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He wasn't even supposed to perform, but when Michael Jackson took the stage solo at the Motown 25 in 1983, magic. Billie Jean. The moonwalk. The glove. It was one of those moments to remember. So a few years ago a coupla data dancers started The White Glove Tracking Project to commemorate the performance by analyzing the height and size of MJ's iconic white glove throughout, crowdsourcing the project frame by frame for 10,060 frames. Now the dataset is complete, and the Proce55ed magic is thrilling:
Slinky (75mb QT), Stretchy (45mb QT), and Shapely (33mb QT) by MeFi's own James Seo
Speed=Height (QT) by Zach Lieberman
Giant White Glove by Tim Knapen
and more in the gallery.
posted by carsonb on Oct 9, 2009 - 28 comments

The Preservation of Favoured Traces: a visualization of Charles Darwin's edits and additions to On the Origin of Species over the course of six editions. (via) [more inside]
posted by brundlefly on Sep 5, 2009 - 6 comments

Glenn Marshall is an Irish computer video artist and musician whose recent work has focused on audio visualization programed in the Processing language. Generally the program is left to its own devices, though his work-for-hire has more intentional design, as in his video for the Peter Gabriel song "The Nest that Sailed the Sky." Marshall has also been hired to create video for Guinness for Sky TV and the Rugby Six Nations Tournament, and a looping animation for Hermes of Paris. Marshall discusses his works with some detail on his blog. (More videos inside) [more inside]
posted by filthy light thief on Jun 26, 2009 - 7 comments

What does randomness look like? Random Walk asks this question and presents experiments in mathematics and physics, showing the mysterious interaction of chaos and order in randomness. via Information Aethetics, obviously.
posted by signal on May 30, 2009 - 21 comments

Wayfarer is a 3D rogue-like developed using processing by Ben Hemmendinger. [more inside]
posted by juv3nal on May 16, 2009 - 37 comments

An Informal Catalog of Slit-Scan Video Artworks and References
"Slitscanw imaging techniques are used to create static images of time-based phenomena. In traditional film photography, slit scan images are created by exposing film as it slides past a slit-shaped aperture. In the digital realm, thin slices are extracted from a sequence of video frames, and concatenated into a new image." [via] [more inside]
posted by carsonb on Mar 12, 2009 - 11 comments

Data-Driven Enhancement of Facial Attractiveness
posted by phrontist on Sep 8, 2008 - 39 comments

screamyGuy: Random Acts of Programming [created using Processing]
posted by brundlefly on Jun 22, 2008 - 8 comments

code_swarm, an animated visualization of open source software project commits. e.g.: Python.
posted by signal on Jun 18, 2008 - 18 comments

Solar, with lyrics. A very pretty, surprisingly wordy video. (via)
posted by Pronoiac on Feb 4, 2008 - 20 comments

Black Mirror | rorriM kcalB [flash] - evocative music video by Arcade Fire. [more inside]
posted by Dave Faris on Feb 3, 2008 - 29 comments

drawnline: The commercial and personal work of Andrew Bell.
posted by gwint on Oct 14, 2007 - 4 comments

To work around the proprietary whims of digital audio software developers and laptop processor limitations during the mid- and late-1990s, a small band of technically-minded people, including the electronic musician Blitter, pulled together in the late 1990s to engineer the open-source OPEN DSP EZ-Kit platform, a 16-bit computer designed entirely with a focus on low cost and extensible control and DSP arithmetic capabilities. While this project and similar commercial offerings never seemed to gain the critical mass needed to sustain long-term interest, perhaps the new Arduino hardware project from MIT's Processing hardware group may gain a foothold with Processing and Pure Data audio software hobbyists and artists alike, allowing the creative community to extend, enhance and share inventive uses of new technology. Arduino's use has already begun in fascinating museum installations around the world, and has become a part of this year's SONAR and Ars Electronica festivals.
posted by Blazecock Pileon on Aug 12, 2006 - 10 comments

Caligraft - computational calligraphy.
posted by Wolfdog on Jun 19, 2006 - 14 comments

distellamap is a series of graphical representations of the code and data in Atari 2600 game cartridges, created using the Processing programming language. The results are rather pretty. Also by the same author: mario soup, a representation of the sprites in Super Mario Brothers. (via artificial.dk)
posted by whir on Dec 23, 2005 - 17 comments

Substrate: one of the more striking uses of Processing I've seen so far. And quite urban-like, no? via Computing for Emergent Architecture.
posted by signal on May 20, 2005 - 9 comments

Setpixel has undergone several revisions since last it appeared here. A little leaner, more focused on Processing, but still a lab for interesting, impressive and downright funky technological art (QuickTime, Flash required to view demos).
posted by LinusMines on Nov 26, 2004 - 7 comments