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We all live in an aging self-destructing nuclear submarine...

Sub Commander is a free roguelike submarine simulator in the vein of FTL or Dwarf Fortress (but not as hard). You control the crew of a blocky nuclear attack submarine with an impressive number of onboard systems as you complete randomly generated missions. Everything from nuclear reactors to fire to ocean thermal layers to a world map complete with ports and realistic enemy ships is accurately modeled. Rock Paper Shotgun has two reviews, so far of this very playable work-in-progress. Currently only for Windows, but plays well with emulators. The learning curve is a bit steep, so some hints inside... [more inside]
posted by blahblahblah on Jun 16, 2014 - 27 comments

An Earth Pony Wizard?

Introducing a perfect Metafilter storm: Ponyroguelike 0.9.4.
posted by ChurchHatesTucker on May 9, 2014 - 24 comments

You just won't believe how vastly, hugely, mind-bogglingly big it is.

Out There is a roguelike (prev) space exploration game for iOS and Android. [more inside]
posted by thecaddy on Mar 2, 2014 - 51 comments

A dungeon simulator that does not make your eyes bleed

KeeperRL is a Dungeon Keeper and Dwarf Fortress inspired dungeon simulator built on top of roguelike mechanics. [The] vision is that you are a Sauron-like character, searching for ultimate knowledge of destruction. What makes the game different from other RTS is that you can, and are encouraged to, control your main character and lead your minions to an open war. Caution: the game's still in early alpha, though it already looks like a lot of fun. [via Dwarf Fortress Facebook community]
posted by daniel_charms on Feb 12, 2014 - 19 comments

The Orc misses Boromir

Simulator of the death of Boromir
posted by plinth on Feb 10, 2014 - 71 comments

Mountains of Post-Mortem-ness

"Last April, I began working on a game. In October, I released it. This is the story of Eldritch." David Pitman tells the story of developing and selling the roguelike/FPS Eldritch, described as equal parts Lovecraft and Minecraft. Includes lots of lovely sales figures.
posted by Artw on Jan 7, 2014 - 22 comments

Twenty Years of Ultra-Violence

Twenty years ago tonight, id Software uploaded Doom to an FTP server at the University of Wisconsin-Madison and completely changed the video gaming industry. [more inside]
posted by Pope Guilty on Dec 9, 2013 - 92 comments

Lovecraftian Roguelike Like

Ben "Yahtzee" Croshaw has released a pretty nifty Lovecraftian roguelike game. Croshaw is the acerbic fast-paced voice behind Zero Punctuation, and is also apparently a developer. And a poet. And a novelist. Somehow this all escaped my attention.
posted by Ipsifendus on Nov 26, 2013 - 37 comments

Simon and the rat both feel it's best to just ignore each other

"The very first single-player dungeoncrawl game was not a video game. It was a series of charts printed in the first edition of Dungeons & Dragons, back in 1979. By rolling dice according to the instructions, you could generate a dungeon which was illogical, arbitrary, super-lethal, and which often didn't even produce useable results.
THIS GAME USES THOSE CHARTS."

Dungeon Robber is a flash text game that simulates playing AD&D by the AD&D Appendix A dungeon generation rules. You'll probably die a lot, but the game saves every time you head to town. Blog of the creator.
Dungeon Robber comics![more inside]
posted by JHarris on Aug 6, 2013 - 127 comments

It's Friday somewhere, right?

