What Do You Do When Your Only Online Identity is a Pseudonym? In a move reminiscent of recent Facebook purges, a well-known Second Life user (whose only online presence is pseudonymous) finds his
new Google+ account deleted, allegedly for not being a real person. Whether this move is directly related to the limited-beta status of Google+ or not, questions remain for those who have been 'unpersoned' by Facebook and hopeful that Google's laissez-faire attitude toward personal identification would make G+ a friendlier environment - particularly given Google's encouragement -
as recently as February of this year - to "be who you want to be" when using Google services.
posted by tpoh.org
on Jul 8, 2011 -
189 comments
Machinima (muh-shin-eh-mah or ma-shin-i-ma) is a hybrid filmmaking technique where people utilize game engines and environments to create videos. At first, it was little more than screengrabs and screencasts of in-game action, but it has now grown to include sophisticated storylines independent of game action. Shows and entire series have been made from The Sims, Halo, The Movies, Quake, Half-Life, Unreal Tournament and Second Life to name just a few. Actually, some Team Fortress 2 machinima was
recently mentioned (October 9th). Over the years, there have been some really amazing productions, such as the now legendary 100-episode
Red vs Blue series (also previously mentioned) which was created with Halo 2. A lot of machinima can be found and viewed for free on
machinima.com. The Internet Archive also maintains a
machinima section. The recently-released
BloodSpell, a "punk fantasy" from
Strange Company, is believed to be the first feature-length movie released using the
Neverwinter Nights game engine. (
watch online free,
free divx download - 847 MB,
free quicktime download - 903 MB). Two of the people behind BloodSpell, Hugh Hancock and Johnnie Ingram have co-written the just-published
"Machinima for Dummies".
[more inside]
posted by TrinityB5
on Dec 2, 2007 -
32 comments
I think....that unicorn love is a beautiful thing, and that if you find a spicy sexy unicorn stud muffin and want to let him fill you with his magical glittering seed, that is just fantastic. Probably NSFW.
posted by nebulawindphone
on Sep 12, 2007 -
89 comments
As it
builds a presence and
invests in virtual worlds, IBM is hoping to avoid potentially embarrassing incidents
by establishing official guidelines for its more than 5,000 employees who inhabit "
Second Life,"
Entropia Universe," "
Forterra," "
There" and other virtual worlds. "IBM, whose 20th century employees were parodied as corporate cogs in matching navy suits, doesn't have an avatar dress code. But guidelines suggest being 'especially sensitive to the appropriateness of your avatar or persona's appearance when you are meeting with IBM clients or conducting IBM business.'" Other directives: "Don't discuss intellectual property with unauthorized people." "Don't discriminate or harass" and by all means, "Be a good 3D Netizen."
posted by ericb
on Jul 26, 2007 -
9 comments
A LEVER TO MOVE THE MIND The project is fascinating, even though it is still in the rudimentary graphics stage. As someone who works with people with mental illness this interested me, how about the rest of you? What am I talking about? A way to model what schizophrenia is like.
posted by edgeways
on Sep 12, 2004 -
9 comments
Alter Ego What if you could live your life over again? This straightforward virtual life simulator is fun and involving, and I almost wonder if I didn't learn a thing or two in the process. Wonderful implementation of the concept.
posted by oissubke
on Nov 25, 2002 -
19 comments