American medicine from colonial frontier outposts of the 17th century to research hospitals of the 20th century. [more inside]
posted by Trurl
on May 31, 2011 -
Trash cans, landfills, and incinerators. Erasure, deletion, and obsolescence. These words could describe what has happened to the various building blocks of the video game industry in countries around the world. These building blocks consist of video game source code, the actual computer hardware used to create a particular video game, level layout diagrams, character designs, production documents, marketing material, and more.
These are just some elements of game creation that are gone -- never to be seen again. These elements make up the home console, handheld, PC and arcade games we've played. The only remnant of a particular game may be its name, or its final published version, since the possibility exists that no other physical copy of its creation remains.
As a community of video game developers, publishers, and players, we must begin asking ourselves some difficult but inevitable questions. Some believe there is no point in preserving a video game, arguing that games are short-term entertainment, while others disagree with this statement entirely, believing the industry is in a preservation crisis.
Where Games Go To Sleep: The Game Preservation Crisis [more inside]
posted by timshel
on Feb 9, 2011 -
A mining town in Kentucky hoping to build a different kind of future. One of the last three Negro League stadiums. A 34-acre ranch owned and run one of California's earliest entreprenuers and rare early female landowners. The "cathedral of African Methodism" which saw the funerals of Frederick Douglass and Rosa Parks. Otherwordly sand dunes in Michigan, mysterious freshwater caves in Guam, the Wilderness Battlefield...and the Merritt Parkway. These and more sites are on the (US) NAtional Trust's 2010 roster of the 11 Most Endangered Places
posted by Miko
on May 19, 2010 -
with a fascinating (well, unless you're kosher) history of colonial curing methods.
posted by digaman
on Oct 19, 2007 -
Digital Funnies: Comics Preservation by Jonathan Barli. Welcome to Digital Funnies, dedicated to preserving the history of this most neglected of art forms and reintroducing it to scholars and new readers alike. While several well-known titles such as Krazy Kat, Gasoline Alley, and Peanuts are being given their proper due in published form, there is still much of the rich history of comics and cartooning that will more than likely never see print again and worse, fade away with time. [Via Drawn!. And involved in this project is our very own Adam Kempa.]
posted by soundofsuburbia
on Mar 23, 2006 -