Friday Flash Fun: Ending, a hybrid of roguelike and puzzle game, or chess, or something. Maybe "it's like turn-based Gauntlet" would be a good description? There's an on-your-phone version if you're willing to spend a buck, too. DANGER: Very addictive to certain types. You've been warned.
posted by DoctorFedora on Jul 4, 2013 - 24 comments

Permadeath. Puzzles. Portals. Pong

2x0ng (and its predecessor, Xong) is a hybrid roguelikes that has the appearance, sound and mechanics of Atari age games. Levels are randomly generated, and the rules are up to you to discover. Here is a video review for your elucidation. Available for PC, Mac and Linux.
posted by boo_radley on Apr 9, 2013 - 6 comments

Faster Than Light

Davis and Ma wrote up a long list of one-paragraph game pitches to prototype. They would be small, manageable games that two people could complete on their own. The game they chose to go with would have to be finished within a year, because that was all they had budgeted for. Among the pitches inspired by board games, roguelikes and all the genres that excited them was a 2D, top-down management game called FTL. The Opposite of Fail - The making of FTL (Previously)
posted by Artw on Mar 17, 2013 - 19 comments

Jumping never felt so deliberate

Take the twitch out of platforming with Bump, a delightful new little turn-based randomly-generated roguelikelike by clever game dev and creative fellow Aaron Steed. Jump at or on or over things! Collect diamonds with head-bumping! Avoid and/or destroy spikes and bad guys! Try not to die! Die anyway! It's a good time. [more inside]
posted by cortex on Mar 17, 2013 - 12 comments

A Roguelike Primer

Best In Genre for Neophytes and Veterans Alike
posted by Artw on Mar 10, 2013 - 81 comments

Out of ammo, nearly dead, monsters outside. But! I have a can of meat.

If Doom and Nethack lived in Estonia and had a baby, it'd be named Teleglitch, a recently released pixelated action roguelike that will completely murder you if you're not very careful about how you explore its procedurally-generated corridors, fighting off former coworkers, crafting spare parts into new stuff and hunting for ammo and food and clues as to what the hell went so terribly wrong at the Militech R&D facility on Medusa 1-C. The game has a 4-level demo (Windows and Linux, Mac too apparently) which will probably kick your ass plenty all by itself. [more inside]
posted by cortex on Feb 26, 2013 - 56 comments

It means "The last argument of kings".

Ultima Ratio Regum is a middle-ground between roguelikes, RPGs and strategy games. It has no fantasy elements and seeks instead to be closer to a realistic history simulator, and a strategy/4x game which just happens to be in ASCII. Combat is rare and deadly – whilst these mechanics are modeled in detail, exploration, trade and diplomacy factors will have just as much effort put into them.
posted by boo_radley on Dec 7, 2012 - 23 comments

Dred Reckoning

I’m about to tell you a story about videogames, kitchens, and internet forums that has a happy ending. Stop laughing, I’m serious. - A woman gamer declares Gaslamp Games's Dungeons of Dredmor forums awesome.
posted by Artw on Aug 27, 2012 - 77 comments

Mercury is an experimental roguelike.

Mercury is an experimental roguelike. How is it experimental? Let's have the creator, Jason Lantz, explain :
" all the game’s content is winner-generated. That means that the game starts out barren. One class for players to play, one monster to fight, and one item to use. But every round, the top two scoring players use a tool built into the game to make a monster, item or class and then that object is automatically inserted into everyone’s game, and players fight for new high scores in an entirely different game every round."

posted by boo_radley on Aug 26, 2012 - 16 comments

The Walls Are Shifting...

What is Spelunky? Well, it's a game that's "as generous as it is bloodthirsty," with "astonishing creativity and spectacular depth." First appearing as a freeware PC game in 2008, Spelunky (previously) is a hilariously brutal and oddly addicting marriage of roguelike, platformer, and puzzler. A new version was released for Xbox Live Arcade on July 4th, with updated visuals and a warbly soundtrack that recall the days of SNES gaming, as well as a deathmatch mode that's been compared to the mayhem of Bomberman. If you're anything like me, you'll get hopelessly consumed. (Trailer. Original freeware version for PC and Mac.)
posted by naju on Jul 5, 2012 - 40 comments

The Legend of Grimrock

WTF Is the Legend of Grimrock? It's an old-school dungeon crawler that was released on Wednesday. It has been compared to Eye of the Beholder, Roguelike, or Dungeon Master in style. Create your party of four prisoners and try to find that gosh dang hidden button! [more inside]
posted by rebent on Apr 13, 2012 - 49 comments

Stuck in the Trollmire

Tales of Maj'Eyal (ToME) is a graphical roguelike RPG. It started off in 1998 as an Angband variant (history), but has since been completely rewritten, ditching both the engine and the Tolkien setting. It recently became the first game to win the Roguelike of the Year award for two years in a row (and also the first game to win it more than once). [more inside]
posted by daniel_charms on Jan 1, 2012 - 33 comments

I'll just put this sword in my bag.

