5 posts tagged with sega and video. (View popular tags)
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Twenty years ago today, the gaming world saw the launch of a truly landmark title: Sonic the Hedgehog. Developed as a vehicle for a new Sega mascot, the fluid, vibrant, cheery-tuned wonderland swiftly became the company's flagship product, inspiring over the ensuing decades an increasingly convoluted universe of TV shows, comic books, and dozens of games on a variety of systems (all documented in this frighteningly comprehensive TVTropes portal). And while in recent years the series has turned out more and more mediocre 3D and RPG efforts, the original games remain crown jewels of the 16-bit era. So why not kick off this anniversary by replaying the titles that started it all for free in your browser: Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994), Sonic & Knuckles (1994). Or click inside for music, remakes, and other fun stuff! [more inside]
posted by Rhaomi on Jun 23, 2011 - 71 comments

Trash cans, landfills, and incinerators. Erasure, deletion, and obsolescence. These words could describe what has happened to the various building blocks of the video game industry in countries around the world. These building blocks consist of video game source code, the actual computer hardware used to create a particular video game, level layout diagrams, character designs, production documents, marketing material, and more.

These are just some elements of game creation that are gone -- never to be seen again. These elements make up the home console, handheld, PC and arcade games we've played. The only remnant of a particular game may be its name, or its final published version, since the possibility exists that no other physical copy of its creation remains.

As a community of video game developers, publishers, and players, we must begin asking ourselves some difficult but inevitable questions. Some believe there is no point in preserving a video game, arguing that games are short-term entertainment, while others disagree with this statement entirely, believing the industry is in a preservation crisis.

Where Games Go To Sleep: The Game Preservation Crisis [more inside]
posted by timshel on Feb 9, 2011 - 44 comments

(NSFW) The Angry Video Game Nerd (taking a cue from seanbaby's lead) has been producing video reviews of some of the most notoriously awful NES games, from Top Gun to Bible Games. (Can't miss: The Power Glove.) Not content to go after one system, he's upgraded his range to take on other colossal failures like the Atari Jaguar, Superman 64, and Teenage Mutant Ninja Turtles III (the movie). His newest series of videos, You Know What's Bullshit?, takes on everyday nuances like DVD box sets. He may be vulgar and his vignettes silly, but damn straight he's got a point. Enjoy all his archived videos here, spanning five years of obscenity-laced love/hate for his greatest passions.
posted by Christ, what an asshole on Jun 23, 2009 - 18 comments

In 1986, most gamers who were lucky enough to own a new video game system at home were playing the original Nintendo. It's launch in 1985, a year before the Sega Master System was launched in the states, allowed it plenty of time become the most popular console in the market, and the game Super Mario Bros. quickly became the best-selling video game of all time (a title it continues to hold, having sold over 40 million copies to date). However, even though Nintendo commanded 95% of the North American video game market at the time and the CEO of Sega made little effort to promote and market it, some people still bought and gave the Sega Master System a chance. Perhaps it was the 3-D glasses or it's unique ability to read multiple media inputs... or perhaps that the original version of the system had a secret game built right into it (and it was unbeatable!). [more inside]
posted by Bageena on Dec 22, 2008 - 52 comments

The Japanese Trailer to Kokoro Scan. Japanese game trailers always seem pretty interesting and fun. And, well, most often more-or-less nonsensical. This is for the new game Kokoro Scan, which, um, looks like it might be a dating sim of some sort? Maybe? The animation and segues are pretty interesting, and, though it's 6 minutes -- awfully long for a trailer, particularly one sans any gameplay (I think) -- it's interesting/off-the-wall enough to be engaging. What do cartoon nipples, pixellated white things and bananas have in common? (via)
posted by Rev. Syung Myung Me on Aug 3, 2007 - 13 comments

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