A month after its release, Naughty Dog
's sweeping interactive epic The Last of Us
is being hailed as one of the best games of all time
, with perfect scores even from notoriously demanding critics
Inspired by an eerily beautiful segment from the BBC's Planet Earth
, the game portrays an America twenty years after a pandemic of the zombiefying Cordyceps
), leaving behind lush wastelands
of elegant decay
teeming with monsters
and beset by vicious bandits, a brutal military, and the revolutionary Fireflies.
Into this bleak vision of desperate violence
journey Joel, a gruffly stoic Texan with a painful past, and his ward Ellie, a precocious teenager who may hold the key to mankind's future.
Boasting tense, immersive gameplay
, compelling performances
from a diverse cast, a movingly minimalist score
from Oscar-winning Gustavo Santaolalla
, and an array of influences from Alfonso Cuarón's Children of Men
to Cormac McCarthy's The Road
, it's already being slotted alongside BioShock Infinite
and Half-Life 2
as one of modern gaming's crowning achievements
. And while it's hard to disentangle plot from action, you don't have to buy a PS3 to experience it -- YouTube offers many filmic edits of the game, including this three-hour version of all relevant passages
And don't miss the 84-minute documentary
exploring every facet of its production. [more inside]
Gaming made me
- RPS writer Patricia Hernandez on how Fallout 2 shaped her world view, her politics and her sexuality.
The biggest literary influence on my approach to game design, however, was one of the writers I worshipped as a teenager: Alice Sheldon, aka James Tiptree, Jr. Tiptree had one particular recommendation for starting a story: “Start from the end and preferably 5,000 feet underground on a dark day and then don’t tell them.” This is precisely how we begin Half-Life. It was a deliberate antidote to the many game openings that involved pages and pages of backstory presented in scrolling text.
- An interview with Marc Laidlaw
, writer for the Half Life series.
The Exterminator’s Want-Ad,
a short story by Bruce Sterling, is a twisted first-person missive by a former K-Street lobbyist making his way in a post-collapse socialist regime of sharing. It's part of the Shareable Futures
series of short stories and speculative essays at Shareable.net
The New York Times profiles Jack Vance
(but fails to mention Vancian Magic
. (Curse you Dungeons & Dragons 4th edition!)