A Logic Named Joe is a short science-fiction story by Murray Leinster. Published in 1946, the story depicts data-mining, massively networked computers, search engines, privacy/censorship filters and internet porn.
Read it here.
posted by The Whelk
on May 13, 2013 -
35 comments
"I should have known before Night Shade came to me with a deal that things were rotten. Instead, I got an email immediatley upon announcing that I’d inked the deal saying “You know they aren’t paying people, right?” Everything authors knew about the rotten abuse at Night Shade was shared in private. With a few exceptions (Moon and Williams, most notably) no one was talking out loud about what was happening. The SFWA was accomodating and gracious and gave them chance after chance. We should have spoken up. All of us."
Kameron Hurley talks about the culture of silence surrounding the problems at Night Shade Books.
[more inside]
posted by MartinWisse
on Apr 6, 2013 -
43 comments
According to Lindner, his patient first began experiencing a strange feeling while reading fanciful adventure novels during his youth. "In some weird and inexplicable way I knew that what I was reading was my biography. Nothing in these books was unfamiliar to me: I recognized everything... My everyday life began to recede at this point. In fact, it became fiction—and, as it did, the books became my reality." At the further stage of this "psychosis," the patient "filled in the spaces" between the written stories with "fantasy 'recollections.'" -- So you thought otherkin and people believing they're the reincarnation of a fictional character were a modern thing? Well,
it turns out science fiction author Cordwainer Smith might've been otherkin half a century before the term was first coined, if
The Atlantic is to be believed.
[more inside]
posted by MartinWisse
on Mar 27, 2013 -
45 comments
"During a summer in the late 1960s I discovered an easy and certain method of predicting the future. Not my own future, the next turn of the card, or market conditions next month or next year, but the future of the world lying far ahead. It was quite simple. All that was needed was to take the reigning assumptions about what the future was likely to hold, and reverse them. Not modify, negate, or question, but reverse." -- science fiction critic and writer John Clute
discusses the secret of predicting the future for
Lapham's Quarterly's Future theme issue.
posted by MartinWisse
on Mar 19, 2013 -
32 comments
Davis and Ma wrote up a long list of one-paragraph game pitches to prototype. They would be small, manageable games that two people could complete on their own. The game they chose to go with would have to be finished within a year, because that was all they had budgeted for. Among the pitches inspired by board games, roguelikes and all the genres that excited them was a 2D, top-down management game called FTL. The Opposite of Fail
- The making of
FTL (
Previously)
posted by Artw
on Mar 17, 2013 -
19 comments
Bayesian analysis shows redshirts are not most likely to die on Star Trek:TOS. Although Enterprise crew members in redshirts suffer many more casualties than crew members in other uniforms, they suffer fewer casualties than crew members in gold uniforms when the entire population size is considered. Only 10% of the entire redshirt population was lost during the three year run of Star Trek. This is less than the 13.4% of goldshirts, but more than the 5.1% of blueshirts. What is truly hazardous is not wearing a redshirt, but being a member of the security department. The red-shirted members of security were only 20.9% of the entire crew, but there is a 61.9% chance that the next casualty is in a redshirt and 64.5% chance this red-shirted victim is a member of the security department. The remaining redshirts, operations and engineering make up the largest single population, but only have an 8.6% chance of being a casualty.
posted by Cash4Lead
on Feb 20, 2013 -
75 comments
Sometimes you might find yourself sitting at a computer, wanting to read something. But you don't want something long. You're thinking, what about a short story, and possibly something in the fantasy or sci-fi realms? You're in luck! Here are four collections, for your reading pleasure:
Apex Magazine short fiction |
Baen Ebooks Free Library, which includes some short story collections |
Eclipse Online, from Nightshade Books |
Strange Horizons fiction archive, including podcasts of many stories. If this is overwhelming,
io9 has a pick of 5 short stories from January, with synopses. [Previously:
Plane of the Ecliptic, on the Eclipse series |
This isn't your grandfather's science fiction, where "Exhalation" is from the Eclipse series]
posted by filthy light thief
on Feb 5, 2013 -
15 comments
This past August, producer Bryan Singer (
The Usual Suspects,
X-Men) launched a new digital series:
H+. The premise: in the near future, 33% of humanity has retired their smartphones, tablets and computers in favor of an implanted computer system,
H+, which connects them directly to the internet 24/7. The story begins as a computer virus attacks the implants, killing billions. In intersecting storylines across four continents (told in part through flashbacks,) the series then unravels what happened, who caused it and why.
[more inside]
posted by zarq
on Dec 19, 2012 -
66 comments
Friendship is Optimal is not a "My Little Pony" fanfic, but a SF story that starts with a procedurally-generated MLP MMO, and crescendos to what could very well be the Best Possible Outcome if self-optimizing algorithms are given /almost/ the right goals.
Some readers are horrified by the implications; some want to move into "Equestria Online" anyway. Whichever camp you fall in, you'll never forget the phrase "satisfy human values through friendship and ponies".
posted by DataPacRat
on Nov 28, 2012 -
41 comments
Gaming made me - RPS writer Patricia Hernandez on how Fallout 2 shaped her world view, her politics and her sexuality.
posted by Artw
on Nov 23, 2012 -
88 comments