Is Psychometric g a Myth? - "As an online discussion about IQ or general intelligence grows longer, the probability of someone linking to statistician Cosma Shalizi's essay g, a Statistical Myth approaches 1. Usually the link is accompanied by an assertion to the effect that Shalizi offers a definitive refutation of the concept of general mental ability, or psychometric g." [more inside]
The simulated brain - "First computer model to produce complex behaviour performs almost as well as humans at simple number tasks." [1,2,3,4,5,etc.]
What's Wrong With Online Reading, a slide presentation by Randy Connolly, argues that the relatively recent and increasingly popular approach to reading and learning - on computers, tablets and smartphones instead of traditional print - influences what and how we read, research and think, with disturbing consequences.
FaceTracker is an example of a complex technique that builds on top of a series of computer vision, image processing, and machine learning functions in order to achieve its result. Here's an interview with Kyle McDonald, artist and researcher in New York with a background in computer science and philosophy. He released FaceOSC, a tool for prototyping face-based interaction. Kyle has a growing body of work that uses face tracking in an artistic context, notably Face Substitution.
The learning paradox is at the heart of “productive failure." While the model adopted by many teachers and employers when introducing others to new knowledge — providing lots of structure and guidance early on, until the students or workers show that they can do it on their own — makes intuitive sense, it may not be the best way to promote learning. [more inside]
Albert Einstein once articulated what many scholars have felt in their own work: The history of scientific and technical discovery teaches us the human race is poor in independent thinking and creative imagination. Even when the external and scientific requirements for the birth of an idea have long been there, it generally needs an external stimulus to make it actually happen; man has, so to speak, to stumble right up against the thing before the right idea comes. The Boyer Commission on Educating Undergraduates in the Research University [html][pdf] [more inside]
Best of History Web Sites (from EdTechTeacher,) is a resource of annotated and rated-by-content links to over 1200 history web sites across a broad range of related topics. The site also offers links of special interest to educators: hundreds of K-12 lesson plans, teacher guides, activities, games and quizzes and more.
Microscope Imaging Station opens a door to the wonder of the microscopic world and allows the layman to explore it. They seek to recreate some of the excitement and wonder that the earliest biological researchers found. Features include cells with potential as well as bad oogy. The microscopic Galleries are inhabited by zygotes and organelles.
The Human Speechome Project - "A baby is to be monitored by a network of microphones and video cameras for 14 hours a day, 365 days a year, in an effort to unravel the seemingly miraculous process by which children acquire language.". Selected video clips. Paper (PDF, 750KB). To test hypotheses of how children learn, Prof Deb Roy's team at MIT will develop machine learning systems that “step into the shoes” of his son by processing the sights and sounds of three years of life at home. Total storage required: 1.4 petabytes.
Two months from illiterate to MP3 trading hax0rz. Very cool social experiment showing how easy today's GUIs are to use, especially for kids.