Cardinal Quest [Flash] is an 8-bit tribute to Gauntlet, Roguelikes and the 2E D&D core rule-set. Open chests, battle opponents and descend the stairs in an effort to find the Amulet Shield of Yendor Malificent Minotaur!
posted by Smart Dalek on Dec 27, 2011 - 15 comments

The feat list hurts my brain

Here is Incursion: Halls of the Goblin King, a computer game that adapts the 3rd Edition rules of the Dungeons & Dragons game to roguelikes.
posted by JHarris on Dec 22, 2011 - 25 comments

Nethack over the Net

Here is the Nethack server at alt.org, Telnet link,  Java client, Flash client.  Here is a list of most of the ways to die in the game (dates back to 3.1.3).  And here are a lot of Nethack spoilers.
posted by JHarris on Dec 20, 2011 - 38 comments

I leave all that I own to my cat Guppy.

The Binding of Isaac is a roguelike (or possibly a roguelike-like) that pits a naked crying boy whose only initial weapon is his tears, but can be upgraded with loads of self-mutilating items, against random rooms of disturbingly mutated creatures (may be nsfw) in a quest to kill his mother before she kills him. [more inside]
posted by eyeballkid on Oct 3, 2011 - 51 comments

Why use 2.5d when 2 will do?

The Doom Roguelike is really much better than it has any right to be, and has come a long way over the last four years of development. Its spacey sister is the Aliens Roguelike (previously). Here are some tutorial videos to get you started, and mefi's own JHarris' review of DoomRL from 2007.
posted by kaibutsu on Sep 23, 2011 - 11 comments

The CRPG Addict

The CRPG Addict is playing every PC role-playing came in chronological order. Currently, he's playing Ultima V. [more inside]
posted by kittensofthenight on Aug 29, 2011 - 58 comments

Goblin Camp

Goblin Camp is akin to a simpler Dwarf Fortress with a mouse-driven interface.
posted by Zarkonnen on May 15, 2011 - 39 comments

"MY MINIONS HAVE FAILED ME. YOUR DOOM AWAITS IN MY CHAMBER!"

Friday Flash Fun: Realm of the Mad God is a co-op MMORPG shooter with cute 8-bit graphics. Death is permanent, play addictive. [more inside]
posted by goodnewsfortheinsane on Apr 22, 2011 - 18 comments

How many souls has the dungeon stole?

How Rogue Ended Up On The Sofa - a look at the descendants of the classic game, including MeFi's own 100 Rogues.
posted by Artw on Apr 17, 2011 - 52 comments

Robotron Rogue-like

Shoot First is a fast paced top down shooter with randomly generated levels, a kickin soundtrack, and a Spelunky style sense of humor. (via Pixel Prospector)
posted by The Devil Tesla on Feb 27, 2011 - 15 comments

Double the apocalypse, double the fun

Do you like the wholesale destruction of everything you cherish? Do you like roguelikes? Then you're in luck because two new roguelikes are yours to play, the zombie-apocalypse city survival fest Rogue Survivor, and the Gamma Worldesque ASCII-Fallout-analogue Caves of Qud. Both are still in beta, both will keep you away from the dinner table over the holidays.
posted by Kattullus on Dec 22, 2010 - 23 comments

Marvin. I hate Marvin.

"This ascension took 143 tries and was damn hard, I tell you. Look at the conducts if you are curious why." [more inside]
posted by vapidave on Dec 22, 2010 - 51 comments

"It usually sounds ridiculous when opponents to video game describe them as murder simulators..."

