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Kattullus (2)

You Never Move Your Settler!

Opening Strategy Splits Civ V Studio. Since the beginning of time, man has been bedeviled by the eternal question: "In Sid Meier's Civilization, is it better to found your first city on the opening move, or move around to find a more advantageous spot?"
posted by Cash4Lead on Mar 3, 2014 - 120 comments

When the aliens attacked, the hyphen was the first casualty.

X-Com: UFO Defense, one of the most beloved strategy games of the 90s, was being remade as a first person shooter. That project has been pushed back to 2013. Instead, a 3D turn-based "reimagining" is in the works from Sid Meier's Firaxis Games - XCOM: Enemy Unknown. [more inside]
posted by thecjm on Mar 6, 2012 - 129 comments

"as far as I'm concerned, Montezuma has always been a prick"

National Characters is a long, multi-part essay about how computer games deal with the concept of nations and turns it into a game mechanic. The author, Troy Goodfellow of strategy gaming blog Flash of Steel, focuses on how the fourteen indistinguishable national factions of the original Sid Meier's Civilization have been treated by different games through the years. [more inside]
posted by Kattullus on Aug 15, 2011 - 50 comments

Oral History of Gaming

On a snowy Valentine's Day weekend in Michigan Sid Meier creates a game in 48 hours called Escape from Zombie Hotel! He's there to judge a 48 hour game design contest at his alma mater, University of Michigan but decides to also work on a game alongside the student teams. He also talks about his career, focusing on his early days. This is the third installment of motherboard.tv's Oral History of Gaming series. The first profiles Ralph Baer, the inventor of the first home gaming console, and the second is about Eric Zimmerman, designer of Sissyfight. Sadly, the awesome-looking Escape from Zombie Hotel has note been released, but the oher games designed during the contest are available here. [via Rock Paper Shotgun]
posted by Kattullus on Apr 20, 2010 - 19 comments

Empire Building in the Golden Age of Railroads

Sid Meier's 1990 DOS game Railroad Tycoon has been released as a free download. There's no need to worry if you don't actually have a vintage DOS machine available, as it's packaged with an Windows installer that includes the full game, PDF manual, and DOSBox emulator. [via]
posted by Rhomboid on Nov 22, 2006 - 31 comments

Bonanza of articles and interviews on communication

Forbes special report on communication. A truckload of excellent articles and interview excerpts! Noam Chomsky on the spontaneous invention of language. Carl Zimmer on talking chimps. Jane Goodall on why words hurt. Arthur C. Clarke on the planetary conversation. Kurt Vonnegut on telling a story. Desmond Morris on symbolic gestures. Sid Meier on communicating with video games. David Copperfield on keeping secrets. Stan Lee on the superpower of comics. Steven Pinker on why we have language. Walter Cronkite on the language of news. Daniel Libeskind on the language of design. And much more!
posted by painquale on Nov 2, 2005 - 14 comments

My daddy loves his Civ more than he loves me

We believe that a power greater than Sid Meier can restore us to sanity. Yeah, World of Warcraft may currently be ruining your life, but I'd bet good money that over the long haul Civilization and other games by Sid Meier have ruined more lives than that upstart. Don't give in! NO MORE TURNS!
posted by WolfDaddy on Oct 26, 2005 - 78 comments

No more turns...

"By the time I got to the industrial age, I was a full blown junkie." (Quicktime MOV) Sid Meier's Civilization IV is coming. Civ addicts everywhere now have a place to turn for help. Your recovery is only 12 steps away...
posted by afx114 on Jun 15, 2005 - 60 comments

Classic Games Convention.

Classic Games Convention. For those of you into vintage games, tomorrow is the last day to check out PhillyClassic 4, a vintage game fest at which developers will release new vintage games. Some industry personalities will be present, including Sid Meier of Civilization fame, and Cindy Morgan from everyone's classic game movie, Tron, soon to have a sequel (the game, not the movie). Play a vintage game on a current system, or relive the good old days of Vectrex. Leave your quarters at home (the games are on free-play), but bring your joysticks to donate to the Children's Hospital of Philadelphia.
posted by ringmaster on Mar 29, 2003 - 3 comments

Everything I Needed to Know about Life, I Learned from a Video Game

Everything I Needed to Know about Life, I Learned from a Video Game... Brad DeLong uses Sid Meier's CIVILIZATION 3 to teach his kids a valuable lesson about Democracy.
posted by crunchland on Sep 9, 2002 - 22 comments

Unchecked Greek aggression near Thebes in 1475AD has brought them to war, but Phoenatican democracy prevails. The, uh, fanatics over at civ fanatics have been playing Civilization 3 game as a democracy, with elected leaders, policy votes, a constitution, a census, the works. Their empire is impressive, as is the player cooperation to make a new kind of gameplay that Sid Meier probably never intended.
posted by malphigian on Jul 3, 2002 - 9 comments

Aztecs Conquer Russian Civilization

Aztecs Conquer Russian Civilization …Now that Sid Meier's Civilization III has been released for the Mac OS, I shall now begin to wall myself off from our own actual civilization and begin a weeks-long campaign to rule a fictional world.
Civ3 truly is, as its packaging claims, “the Greatest Game of All Time.” Civ is not merely a battle simuator or an extrapolation of the board game Risk — it's a chance to learn how successful (and not-so-successful) societies can be developed through history. Strategy gaming at its finest.
posted by Down10 on Jan 9, 2002 - 43 comments

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