7 posts tagged with simulation and Math.
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Fake 3D Until You Make 3D

Louis Gorenfeld lovingly explores the mathematics and techniques behind early, pseudo-3D games. [more inside]
posted by gilrain on Jan 9, 2015 - 16 comments

The perfect billiards break

What would happen if a cue ball struck a rack of 15 perfectly round, frictionless billiard balls, exactly head-on?
posted by escabeche on Feb 3, 2014 - 31 comments

Monte Carlo

The year was 1945. Two earthshaking events took place: the successful test at Alamogordo and the building of the first electronic computer. Their combined impact was to modify qualitatively the nature of global interactions between Russia and the West. No less perturbative were the changes wrought in all of academic research and in applied science. On a less grand scale these events brought about a [renaissance] of a mathematical technique known to the old guard as statistical sampling; in its new surroundings and owing to its nature, there was no denying its new name of the Monte Carlo method (PDF). -N. Metropolis
Conceptually talked about on MeFi previously, some basic Monte Carlo methods include the Inverse Transform Method (PDF) mentioned in the quoted paper, Acceptance-Rejection Sampling (PDFs 1,2), and integration with and without importance sampling (PDF).
posted by JoeXIII007 on Dec 17, 2011 - 13 comments

Yes, it really is the old person driving slowly.

Wondering why the traffic is so slow? WONDER NO MORE! [Via]
posted by Lord_Pall on Oct 26, 2010 - 65 comments

Physics simulators. Lots of physics simulators.

PhET - Physics Education Technology offers this astoundingly large library of online physics simulations. Play orbital billiards. Land on a cheesy moon. Experiment with sound. Or try more advanced quantum physics simulators. Still bored? Try the "cutting edge" catagory. Here's the complete index. (Warnings: Frames, Flash, Javascript, Java applets, graphics, sound, quantum timesuck.)
posted by loquacious on Feb 3, 2007 - 7 comments

Ripple Tank Simulation

Ripple Tank Simulation is a delightful, mesmeric java applet simulation of a ripple tank. It demonstrates two dimensional wave phenomena such as interference, diffraction, refraction, resonance, phased arrays, and the Doppler effect (do try the 3D view). From Paul Falstad's fantastic collection of Math, Physics and Engineering Applets.
posted by MetaMonkey on Jan 25, 2006 - 14 comments

Java applets to help visualize various concepts in math, physics, and engineering

Java applets to help visualize various concepts in math, physics, and engineering
posted by Gyan on Sep 9, 2005 - 13 comments

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