"Serial Killer Roguelike" is exactly what it sounds like. Here's a video of it in action. [more inside]
posted by codacorolla on Aug 26, 2010 - 46 comments

A Vile Force of Darkness Has Arrived!

Killer Carp. Magma. Fire-breathing Capital D's. A new version of the cult rougelike/fantasy world sim Dwarf Fortress was released today. It's a windows only download - there should be Mac and Linux versions out in a week or so. Here's what tvtropes has to say about the game. Previously on metafilter: 1 2 3 4
posted by gamera on Apr 1, 2010 - 93 comments

The Return of Sigmund

Popular open source roguelike Dungeon Crawl Stone Soup has updated to version 0.6.
It is a variant of the older game Linley's Dungeon Crawl, and is regarded by many as one of the best roguelike games out there. Unlike its rival game Nethack it is undergoing rapid development. Also unlike Nethack, the game retains a more consistent difficulty level (hard) throughout, and has a much greater variety of character types. [more inside]
posted by JHarris on Mar 28, 2010 - 61 comments

You die ...

Desktop Dungeons offers an unquestionably unique approach to Roguelike games by taking compactness to the extreme. It distills the entire genre to a few core ideas which pay homage to the greats while forging new ground with gameplay similar to that of Oasis or Tower of the Sorcerer. It also features emergent complexity that rewards truly skilled and thoughtful players.
posted by painquale on Mar 16, 2010 - 61 comments

Demon's Souls

"Demon's Souls, an Atlus-published action-RPG out this week on the PS3, is way too hard for you. We say this without knowing a thing about your skills and with no equivocation." Demon's Souls was released this week in North America, and its reviewers are coming to terms with its staggering difficulty level. [more inside]
posted by Prospero on Oct 8, 2009 - 59 comments

%$& teleport trap!

Wayfarer is a 3D rogue-like developed using processing by Ben Hemmendinger. [more inside]
posted by juv3nal on May 16, 2009 - 37 comments

All go, no show

The menacingly complex roguelike (previously) world-building game Dwarf Fortress (previously) is busting into the mainstream with an article in a gamer mag. Scans: page 1, page 2, page 3. For the less ASCII-minded among us, Let's Play has a thorough (and absurd, and tragic) chronicle of the fortress of Koganusan, or Boatmurdered, so you won't have to wait 20 minutes for the world to generate and be populated with mandrills and kobolds. via tigsource, where you should also check out their latest recommended independent games list.
posted by BlackLeotardFront on Aug 12, 2007 - 64 comments

In space, nobody can hear @ scream

Download munkey points out rougelike magazine and AliensRL, nice a roguelike shooter based on the Aliens movies.
posted by boo_radley on Apr 13, 2007 - 20 comments

Wizard of Yendor to mate in three (@xKN)

ChessRogue = Chess + Rogue. (Open source, versions available for Linux and Windows.)

This console-based game takes the pieces of chess and puts them into a Roguelike environment. You start out with a weakened King who can only move and capture horizontally and vertically, in a randomized board full of multi-directional Pawns. As you capture more pieces, the king slowly gains additional powers, like diagonal capture and movement, Knight jumping, and eventually even Rook movement, among others. The opposition gets tougher too, until eventually the entire selection of pieces is out to get you.
Originally created for a three-day programming challenge on rec.games.roguelike.development, it's surprisingly cool, and works rather better than you might expect. It's useful as a break between Nethack fatalities.
posted by JHarris on Aug 2, 2005 - 19 comments

HACKEM MUCHE

Asidonhopo hits! --more--


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|.>...%|       # |%..|      #           -----------
|K..KKK|       ##-...-#######
|F.KK%.|         -----
-------- 

posted by felix on Apr 13, 2005 - 93 comments

Nethack 3.4.1

In these difficult times it's a relief to know that Nethack is still being updated.
posted by chrisgregory on Feb 25, 2003 - 23 comments

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