Out of Context D&D Quotes (Not all quotes guaranteed to be out of context or from D&D)
"What had fallen into my hot little hands was none other than one of the booklets that Patricia Pulling and her fellow members of Bothered About Dungeons & Dragons would hand out to people - police, pastors, parents, teachers, and librarians - to help 'educate' them about this terrible 'danger.' It was a crowning jewel to any collection of anti-RPG propaganda."
Seven Ways to Kill the Tarrasque (in D&D 3.0)
Does the world really need another “fantasy role- playing game”? Why take yet another try at improving those old-school adventure rules? Good questions. People who run such games and write about them online tend to kit-build their own rules. On these grounds I decided to present my own game notes in modular form, that people could choose from and use.52 Pages 1.0 (PDF) by Roger the GS. [via]
Playing at the World is a blog about the early days of tabletop RPGs. Select articles include "How Gaming Got Its Dice" (and the followup "The Origins of Dice Notation,") "The Early Works of Gary Gygax, " "A Playtesting Edition of Dungeons & Dragons (1973)" (and the followup "The Dalluhn Manuscript: In Detail and On Display") and "Character Sheets in 1975."
Offbeat Bride presents: How to make your own Dungeons & Dragons chocolate dice mold.
Most of Dwarfstar Games' microgame ouvre, including the solo adventure Barbarian Prince, is available for authorized free download.
In 1989, Milton Bradley debuted HeroQuest, a board game in the style of Dungeons and Dragons. Not to be bested at their own game, D&D's parent company TSR released Dragon Strike (reviewed here by Angry Video Game Nerd's James Rolfe.) Packaged with the board game was a low-budget fantasy short film meant to simultaneously set the mood, demonstrate a potential adventure and explain the rules.
Mass Affect will offer a plethora of engaging side-quests, including bike messenger assignments, competitive coffee-brand disparagement, horrible-dancing competitions, and an interactive café-posturing minigame that involves using motion controls to keep the cover of your barely-skimmed copy of Dostoevsky's "The Idiot" within eyeshot of as many cute girls as possible.